[{"name":"Abyssal Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100</span> to <span class=\"val\">125</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">2</span> Charge for Void Cleave</li></ul>"},{"name":"Carnage Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">32</span> Spell Damage</li><li class=\"mod\">+<span class=\"val\">70%</span> to <span class=\"val\">95%</span> Reduced Health Cost of Spells</li></ul>"},{"name":"Death Grip Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">77</span> to <span class=\"val\">96</span> Ward per Second</li><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">12%</span> Current Health converted to Ward when you directly cast a Necrotic Spell</li></ul>"},{"name":"Infernal Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">176%</span> to <span class=\"val\">220%</span> increased Minion Damage</li><li class=\"mod\">+<span class=\"val\">13</span> to <span class=\"val\">16</span> Minions teleported around you after you use a Traversal Skill</li></ul>"},{"name":"Meteor Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">560%</span> to <span class=\"val\">700%</span> increased Fire Damage Over Time</li><li class=\"mod\">+<span class=\"val\">100%</span> Bleed Chance Converted to Ignite Chance</li></ul>"},{"name":"Mirage Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">320</span> to <span class=\"val\">400</span> Dodge Rating</li><li class=\"mod\">+<span class=\"val\">2</span> Maximum Shadows</li></ul>"},{"name":"Portal Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4</span> to <span class=\"val\">5</span> Seconds of Haste after you use Evade</li><li class=\"mod\">+<span class=\"val\">1360</span> to <span class=\"val\">1700</span> Dodge Rating while using Evade</li></ul>"},{"name":"Profane Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">224%</span> to <span class=\"val\">280%</span> increased Minion Critical Strike Chance</li><li class=\"mod\">+<span class=\"val\">2</span> Maximum Skeletons</li></ul>"},{"name":"River Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Minion Damage</li><li class=\"mod\">+<span class=\"val\">2</span> Maximum Companions</li></ul>"},{"name":"Spark Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">176%</span> to <span class=\"val\">220%</span> increased Spell Damage</li><li class=\"mod\">+<span class=\"val\">56%</span> to <span class=\"val\">70%</span> Chance for Lightning Blast to Chain 4 Additional Times</li></ul>"},{"name":"Storm Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">91%</span> to <span class=\"val\">114%</span> Chance to apply Electrify on Hit</li><li class=\"mod\">+<span class=\"val\">49%</span> to <span class=\"val\">57%</span> Chance to cast Smite on hit with throwing attacks (up to 10 times per 2 seconds)</li></ul>"},{"name":"Venomous Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">88%</span> to <span class=\"val\">110%</span> Chance to apply Poison on Hit</li><li class=\"mod\">+<span class=\"val\">5</span> Enemies Pierced with Multishot</li></ul>"},{"name":"Volcano Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">112%</span> to <span class=\"val\">140%</span> increased Elemental Critical Strike Chance</li><li class=\"mod\">+<span class=\"val\">35%</span> to <span class=\"val\">44%</span> Chance to cast Fire Aura on Crit (up to 3 times per second)</li></ul>"},{"name":"Whirlpool Champion's","category":"Champion","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">640</span> to <span class=\"val\">800</span> Ward Decay Threshold</li><li class=\"mod\">+<span class=\"val\">6</span> to <span class=\"val\">8</span> Ward per second per Active Maelstrom</li></ul>"},{"name":"Added Dodge rating if you have been hit recently and Critical Strike Avoidance","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">134</span> to <span class=\"val\">180</span> Dodge Rating if you have been hit recently</li><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">19%</span> Critical Strike Avoidance</li></ul>"},{"name":"Added Spell Damage while wielding a Staff Ward per second while wielding a Staff","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">6</span> Spell Damage while weilding a Staff</li><li class=\"mod\">+<span class=\"val\">16</span> to <span class=\"val\">20</span> Ward gained per second while wielding a Staff</li></ul>"},{"name":"Added spell damage with a shield and Added spell damage with a 2h axe","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Spell Damage while using a Shield</li><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">10</span> Spell Damage while wielding a 2 Handed Axe</li></ul>"},{"name":"Armor while transformed and Rage Gained per Second While Transformed","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">52</span> to <span class=\"val\">60</span> Armor while Transformed</li><li class=\"mod\">+<span class=\"val\">4</span> Rage gained per second while Transformed</li></ul>"},{"name":"Chance to apply Electrify on hit with Lightning Skills and Lightning Pen with Electrify","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">19%</span> Chance to apply Electrify on Hit with Lightning Skills</li><li class=\"mod\">+<span class=\"val\">3%</span> Lightning Penetration with Electrify</li></ul>"},{"name":"Chance to inflict Time Rot on hit with Void Skills and Increased Void Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Chance to apply Time Rot on Hit with Void Skills</li><li class=\"mod\"><span class=\"val\">16%</span> to <span class=\"val\">20%</span> increased Void Damage</li></ul>"},{"name":"Chance to not consume Potion on use and Ward gained on potion use","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Chance to not consume a Potion on Potion use</li><li class=\"mod\">+<span class=\"val\">36</span> to <span class=\"val\">50</span> Ward Gained on Potion Use</li></ul>"},{"name":"Chance to not Consume Silver Shrouds when hit and Ward granted per silver shroud","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Chance to not consume Silver Shrouds when hit</li><li class=\"mod\">+<span class=\"val\">41</span> to <span class=\"val\">50</span> Ward granted by Silver Shroud per stack</li></ul>"},{"name":"Companion Revive Speed and Increased Minion Health","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">19%</span> Increased Companion Revive Speed</li><li class=\"mod\"><span class=\"val\">30%</span> to <span class=\"val\">38%</span> increased Minion Health</li></ul>"},{"name":"Crimson Shroud duration and additional bleed chance per crimson shroud","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Increased Crimson Shroud Duration</li><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Bleed chance per active Crimson Shroud</li></ul>"},{"name":"Electrify Duration and Leech with elemental damage over time","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">19%</span> Increased Electrify Duration</li><li class=\"mod\">+<span class=\"val\">0.3%</span> Elemental Damage Over Time Leeched as Health</li></ul>"},{"name":"Elemental Damage over Time and Increased Fire Aura Area","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25%</span> to <span class=\"val\">30%</span> increased Elemental Damage Over Time</li><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Increased Fire Aura Area</li></ul>"},{"name":"Fire Resistance and Ignite Duration","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Fire Resistance</li><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Increased Ignite Duration</li></ul>"},{"name":"Frenzy Effect and Increased Melee damage while you have frenzy","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Increased Frenzy Effect</li><li class=\"mod\"><span class=\"val\">25%</span> to <span class=\"val\">30%</span> increased Melee Damage while you have Frenzy</li></ul>"},{"name":"Frostbite Duration and Frostbite chance with Cold Skills","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">9%</span> Increased Frostbite Duration</li><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">27%</span> Chance to apply Frostbite on Hit with Cold Skills</li></ul>"},{"name":"Glancing Blow chance and Increased Dodge Rating","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> Chance to receive a Glancing Blow when hit</li><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">12%</span> increased Dodge Rating</li></ul>"},{"name":"Haste Effect and Haste duration on Evade","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8%</span> to <span class=\"val\">10%</span> increased Effect of Haste on You</li><li class=\"mod\">+<span class=\"val\">3.8</span> Seconds of Haste after you use Evade</li></ul>"},{"name":"Increased Armor and Armor Applies to DoTs","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">12%</span> increased Armor</li><li class=\"mod\">+<span class=\"val\">6%</span> Armor Mitigation also applies to Damage over Time</li></ul>"},{"name":"Increased Armor and Reduced bonus damage taken from critical hits","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">6%</span> increased Armor</li><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Reduced Bonus Damage Taken from Critical Strikes</li></ul>"},{"name":"Increased Cooldown Recovery Speed and Increased Mana Regeneration","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">5%</span> Increased Cooldown Recovery Speed</li><li class=\"mod\"><span class=\"val\">8%</span> to <span class=\"val\">10%</span> increased Mana Regen</li></ul>"},{"name":"Increased crit chance with a catalyst and Critcal Strike Multiplier with a catalyst","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">19%</span> Increased Critical Strike Chance while using a Catalyst</li><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Critical Strike Multiplier while using a Catalyst</li></ul>"},{"name":"Increased Critical Strike Chance and Added Critical Strike Multiplier","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">24%</span> to <span class=\"val\">27%</span> increased Critical Strike Chance</li><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">13%</span> Critical Strike Multiplier</li></ul>"},{"name":"Increased damage over time and Endurance","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12%</span> to <span class=\"val\">15%</span> increased Damage Over Time</li><li class=\"mod\">+<span class=\"val\">7%</span> Endurance</li></ul>"},{"name":"Increased Damage while Wielding a Bow and Chance to Repeat Bow Attacks","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> to <span class=\"val\">30%</span> Increased Damage while wielding a Bow</li><li class=\"mod\">+<span class=\"val\">4%</span> Chance to repeat Bow Ability</li></ul>"},{"name":"Increased Echo damage and Chance to gain frenzy for 3 seconds on echo","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">20%</span> Increased Echo Damage when a skill is Echoed</li><li class=\"mod\">+<span class=\"val\">5%</span> Chance to gain Frenzy for 3 seconds when you Echo an ability</li></ul>"},{"name":"Increased Healing Effectiveness and Added health","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48%</span> to <span class=\"val\">60%</span> Increased Healing Effectiveness</li><li class=\"mod\">+<span class=\"val\">25</span> to <span class=\"val\">30</span> Health</li></ul>"},{"name":"Increased mana regen and Damage Dealt to mana","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">16%</span> to <span class=\"val\">20%</span> increased Mana Regen</li><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">8%</span> Damage Dealt to Mana Before Health</li></ul>"},{"name":"Increased Movement Speed and Increased Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">4%</span> to <span class=\"val\">5%</span> increased Movement Speed</li><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">18%</span> increased Damage</li></ul>"},{"name":"Increased Movement Speed while transformed and Haste after you transform","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8%</span> to <span class=\"val\">10%</span> increased Movement Speed while Transformed</li><li class=\"mod\">+<span class=\"val\">4</span> Seconds of Haste after you transform</li></ul>"},{"name":"Increased Poison Duration and Seconds of Frenzy When you gain Poison Overload","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Increased Poison Duration</li><li class=\"mod\">+<span class=\"val\">4</span> Seconds of Frenzy when you gain Poison Overload</li></ul>"},{"name":"Increased Throwing Damage and Increased Damage while Dual Wielding","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12%</span> to <span class=\"val\">15%</span> increased Throwing Damage</li><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">15%</span> Increased Damage while Dual Wielding</li></ul>"},{"name":"Increased Totem Damage and Totem Teleportation on Traversal","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25%</span> to <span class=\"val\">30%</span> increased Damage for Totems</li><li class=\"mod\">+<span class=\"val\">3</span> Random Totems teleported to your location after you use a traversal skill</li></ul>"},{"name":"Less damage over time taken while using a shield and Health gained on block","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> Less Damage Over Time taken while using a Shield</li><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">36</span> Health Gain on Block</li></ul>"},{"name":"Mana Increased and Mana regen with a minion","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">19</span> Mana</li><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">19%</span> Increased Mana regeneration while you control a minion</li></ul>"},{"name":"Melee Damage and Spell Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Spell Damage</li></ul>"},{"name":"Minion Bow Attack Speed and Added Minion Bow Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">7%</span> to <span class=\"val\">8%</span> increased Minion Bow Attack Speed</li><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">10</span> Minion Bow Damage</li></ul>"},{"name":"Minion Cast Speed and Added Minion Spell Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">7%</span> to <span class=\"val\">8%</span> increased Minion Cast Speed</li><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">10</span> Minion Spell Damage</li></ul>"},{"name":"Minion Leech and Added Minion Regen","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">0.3%</span> Minion Damage Leeched as Health</li><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">28</span> Minion Health Regen</li></ul>"},{"name":"Minion Melee Attack Speed and Added Minion Melee Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">7%</span> to <span class=\"val\">8%</span> increased Minion Melee Attack Speed</li><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Minion Melee Damage</li></ul>"},{"name":"Minion Throwing Attack Speed and Added Minion Throwing Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">7%</span> to <span class=\"val\">8%</span> increased Minion Throwing Attack Speed</li><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">10</span> Minion Throwing Damage</li></ul>"},{"name":"Physical Resistance and Bleed Duration","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">14%</span> Physical Resistance</li><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">14%</span> Increased Bleed Duration</li></ul>"},{"name":"Poison Duration and Chance to throw Acid Flask on Bow Hit (3 second cooldown)","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Increased Poison Duration</li><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Chance to throw Acid Flask on Bow Hit</li></ul>"},{"name":"Reap Cooldown Recovery Speed and Chance to cast Harvest at up to 3 nearby enemies when you use Reap","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Increased Cooldown Recovery Speed of Reap</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Chance to cast Harvest at 3 nearby enemies when you use Reap</li></ul>"},{"name":"Shock duration and Endurance threshold against shocked enemies","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">20%</span> Increased Shock Duration</li><li class=\"mod\">+<span class=\"val\">56</span> to <span class=\"val\">70</span> Endurance Threshold against Shocked enemies</li></ul>"},{"name":"Silver Shroud duration and Ward granted per silver shroud","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Increased Silver Shroud Duration</li><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">30</span> Ward granted by Silver Shroud per stack</li></ul>"},{"name":"Spark Charge Chance on Lightning Melee Hit and Increased Lightning Skill Area","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Chance to apply Spark Charge on Hit with Lightning Melee Skills</li><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">20%</span> Increased Area for Lightning Area Skills</li></ul>"},{"name":"Ward Decay Threshold and Ward Gained on Evade","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Adorned Idol [2×2]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">37</span> to <span class=\"val\">45</span> Ward Decay Threshold</li><li class=\"mod\">+<span class=\"val\">58</span> to <span class=\"val\">75</span> Ward gained when you use Evade</li></ul>"},{"name":"Ward decay threshold and Ward per second","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">30</span> Ward Decay Threshold</li><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">30</span> Ward per Second</li></ul>"},{"name":"Ward Gained when you use Enchant Weapon and Increased Melee Elemental Damage","category":"Class Idol","type":"Suffix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">143</span> to <span class=\"val\">190</span> Ward Gained when you use Enchant Weapon</li><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">19%</span> increased Elemental Melee Damage</li></ul>"},{"name":"Added Attunement and Increased Mana Regen","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> Attunement</li><li class=\"mod\"><span class=\"val\">28%</span> to <span class=\"val\">32%</span> increased Mana Regen</li></ul>"},{"name":"Added Block Chance and Current Mana gained as Ward on Block","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">15%</span> Block Chance</li><li class=\"mod\">+<span class=\"val\">4%</span> Current Mana gained as Ward on Block</li></ul>"},{"name":"Added Block Effectiveness and Less Physical Damage Taken on Block","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">950</span> to <span class=\"val\">1000</span> Block Effectiveness</li><li class=\"mod\"><span class=\"val\">-8%</span> to <span class=\"val\">-10%</span> more Physical Damage Taken on Block</li></ul>"},{"name":"Added Bow Damage and Increased Bow Attack Speed on Bow Attack","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> to <span class=\"val\">50</span> Bow Damage</li><li class=\"mod\">+<span class=\"val\">60%</span> to <span class=\"val\">65%</span> Increased Bow Attack Speed for 3 seconds when you use a Bow Attack (10 second cooldown)</li></ul>"},{"name":"Added Critical Strike Chance and Chance to cast Shurikens on Bow Crit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> Critical Strike Chance</li><li class=\"mod\">+<span class=\"val\">10%</span> Chance to cast Shurikens on Bow Crit</li></ul>"},{"name":"Added Critical Strike Mulitplier and Increased Critical Strike Chance per Dexterity","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28%</span> to <span class=\"val\">32%</span> Critical Strike Multiplier</li><li class=\"mod\">+<span class=\"val\">2%</span> Increased Critical Strike Chance per Dexterity</li></ul>"},{"name":"Added Critical Strike Multiplier and Added Critical Strike Multiplier against Frozen Enemies","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">43%</span> to <span class=\"val\">60%</span> Critical Strike Multiplier</li><li class=\"mod\">+<span class=\"val\">43%</span> to <span class=\"val\">60%</span> Critical Strike Multiplier against Frozen Enemies</li></ul>"},{"name":"Added Dexterity and Increased Dodge Rating","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> Dexterity</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">20%</span> increased Dodge Rating</li></ul>"},{"name":"Added Health Regen and Increased Health Regen per Strength","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> to <span class=\"val\">18</span> Health Regen</li><li class=\"mod\">+<span class=\"val\">4%</span> Increased Health Regen per point of Strength</li></ul>"},{"name":"Added Intelligence and Ward Decay Threshold per Intelligence","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Intelligence</li><li class=\"mod\">+<span class=\"val\">6</span> to <span class=\"val\">7</span> Ward Decay Threshold per Intelligence</li></ul>"},{"name":"Added Intelligence and Ward Per Second","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> Intelligence</li><li class=\"mod\">+<span class=\"val\">25</span> to <span class=\"val\">30</span> Ward per Second</li></ul>"},{"name":"Added Mana and Increased Mana Regen per Maximum Mana","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">37</span> to <span class=\"val\">43</span> Mana</li><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">7%</span> Increased Mana Regen per 100 Maximum Mana</li></ul>"},{"name":"Added Melee Damage and Increased Melee Damage per Strength","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">34</span> to <span class=\"val\">37</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">1%</span> Increased Melee Damage per Strength</li></ul>"},{"name":"Added Melee Damage from Weapons gained as Added Spell Damage","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Added Melee Damage gained as Added Spell Damage</li></ul>"},{"name":"Added Spell Damage and Increased Spell Damage per Increased Movement Speed","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">18</span> Spell Damage</li><li class=\"mod\">+<span class=\"val\">1%</span> Increased Spell Damage per 1% increased Movement Speed</li></ul>"},{"name":"Added Strength and Added Armor","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> Strength</li><li class=\"mod\">+<span class=\"val\">120</span> to <span class=\"val\">150</span> Armor</li></ul>"},{"name":"Added Throwing Damage and Throwing Armor Shred Chance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18</span> to <span class=\"val\">21</span> Throwing Damage</li><li class=\"mod\">+<span class=\"val\">70%</span> to <span class=\"val\">80%</span> Chance to apply Shred Armor on Throwing Hit</li></ul>"},{"name":"All Attributes with at least 7 Corrupted non-Idol Items equipped","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19</span> to <span class=\"val\">21</span> All Attributes with at least 7 Corrupted non-Idol Items equipped</li></ul>"},{"name":"All Resistances for you and your Minions","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> All Resistances</li><li class=\"mod\">+<span class=\"val\">5%</span> Minion All Resistances</li></ul>"},{"name":"Armor","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">2%</span> to <span class=\"val\">5%</span> increased Armor</li></ul>"},{"name":"Armor per Equipped Corrupted Idol","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">16</span> Armor per Equipped Corrupted Idol</li></ul>"},{"name":"Attunement converted to Apathy","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Attunement</li><li class=\"mod\">+<span class=\"val\">100%</span> Attunement Converted to Apathy</li></ul>"},{"name":"Bees Per 10 Seconds","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Bees Per 10 Seconds</li></ul>"},{"name":"Bleed Immunity for Minions","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Bleed Immunity for Minions</li></ul>"},{"name":"Block Effectiveness and Block Chance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> to <span class=\"val\">40</span> Block Effectiveness</li><li class=\"mod\">+<span class=\"val\">1%</span> Block Chance</li></ul>"},{"name":"Bow Damage","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">8</span> Bow Damage</li></ul>"},{"name":"Bow Damage per metre from the Target (up to 10 metres)","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">1%</span> to <span class=\"val\">2%</span> more Bow Damage per metre from the Target (up to 10 metres)</li></ul>"},{"name":"Cannot be Chilled and Reduced Fire Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Chill Immunity</li><li class=\"mod\">+<span class=\"val\">0%</span> Fire Resistance</li></ul>"},{"name":"Cannot be Slowed and Reduced Effect of Haste on you","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Slow Immunity</li><li class=\"mod\"><span class=\"val\">-4%</span> to <span class=\"val\">-3%</span> increased Effect of Haste on You</li></ul>"},{"name":"Cannot be Stunned and Increased Evade Cooldown Duration","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Stun Immunity</li><li class=\"mod\">+<span class=\"val\">5%</span> Increased Evade cooldown Duration</li></ul>"},{"name":"Cannot be Stunned by hits you Block and Reduced Block Effectivness","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Cannot be Stunned by Blocked Hits</li><li class=\"mod\">+<span class=\"val\">-20</span> to <span class=\"val\">-10</span> Block Effectiveness</li></ul>"},{"name":"Chance for non-Crticail Strikes to inflict Critical Vulnerability for 4 seconds","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">170%</span> to <span class=\"val\">200%</span> Chance for non-Critical Strikes to inflict Critical Vulnerability</li></ul>"},{"name":"Chance to apply Frailty on Hit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">5%</span> Chance to apply Frailty on Hit</li></ul>"},{"name":"Chance to apply Frailty on Minion Hit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">4%</span> Chance to apply Frailty on Minion Hit</li></ul>"},{"name":"Chance to apply Marked for Death on Block","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance on Block to apply Marked For Death to the Attacker</li></ul>"},{"name":"Chance to Chill on Hit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">10%</span> Chance to Chill on Hit</li></ul>"},{"name":"Chance to Chill on Minion Hit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">10%</span> Chance to Chill on Minion Hit</li></ul>"},{"name":"Chance to Cleanse Ailments on Evade and Increased Ailment Damage Taken","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to cleanse all ailments when you Evade</li><li class=\"mod\"><span class=\"val\">0%</span> increased Ailment Damage Taken</li></ul>"},{"name":"Chance to gain Haste on Block and Haste Effect","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to gain Haste for 5 seconds after you Block</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">20%</span> increased Effect of Haste on You</li></ul>"},{"name":"Chance to inflict Bleed on Hit and More Damage against Bleeding Enemies","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">51%</span> to <span class=\"val\">63%</span> Chance to apply Bleed on Hit</li><li class=\"mod\"><span class=\"val\">4%</span> more Damage to Bleeding Enemies</li></ul>"},{"name":"Chance to Poison on Hit and More Damage against Poisoned Enemies","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">51%</span> to <span class=\"val\">63%</span> Chance to apply Poison on Hit</li><li class=\"mod\"><span class=\"val\">3%</span> more Damage to Poisoned Enemies</li></ul>"},{"name":"Chance to Slow on Bow Hit, More Bow Damage to Slowed Enemies","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70%</span> to <span class=\"val\">75%</span> Chance to apply Slow on Bow Hit</li><li class=\"mod\"><span class=\"val\">10%</span> more Bow Damage to Slowed Enemies</li></ul>"},{"name":"Chance to Slow on Hit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">5%</span> Chance to Slow on Hit</li></ul>"},{"name":"Chill Immunity","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chill Immunity</li></ul>"},{"name":"Chill Immunity for Minions","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chill Immunity for Minions</li></ul>"},{"name":"Cold Resistance and Void Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Cold Resistance</li><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Void Resistance</li></ul>"},{"name":"Corrupted Idol Limit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Corrupted Idols equipped at Maximum</li><li class=\"mod\">+<span class=\"val\">90%</span> to <span class=\"val\">100%</span> Effect of Weaver Enchantment Affixes for Idols in Refracted Slots</li></ul>"},{"name":"Critical Strike Avoidance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">3%</span> Critical Strike Avoidance</li></ul>"},{"name":"Critical Strike Chance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">4%</span> to <span class=\"val\">8%</span> increased Critical Strike Chance</li></ul>"},{"name":"Critical Strike Multiplier","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">6%</span> Critical Strike Multiplier</li></ul>"},{"name":"Damage Dealt to Mana before Health and Added Mana","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> to <span class=\"val\">30%</span> Damage Dealt to Mana Before Health</li><li class=\"mod\">+<span class=\"val\">70</span> to <span class=\"val\">75</span> Mana</li></ul>"},{"name":"Damage Leeched as Health and Increased Health Leech","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">1.2%</span> Damage Leeched as Health</li><li class=\"mod\"><span class=\"val\">30%</span> to <span class=\"val\">35%</span> increased Damage Leeched as Health</li></ul>"},{"name":"Dexterity converted to Guile","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Dexterity</li><li class=\"mod\">+<span class=\"val\">100%</span> Dexterity Converted to Guile</li></ul>"},{"name":"Dodge Rating per Equipped Corrupted Idol","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">16</span> Dodge Rating per Equipped Corrupted Idol</li></ul>"},{"name":"Dodge Rating while using Evade","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">14</span> Dodge Rating while using Evade</li></ul>"},{"name":"Effect of Frenzy on You","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">20%</span> increased Effect of Frenzy on You</li></ul>"},{"name":"Effect of Haste on You","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">20%</span> increased Effect of Haste on You</li></ul>"},{"name":"Elemental Bees per 10 Seconds","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Elemental Bees Per 10 Seconds</li></ul>"},{"name":"Elemental Resistance and Necrotic Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Elemental Resistance</li><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Necrotic Resistance</li></ul>"},{"name":"Endurance Threshold and Endurance Threshold added as Ward Decay Threshold","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">220</span> to <span class=\"val\">245</span> Endurance Threshold</li><li class=\"mod\">+<span class=\"val\">18%</span> to <span class=\"val\">20%</span> Endurance Threshold added as Ward Decay Threshold</li></ul>"},{"name":"Evade Charge and Increased Evade cooldown Duration","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> Evade Charge</li><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">3%</span> Increased Evade cooldown Duration</li></ul>"},{"name":"Fire Resistance and Necrotic Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Fire Resistance</li><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Necrotic Resistance</li></ul>"},{"name":"Frailty Chance and more damage per stack of Frailty","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">34%</span> to <span class=\"val\">40%</span> Chance to apply Frailty on Hit</li><li class=\"mod\"><span class=\"val\">1%</span> more Damage per stack of Frailty</li></ul>"},{"name":"Freeze Rate per Stack of Chill and Increased Chill Duration","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">90%</span> Freeze Rate per stack of Chill</li><li class=\"mod\">+<span class=\"val\">26%</span> to <span class=\"val\">30%</span> Increased Chill Duration</li></ul>"},{"name":"Frenzy and Reduced Frenzy Effect","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> You have Frenzy</li><li class=\"mod\"><span class=\"val\">-3%</span> to <span class=\"val\">-2%</span> increased Effect of Frenzy on You</li></ul>"},{"name":"Health gained when you Dodge","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">30</span> Health gained when you Dodge</li></ul>"},{"name":"Health Regen","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Health Regen</li></ul>"},{"name":"Health Regen also applies to Ward","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">3%</span> Health Regen also applies to Ward</li></ul>"},{"name":"Heretical Idol Limit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Heretical Idols equipped at Maximum</li><li class=\"mod\">+<span class=\"val\">20</span> to <span class=\"val\">22</span> Health per Idol in a Refracted Slot</li></ul>"},{"name":"Increased Armor and Damage Reflected to Attackers per Armor Mitigation","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">94%</span> to <span class=\"val\">103%</span> increased Armor</li><li class=\"mod\">+<span class=\"val\">9</span> to <span class=\"val\">10</span> Thorns per 1% Armor Mitigation</li></ul>"},{"name":"Increased Attack and Cast Speed","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">21%</span> increased Attack Speed</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">21%</span> increased Cast Speed</li></ul>"},{"name":"Increased Bow Attack Speed and Chance to cast Icicle on Bow Hit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">14%</span> to <span class=\"val\">21%</span> increased Bow Attack Speed</li><li class=\"mod\">+<span class=\"val\">10%</span> Chance to cast Icicle on Bow Hit</li></ul>"},{"name":"Increased Cast Speed and Increased Minion Cast Speed","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">17%</span> increased Cast Speed</li><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">17%</span> increased Minion Cast Speed</li></ul>"},{"name":"Increased Cast Speed and Ward gain on direct Spell Cast","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">13%</span> increased Cast Speed</li><li class=\"mod\">+<span class=\"val\">21</span> to <span class=\"val\">26</span> Ward gained when you directly Cast a Spell</li></ul>"},{"name":"Increased Cast Speed and Ward gain on direct Spell Cast","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">12%</span> increased Cast Speed</li><li class=\"mod\">+<span class=\"val\">25</span> to <span class=\"val\">30</span> Ward gained when you directly Cast a Spell</li></ul>"},{"name":"Increased Cooldown Recovery Speed for Evade","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">5%</span> Increased Cooldown Recovery Speed for Evade</li></ul>"},{"name":"Increased Damage over Time and Bow Bleed Chance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">190%</span> to <span class=\"val\">210%</span> increased Damage Over Time</li><li class=\"mod\">+<span class=\"val\">70%</span> to <span class=\"val\">75%</span> Chance to apply Bleed on Bow Hit</li></ul>"},{"name":"Increased Damage over Time and Damage over Time Leeched as Health","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">60%</span> to <span class=\"val\">70%</span> increased Damage Over Time</li><li class=\"mod\">+<span class=\"val\">1.8%</span> to <span class=\"val\">2%</span> Damage Over Time Leeched as Health</li></ul>"},{"name":"Increased Damage over Time and Increased Area for Area Skills","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">109%</span> to <span class=\"val\">120%</span> increased Damage Over Time</li><li class=\"mod\">+<span class=\"val\">37%</span> to <span class=\"val\">43%</span> Increased Area for Area Skills</li></ul>"},{"name":"Increased Haste Effect and Less Damage over Time taken during Haste","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40%</span> to <span class=\"val\">50%</span> increased Effect of Haste on You</li><li class=\"mod\"><span class=\"val\">-5%</span> more Damage over Time taken while you have Haste</li></ul>"},{"name":"Increased Healing Effectiveness and Health per Attunement","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">90%</span> to <span class=\"val\">110%</span> Increased Healing Effectiveness</li><li class=\"mod\">+<span class=\"val\">2</span> Health per Attunement</li></ul>"},{"name":"Increased Health and Health Regen applies to Ward","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">14%</span> to <span class=\"val\">16%</span> increased Health</li><li class=\"mod\">+<span class=\"val\">6%</span> Health Regen also applies to Ward</li></ul>"},{"name":"Increased Health and Missing Health regained on Potion Use","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">21%</span> increased Health</li><li class=\"mod\"><span class=\"val\">12%</span> to <span class=\"val\">15%</span> increased Missing Health regained on Potion Use</li></ul>"},{"name":"Increased Health and Ward Per Second","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">21%</span> increased Health</li><li class=\"mod\">+<span class=\"val\">45</span> to <span class=\"val\">50</span> Ward per Second</li></ul>"},{"name":"Increased Mana and Current Mana Gained as Ward Per Second","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30%</span> to <span class=\"val\">32%</span> increased Mana</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">11%</span> Current mana gained as ward per second</li></ul>"},{"name":"Increased Mana and Mana per Attunement","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">7%</span> to <span class=\"val\">9%</span> increased Mana</li><li class=\"mod\">+<span class=\"val\">1</span> Mana per Attunement</li></ul>"},{"name":"Increased Mana and Mana Spent Gained as Ward","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">21%</span> increased Mana</li><li class=\"mod\">+<span class=\"val\">65%</span> to <span class=\"val\">75%</span> Mana Spent Gained as Ward</li></ul>"},{"name":"Increased Mana Regen per 100 Maximum Mana","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> Increased Mana Regen per 100 Maximum Mana</li></ul>"},{"name":"Increased Melee Area of Effect and Chance to Summon Forged Weapon on Melee Hit","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">65%</span> to <span class=\"val\">70%</span> Increased Area for Melee Area Skills</li><li class=\"mod\">+<span class=\"val\">65%</span> to <span class=\"val\">75%</span> Chance to cast Summon Forged Weapon on Melee Hit</li></ul>"},{"name":"Increased Melee Attack Speed and Frezy after using Evade","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22%</span> to <span class=\"val\">24%</span> increased Melee Attack Speed</li><li class=\"mod\">+<span class=\"val\">4</span> to <span class=\"val\">4.6</span> Seconds of Frenzy after you use Evade</li></ul>"},{"name":"Increased Melee Damage and Damage for Melee Attacks per 1 Mana Cost","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">109%</span> to <span class=\"val\">120%</span> increased Melee Damage</li><li class=\"mod\"><span class=\"val\">0%</span> more Damage for Melee Attacks per 1 Mana Cost (up to 20)</li></ul>"},{"name":"Increased Movement Speed for 4 seconds after using a Potion","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30%</span> to <span class=\"val\">35%</span> increased Movement Speed for 4 seconds when you use a Potion</li></ul>"},{"name":"Increased Spell Area of Effect and Added Spell Mana Cost","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60%</span> to <span class=\"val\">64%</span> Increased Area for Spell Area Skills</li><li class=\"mod\">+<span class=\"val\">5</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Increased Stun Chance and More Damage against Stunned Enemies","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">300%</span> to <span class=\"val\">320%</span> Increased Stun Chance</li><li class=\"mod\"><span class=\"val\">11%</span> more Damage to Stunned Enemies</li></ul>"},{"name":"Increased Throwing Attack Speed and Throwing Frailty Chance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">21%</span> increased Throwing Attack Speed</li><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">45%</span> Chance to apply Frailty on Throwing Hit</li></ul>"},{"name":"Intelligence converted to Madness","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Intelligence</li><li class=\"mod\">+<span class=\"val\">100%</span> Intelligence Converted to Madness</li></ul>"},{"name":"Less Damage Taken on Block and Block Effectiveness applies to Damage over Time","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-5%</span> more Damage Taken on Block</li><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">12%</span> Block Effectiveness applies to Damage over Time as if it had been Blocked</li></ul>"},{"name":"Level of All Skills and Added Mana","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Level of All Skills</li><li class=\"mod\">+<span class=\"val\">68</span> to <span class=\"val\">85</span> Mana</li></ul>"},{"name":"Lightning Damage Taken as Physical","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">3%</span> Lightning Damage Taken as Physical</li></ul>"},{"name":"Lightning Resistance and Poison Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Lightning Resistance</li><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Poison Resistance</li></ul>"},{"name":"Mana gained on Potion Use and Ward Gained on Potion Use","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> to <span class=\"val\">25</span> Mana Gained on Potion Use</li><li class=\"mod\">+<span class=\"val\">210</span> to <span class=\"val\">250</span> Ward Gained on Potion Use</li></ul>"},{"name":"Mana per Equipped Corrupted Idol","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14</span> to <span class=\"val\">15</span> Mana per Equipped Corrupted Idol</li></ul>"},{"name":"Mana Regen","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">3%</span> to <span class=\"val\">5%</span> increased Mana Regen</li></ul>"},{"name":"Mana spent gained as Ward and Ward Decay Threshold","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">51%</span> to <span class=\"val\">63%</span> Mana Spent Gained as Ward</li><li class=\"mod\">+<span class=\"val\">40</span> to <span class=\"val\">43</span> Ward Decay Threshold</li></ul>"},{"name":"Maximum Health gained as Endurance Threshold and Endurance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14%</span> to <span class=\"val\">15%</span> Maximum Health gained as Endurance Threshold</li><li class=\"mod\">+<span class=\"val\">18%</span> to <span class=\"val\">20%</span> Endurance</li></ul>"},{"name":"Maximum Potion Slots and Missing Health gained as Ward on Potion Use","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Potion Slots</li><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">20%</span> Missing Health gained as Ward on Potion Use</li></ul>"},{"name":"Melee Damage","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">10</span> Melee Damage</li></ul>"},{"name":"Minion Critical Strike Chance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Critical Strike Chance</li></ul>"},{"name":"Minion Critical Strike Multiplier","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">15%</span> Minion Critical Strike Multiplier</li></ul>"},{"name":"Minion Elemental Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">10%</span> Minion Elemental Resistance</li></ul>"},{"name":"Minion Physical Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">15%</span> Minion Physical Resistance</li></ul>"},{"name":"Minion Poison Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">5%</span> Minion Poison Resistance</li></ul>"},{"name":"Minion Void Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Minion Void Resistance</li></ul>"},{"name":"Missing Health gained as Ward per Second and lose Current Health per Second","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">15%</span> Missing Health gained as Ward per second</li><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">15%</span> Current Health Drained per Second</li></ul>"},{"name":"Missing Health gained as Ward per Second and Ward Decay Threshold","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">15%</span> Missing Health gained as Ward per second</li><li class=\"mod\">+<span class=\"val\">65</span> to <span class=\"val\">75</span> Ward Decay Threshold</li></ul>"},{"name":"Necrotic Damage Taken as Physical","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">3%</span> Necrotic Damage Taken as Physical</li></ul>"},{"name":"Parry Chance while Dual Wielding and Parry Chance gained as Increased Melee Damage","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> Parry Chance while Dual Wielding</li><li class=\"mod\">+<span class=\"val\">100%</span> Parry Chance gained as Increased Melee Damage</li></ul>"},{"name":"Physical Resistance and Poison Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Physical Resistance</li><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Poison Resistance</li></ul>"},{"name":"Physical Resistance and Void Resistance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Physical Resistance</li><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">35%</span> Void Resistance</li></ul>"},{"name":"Poison Immunity for Minions","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Poison Immunity for Minions</li></ul>"},{"name":"Reduced Bonus Damage Taken from Critical Strikes","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Reduced Bonus Damage Taken from Critical Strikes</li></ul>"},{"name":"Seconds of Frenzy after you use Evade","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> to <span class=\"val\">4</span> Seconds of Frenzy after you use Evade</li></ul>"},{"name":"Seconds of Frenzy granted to you and your Minions when Enemy damage leaves you at Low Health","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11</span> Seconds of Frenzy granted to you and your Minions when Enemy damage leaves you at Low Health</li></ul>"},{"name":"Slow Chance and More Damage against Slowed Enemies","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">34%</span> to <span class=\"val\">40%</span> Chance to apply Slow on Hit</li><li class=\"mod\"><span class=\"val\">4%</span> more Damage to Slowed Enemies</li></ul>"},{"name":"Slow chance converted to Armor Shred chance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Slow Chance Converted to Shred Armor Chance</li></ul>"},{"name":"Slow Immunity","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Slow Immunity</li></ul>"},{"name":"Spell Damage","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4</span> to <span class=\"val\">8</span> Spell Damage</li></ul>"},{"name":"Strength converted to Brutality","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Strength</li><li class=\"mod\">+<span class=\"val\">100%</span> Strength Converted to Brutality</li></ul>"},{"name":"Stun Avoidance","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25</span> to <span class=\"val\">40</span> Stun Avoidance</li></ul>"},{"name":"Throwing Damage","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">8</span> Throwing Damage</li></ul>"},{"name":"Vitality converted to Rampancy","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">12</span> Vitality</li><li class=\"mod\">+<span class=\"val\">100%</span> Vitality Converted to Rampancy</li></ul>"},{"name":"Ward Decay Threshold per Equipped Corrupted Idol","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">16</span> Ward Decay Threshold per Equipped Corrupted Idol</li></ul>"},{"name":"Ward gained when you Dodge","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25</span> to <span class=\"val\">35</span> Ward gained when you Dodge</li></ul>"},{"name":"Ward per Second","category":"Corrupted","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">7</span> Ward per Second</li></ul>"},{"name":"Experimental Armor applies to Damage over Time","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45%</span> to <span class=\"val\">50%</span> Armor Mitigation also applies to Damage over Time</li><li class=\"mod\">+<span class=\"val\">360</span> to <span class=\"val\">450</span> Armor</li></ul>"},{"name":"Experimental Bee on Potion Use","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Bees Summoned on Potion Use</li><li class=\"mod\"><span class=\"val\">128%</span> to <span class=\"val\">160%</span> increased Minion Damage</li></ul>"},{"name":"Experimental Dodge Rating and Endurance Threshold","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">272</span> to <span class=\"val\">340</span> Dodge Rating</li><li class=\"mod\">+<span class=\"val\">640</span> to <span class=\"val\">800</span> Endurance Threshold if you have not been Hit Recently</li></ul>"},{"name":"Experimental Frenzy Effect","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">6</span> Seconds of Frenzy after you use a Traversal Skill</li><li class=\"mod\"><span class=\"val\">90%</span> to <span class=\"val\">100%</span> increased Effect of Frenzy on You</li></ul>"},{"name":"Experimental Haste Effect","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">6</span> Seconds of Haste after you use a Traversal Skill</li><li class=\"mod\"><span class=\"val\">90%</span> to <span class=\"val\">100%</span> increased Effect of Haste on You</li></ul>"},{"name":"Experimental Mana on Potion Use","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56</span> to <span class=\"val\">70</span> Mana Gained on Potion Use</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Mana Regen for 4 seconds when you use a Potion</li></ul>"},{"name":"Experimental Minions Transported with Traversal Skills","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">224%</span> to <span class=\"val\">280%</span> increased Minion Damage</li><li class=\"mod\">+<span class=\"val\">19</span> to <span class=\"val\">24</span> Minions teleported around you after you use a Traversal Skill</li></ul>"},{"name":"Experimental Traversal Cooldown Recovery on Potion Use","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2.2</span> to <span class=\"val\">2.7</span> Seconds of Traversal Skill Cooldowns Recovered on Potion Use</li><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Increased Chance To Find Potions</li></ul>"},{"name":"Experimental Ward Gained on Traversal","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">225</span> to <span class=\"val\">275</span> Ward Gained when you use a Traversal Skill</li><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">37</span> Ward gained per 10 Missing Mana when you use a Traversal Skill</li></ul>"},{"name":"Experimental Ward on Kill","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">61</span> to <span class=\"val\">76</span> Ward Gain on Kill</li><li class=\"mod\">+<span class=\"val\">496</span> to <span class=\"val\">620</span> Ward Decay Threshold</li></ul>"},{"name":"Experimental Ward on Potion Use","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">496</span> to <span class=\"val\">620</span> Ward Decay Threshold</li><li class=\"mod\">+<span class=\"val\">55</span> to <span class=\"val\">68</span> Ward Gained on Potion Use per 10 Intelligence</li></ul>"},{"name":"Experimental Ward per Missing Health","category":"Experimental","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> to <span class=\"val\">30%</span> Current Health Lost per second</li><li class=\"mod\">+<span class=\"val\">25%</span> to <span class=\"val\">30%</span> Missing Health gained as Ward per second</li></ul>"},{"name":"Abyssal Decay Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8%</span> to <span class=\"val\">16%</span> increased Increased Abyssal Decay Duration</li></ul>"},{"name":"Added Static Orb Tendrils","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> to <span class=\"val\">3</span> Tendrils with Static Orb</li></ul>"},{"name":"Armor","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">58</span> to <span class=\"val\">156</span> Armor</li></ul>"},{"name":"Armor granted by Bone Armor","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40</span> to <span class=\"val\">134</span> Armor granted by Bone Armor</li></ul>"},{"name":"Bees Per 10 Seconds","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">7</span> Bees Per 10 Seconds</li></ul>"},{"name":"Black Arrows dropped by Dark Quiver and Increased Bow Damage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> Black Arrows Dropped by Dark Quiver</li><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">30%</span> increased Bow Damage</li></ul>"},{"name":"Bleed Chance per Equipped Sword","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">33%</span> Chance to Inflict Bleed on Hit per equipped Sword</li></ul>"},{"name":"Bleed Duration For You And Your Minions","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">24%</span> Increased Bleed Duration</li><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">19%</span> Increased Minion Bleed Duration</li></ul>"},{"name":"Bow Elemental Damage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20%</span> to <span class=\"val\">50%</span> increased Bow Elemental Damage</li></ul>"},{"name":"Bow Physical Damage for Ballistae","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4</span> to <span class=\"val\">10</span> Bow Physical Damage for Ballistae</li></ul>"},{"name":"Cast Speed for Totems","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">11%</span> to <span class=\"val\">30%</span> increased Cast Speed for Totems</li></ul>"},{"name":"Chance for +30 Throwing Fire Damage with Shield Throw","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">27%</span> Chance for +30 Throwing Fire Damage with Shield Throw</li></ul>"},{"name":"Chance For Additional Multistrike Swords","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">50%</span> Chance for an additional sword with Multistrike at maximum Armament Stacks</li></ul>"},{"name":"Chance for Hungering Souls to fire 6 Additional Projectiles","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">25%</span> Chance for Hungering Souls to fire 6 Additional Projectiles</li></ul>"},{"name":"Chance for Shield Throw to Fork on the first ricochet","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">8%</span> Chance for Shield Throw to Fork on the first ricochet</li></ul>"},{"name":"Chance for Summon Wraith to summon a Flame Wraith instead","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">57%</span> Chance for Summon Wraith to summon a Flame Wraith instead</li></ul>"},{"name":"Chance for Summon Wraith to summon a Putrid Wraith instead","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">57%</span> Chance for Summon Wraith to summon a Putrid Wraith instead</li></ul>"},{"name":"Chance On 10 Or More Mana Spent To Cast Lightning At A Nearby Enemy","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17%</span> to <span class=\"val\">48%</span> Chance to Cast Lightning Strike when you use a skill that costs at least 10 Mana</li></ul>"},{"name":"Chance on hit to summon a Thorn Totem (1 second cooldown)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">20%</span> Chance on hit to summon a Thorn Totem (1 second cooldown)</li></ul>"},{"name":"Chance On Kill To Refresh Random Companion Ability","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">8%</span> Chance on kill to refresh the cooldown of a random companion activatable ability</li></ul>"},{"name":"Chance on Melee Kill to heal a Random Minion to Full Health","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Chance on Melee Kill to heal a Random Minion to Full Health</li></ul>"},{"name":"Chance to apply Critical Vulnerability on hit with Caltrops","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32%</span> to <span class=\"val\">75%</span> Chance to apply Critical Vulnerability on hit with Caltrops</li></ul>"},{"name":"Chance to apply Damned on Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">24%</span> Chance to apply Damned on Hit</li></ul>"},{"name":"Chance to apply Frostbite on Hit with Cold Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">57%</span> Chance to apply Frostbite on Cold Hit</li></ul>"},{"name":"Chance To Apply Frostbite With Cold Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">57%</span> Chance to apply Frostbite on Cold Hit</li></ul>"},{"name":"Chance To Blind With Spells","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">33%</span> Chance to Blind on Spell Hit</li></ul>"},{"name":"Chance To Cast An Avalanche Boulder At a Nearby Enemy On Melee Attack (up to 3 times per second)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">28%</span> Chance for an Avalanche Boulder to drop at a nearby enemy on melee attack (up to 3 times per second)</li></ul>"},{"name":"Chance To Cast An Avalanche Boulder At a Nearby Enemy On Spell Cast (up to 3 times per second)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">22%</span> Chance for an Avalanche Boulder to drop at a nearby enemy on spell cast (up to 3 times per second)</li></ul>"},{"name":"Chance To Cast Divine Bolt When You Use A 0 Cost Skill","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">13%</span> Chance to cast Divine Bolt when you use a 0 mana cost skill</li></ul>"},{"name":"Chance to cast Elemental Nova when Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Chance to cast Elemental Nova when Hit</li></ul>"},{"name":"Chance to Cast Fire Aura on Critical Strike (up to 3 times per second)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">14%</span> Chance to cast Fire Aura on Crit (up to 3 times per second)</li></ul>"},{"name":"Chance to Cast Fire Aura on Kill with Fire Skills (up to 3 times per second)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">13%</span> Chance to cast Fire Aura on Kill with Fire Skills (up to 3 times per second)</li></ul>"},{"name":"Chance to cast Healing Nova when hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">8%</span> Chance to cast Healing Nova when hit</li></ul>"},{"name":"Chance to cast Lightning Blast When Hit while you have Lightning Aegis","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">19%</span> Chance to cast Lightning Blast When Hit while you have Lightning Aegis</li></ul>"},{"name":"Chance to cast Maelstrom every 3 seconds","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">20%</span> Chance to cast Maelstrom every 3 seconds</li></ul>"},{"name":"Chance to Cast Marrow Shards when you Cast Transplant","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">17%</span> Chance to cast Marrow Shards when you cast Transplant</li></ul>"},{"name":"Chance to cast Poison Nova when Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Chance to cast Poison Nova when Hit</li></ul>"},{"name":"Chance To Cast Smite When You Hit With Throwing Attacks (up to 10 times per 2 seconds)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">25%</span> Chance to cast Smite on hit with throwing attacks (up to 10 times per 2 seconds)</li></ul>"},{"name":"Chance to cast Void Rift on Kill","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">7%</span> Chance to cast Void Rift on Kill</li></ul>"},{"name":"Chance To Chill Nearby Enemies when you use a skill that costs at least 20 Mana","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">30%</span> Chance To Chill Nearby Enemies when you use a skill that costs at least 20 Mana</li></ul>"},{"name":"Chance To Chill With Necrotic Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">28%</span> Chance to Chill on Necrotic Hit</li></ul>"},{"name":"Chance to create a Void Essence on Kill","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Chance to create a Void Essence on Kill</li></ul>"},{"name":"Chance To Create An Aftershock Under A Nearby Enemy On Melee Attack","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19%</span> to <span class=\"val\">38%</span> Chance to create an Earthquake Aftershock at a nearby enemy on melee attack (up to 10 times per 2 seconds)</li></ul>"},{"name":"Chance to deal Double Damage with Falcon Strikes","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">11%</span> Chance to deal Double Damage with Falcon Strikes</li></ul>"},{"name":"Chance to Gain 20 Ward on Kill with Hungering Souls","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17%</span> to <span class=\"val\">40%</span> Chance to gain 20 Ward on Kill with Hungering Souls</li></ul>"},{"name":"Chance to Gain 30 Ward when Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Chance to Gain 30 Ward when Hit</li></ul>"},{"name":"Chance to gain Haste for 3 seconds when you Summon a Totem","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">34%</span> Chance to gain Haste for 3 seconds when you Summon a Totem</li></ul>"},{"name":"Chance To Gain Inspiration On Kills With Void Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">23%</span> Chance to gain Inspiration when you kill an enemy with a void skill</li></ul>"},{"name":"Chance to Ignite on Bow Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">23%</span> Chance to Ignite on Bow Hit</li></ul>"},{"name":"Chance to Ignite on Fire Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">42%</span> Chance to Ignite on Fire Hit</li></ul>"},{"name":"Chance to Ignite on Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">30%</span> Chance to Ignite on Hit</li></ul>"},{"name":"Chance to Inflict Bleed On Cold Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">40%</span> Chance to inflict Bleed on Cold Hit</li></ul>"},{"name":"Chance to Inflict Bleed On Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">36%</span> Chance to inflict Bleed on Hit</li></ul>"},{"name":"Chance to Inflict Bleed on Hit with Shurikens","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14%</span> to <span class=\"val\">38%</span> Chance to Inflict Bleed on Hit with Shurikens</li></ul>"},{"name":"Chance to Poison on Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">30%</span> Chance to Poison on Hit</li></ul>"},{"name":"Chance to Shock on Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19%</span> to <span class=\"val\">50%</span> Chance to Shock on Hit</li></ul>"},{"name":"Chance To Shock With Lightning Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">80%</span> Chance to Shock on Lightning Hit</li></ul>"},{"name":"Chance to Shred Armor on Bow Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">54%</span> Chance to Shred Armor on Bow Hit</li></ul>"},{"name":"Chance to Shred Armor on Melee Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">54%</span> Chance to Shred Armor on Melee Hit</li></ul>"},{"name":"Chance to Shred Armor on Throwing Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">54%</span> Chance to Shred Armor on Throwing Hit</li></ul>"},{"name":"Chance to Summon a Bee with Acid Flask (up to 3 times per second)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">28%</span> Chance to Summon a Bee with Acid Flask (up to 3 times per second)</li></ul>"},{"name":"Cold Damage Taken as Physical","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">13%</span> Cold Damage Taken as Physical</li></ul>"},{"name":"Cold Penetration with Frostbite","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">23%</span> Cold Penetration with Frostbite</li></ul>"},{"name":"Critical Strike Chance","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20%</span> to <span class=\"val\">55%</span> increased Critical Strike Chance</li></ul>"},{"name":"Critical Strike Chance For Skeletons And Skeletal Mages","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Critical Strike Chance for Skeletons</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Critical Strike Chance for Skeletal Mages</li></ul>"},{"name":"Critical Strike Chance for Totems","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">4%</span> Critical Strike Chance for Totems</li></ul>"},{"name":"Critical Strike Chance With Lightning Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">40%</span> increased Lightning Critical Strike Chance</li></ul>"},{"name":"Critical Strike Multiplier while Dual Wielding","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">20%</span> Critical Strike Multiplier while Dual Wielding</li></ul>"},{"name":"Critical Strike Multiplier while Transformed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">22%</span> Melee Critical Strike Multiplier While Transformed</li></ul>"},{"name":"Critical Strike Multiplier With Rive And Judgement","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17%</span> to <span class=\"val\">45%</span> Critical Strike Multiplier with Judgement</li><li class=\"mod\">+<span class=\"val\">17%</span> to <span class=\"val\">45%</span> Critical Strike Multiplier with Rive</li></ul>"},{"name":"Damage Leeched as Health while Transformed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">0.7%</span> to <span class=\"val\">2%</span> Damage Leeched as Health While Transformed</li></ul>"},{"name":"Damage Over Time","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22%</span> to <span class=\"val\">60%</span> increased Damage Over Time</li></ul>"},{"name":"Damage Over Time Taken While Transformed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-3%</span> to <span class=\"val\">-8%</span> more Damage Over Time Taken While Transformed</li></ul>"},{"name":"Damage Over Time to Bleeding Enemies for Marrow Shards","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">2%</span> to <span class=\"val\">4%</span> more Damage Over Time to Bleeding Enemies for Marrow Shards</li></ul>"},{"name":"Damage Over Time while at Low Health","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25%</span> to <span class=\"val\">66%</span> increased Damage Over Time while at Low Health</li></ul>"},{"name":"Damage Over Time while Transformed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">40%</span> increased Damage Over Time While Transformed</li></ul>"},{"name":"Damage Reflected For Skeletons And Skeletal Mages","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">18%</span> Damage Reflected for Skeletons</li><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">18%</span> Damage Reflected for Skeletal Mages</li></ul>"},{"name":"Damage Reflected while you have Lightning Aegis","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28%</span> to <span class=\"val\">95%</span> Damage Reflected while you have Lightning Aegis</li></ul>"},{"name":"Damage While Transformed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">26%</span> to <span class=\"val\">70%</span> increased Damage While Transformed</li></ul>"},{"name":"Dodge Rating","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">70</span> Dodge Rating</li></ul>"},{"name":"Dodge Rating and Increased Health","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">18</span> Dodge Rating</li><li class=\"mod\"><span class=\"val\">3%</span> to <span class=\"val\">9%</span> increased Health</li></ul>"},{"name":"Elemental Bees Per 10 Seconds","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">7</span> Elemental Bees Per 10 Seconds</li></ul>"},{"name":"Endurance Threshold and Increased Health","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7</span> to <span class=\"val\">16</span> Endurance Threshold</li><li class=\"mod\"><span class=\"val\">3%</span> to <span class=\"val\">9%</span> increased Health</li></ul>"},{"name":"Explosive Trap Maximum and Throwing Speed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Max Traps with Explosive Trap</li><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">15%</span> increased Throwing Attack Speed</li></ul>"},{"name":"Fire Damage Taken as Physical","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">19%</span> Fire Damage Taken as Physical</li></ul>"},{"name":"Fire Penetration while wielding a Dagger","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">9%</span> Fire Penetration while wielding a Dagger</li></ul>"},{"name":"Fire Penetration with Ignite","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">11%</span> Fire Penetration with Ignite</li></ul>"},{"name":"Fire Penetration with Ignite","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">16%</span> Fire Penetration with Ignite</li></ul>"},{"name":"Freeze Rate Multiplier","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Freeze Rate Multiplier</li></ul>"},{"name":"Frost Claw Mana Efficiency and Elemental Penetration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">14%</span> Mana Efficiency with Frost Claw</li><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">14%</span> Elemental Penetration with Frost Claw</li></ul>"},{"name":"Frost Wall Fire Conversion","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Frost Wall Damage converted to Fire</li><li class=\"mod\">+<span class=\"val\">33%</span> to <span class=\"val\">87%</span> Ignite Chance per Second with Frost Wall</li></ul>"},{"name":"Frostbite Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">24%</span> Increased Frostbite Duration</li></ul>"},{"name":"Healing Effectiveness","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28%</span> to <span class=\"val\">44%</span> Increased Healing Effectiveness</li></ul>"},{"name":"Health","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">2%</span> to <span class=\"val\">4%</span> increased Health</li></ul>"},{"name":"Health gained when stunned","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56</span> to <span class=\"val\">150</span> Health gained when stunned</li></ul>"},{"name":"Health on Kill","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">20</span> Health Gain on Kill</li></ul>"},{"name":"Health Regeneration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25%</span> to <span class=\"val\">68%</span> increased Health Regen</li></ul>"},{"name":"Ignite And Spreading Flames Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">25%</span> Increased Ignite Duration</li><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">25%</span> Increased Spreading Flames Duration</li></ul>"},{"name":"Increased area for Elemental Area Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">26%</span> Increased area for Elemental Area Skills</li></ul>"},{"name":"Increased area for Throwing Area Skills","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">19%</span> Increased area for Throwing Area Skills</li></ul>"},{"name":"Increased Area of mirage attacks with Lethal Mirage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">33%</span> Increased Area of mirage attacks with Lethal Mirage</li></ul>"},{"name":"Increased Area of Void Cleave","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18%</span> to <span class=\"val\">40%</span> Increased area with Void Cleave</li></ul>"},{"name":"Increased Area with Acid Flask","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">20%</span> Increased area of effect with Acid Flask</li></ul>"},{"name":"Increased Area with Cinder Strike's First Attack","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">20%</span> Increased area with the first attack of Cinder Strike</li></ul>"},{"name":"Increased Area with Dancing Strikes","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">23%</span> Increased Area with Dancing Strikes</li></ul>"},{"name":"Increased Area with Detonating Arrow","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">20%</span> Increased Area with Detonating Arrow</li></ul>"},{"name":"Increased Area With Rive And Forge Strike","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">30%</span> Increased area with Rive</li><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">30%</span> Increased Area with Forge Strike</li></ul>"},{"name":"Increased Aspect of the Boar Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">20%</span> Increased Aspect of the Boar Duration</li></ul>"},{"name":"Increased Aspect of the Lynx Effect","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">25%</span> Increased Aspect of the Lynx Effect</li></ul>"},{"name":"Increased Aspect of the Shark Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">24%</span> Increased Aspect of the Shark Duration</li></ul>"},{"name":"Increased Aspect of the Viper Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Increased Aspect of the Viper Duration</li></ul>"},{"name":"Increased Aura of Decay Area","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">30%</span> Increased Aura of Decay Area</li></ul>"},{"name":"Increased Bleed Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">27%</span> Increased Bleed Duration</li></ul>"},{"name":"Increased Bow Attack Speed for 3 seconds when you use a Bow Attack (10 second cooldown)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">20%</span> Increased Bow Attack Speed for 3 seconds when you use a Bow Attack (10 second cooldown)</li></ul>"},{"name":"Increased Cast Speed while Cursed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">33%</span> Increased Cast Speed while Cursed</li></ul>"},{"name":"Increased Cast Speed while you have Lightning Aegis","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">19%</span> Increased Cast Speed while you have Lightning Aegis</li></ul>"},{"name":"Increased Cooldown Recovery Speed for Surge","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">18%</span> Increased Cooldown Recovery Speed for Surge</li></ul>"},{"name":"Increased Crit Chance with Flurry","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">54%</span> Increased Critical Strike chance with Flurry</li></ul>"},{"name":"Increased Critical Strike Chance per Equipped Dagger","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">55%</span> Increased Crit Chance per Equipped Dagger</li></ul>"},{"name":"Increased Critical Strike Chance per Equipped Sword","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">37%</span> Increased Crit Chance per Equipped Sword</li></ul>"},{"name":"Increased Damage For 4 Seconds If You Have Cast Devouring Orb Recently","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">22%</span> to <span class=\"val\">60%</span> Increased damage if you have cast Devouring Orb recently</li></ul>"},{"name":"Increased Damage Over Time while you have an Ailment Overload","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">29%</span> to <span class=\"val\">88%</span> Increased Damage Over Time while you have an Ailment Overload</li></ul>"},{"name":"Increased Damage per active Shadow with Shadow Cascade","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">28%</span> Increased Damage with Shadow Cascade per Active Shadow</li></ul>"},{"name":"Increased Damage per arrow with Multishot","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">6%</span> Increased Damage per arrow with Multishot</li></ul>"},{"name":"Increased Damage With Rip Blood And Blood Splatter","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">27%</span> to <span class=\"val\">71%</span> Increased damage with Rip Blood</li><li class=\"mod\">+<span class=\"val\">27%</span> to <span class=\"val\">71%</span> Increased damage with Blood Splatter</li></ul>"},{"name":"Increased Damage with Umbral Blades per stack of Dusk Shroud","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">8%</span> Increased Damage with Umbral Blades per stack of Dusk Shroud</li></ul>"},{"name":"Increased Damage With Vengeance And Smite","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">54%</span> Increased damage with Vengeance</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">54%</span> Increased Damage with Smite</li></ul>"},{"name":"Increased Duration for Profane Veil","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">31%</span> Increased Duration for Profane Veil</li></ul>"},{"name":"Increased duration with Hail of Arrows","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">15%</span> Increased Hail of Arrows Duration</li></ul>"},{"name":"Increased Echo Damage when a Skill Echoes","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">150%</span> Increased Echo Damage when a skill is Echoed</li></ul>"},{"name":"Increased Elemental Nova Area","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">20%</span> Increased Area with Elemental Nova</li></ul>"},{"name":"Increased Fire Aura Area","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">24%</span> Increased Fire Aura Area</li></ul>"},{"name":"Increased Fire Aura Damage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">67%</span> Increased Fire Aura Damage</li></ul>"},{"name":"Increased Frequency of expending Storm Stacks","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">21%</span> Increased Frequency of expending Storm Stacks</li></ul>"},{"name":"Increased Healing Effectiveness","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">37%</span> to <span class=\"val\">70%</span> Increased Healing Effectiveness</li></ul>"},{"name":"Increased Lightning Damage while you have Lightning Aegis","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">23%</span> to <span class=\"val\">66%</span> Increased Lightning Damage while you have Lightning Aegis</li></ul>"},{"name":"Increased Melee Damage For 4 Seconds When a Skill Echoes","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">62%</span> Increased melee damage if Echoed recently</li></ul>"},{"name":"Increased Minion Cooldown Recovery Speed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">20%</span> Increased Minion Cooldown Recovery Speed</li></ul>"},{"name":"Increased Minion Melee Stun Chance","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">46%</span> to <span class=\"val\">125%</span> Increased Minion Melee Stun Chance</li></ul>"},{"name":"Increased Poison Damage while Aura of Decay is active","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60%</span> to <span class=\"val\">100%</span> Increased Poison Damage while Aura of Decay is active</li></ul>"},{"name":"Increased Shock Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Increased Shock Duration</li></ul>"},{"name":"Increased Stun Chance","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">44%</span> to <span class=\"val\">120%</span> Increased Stun Chance</li></ul>"},{"name":"Increased Stun Chance With Throwing Attacks","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56%</span> to <span class=\"val\">150%</span> Increased Throwing Stun Chance</li></ul>"},{"name":"Increased Stun Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Increased Stun Duration</li></ul>"},{"name":"Increased Time Rot Duration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Increased Time Rot Duration</li></ul>"},{"name":"Increased Void Damage For 4 Seconds When a Skill Echoes","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28%</span> to <span class=\"val\">76%</span> Increased void damage if Echoed recently</li></ul>"},{"name":"Increased Volcanic Orb Damage And Reduced Speed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">55%</span> Increased Volcanic Orb Damage</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">55%</span> Reduced Volcanic Orb Speed</li></ul>"},{"name":"Increased Warpath Area","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">20%</span> Increased Warpath Area</li></ul>"},{"name":"Less frequency of Storm Stacks and Added Damage With Storm Bolt","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">30%</span> Less Frequency of expending Storm Stacks</li><li class=\"mod\">+<span class=\"val\">6</span> to <span class=\"val\">18</span> Spell Damage for Storm Bolt</li></ul>"},{"name":"Lightning Damage Taken as Physical","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">20%</span> Lightning Damage Taken as Physical</li></ul>"},{"name":"Lightning Damage with Hammer Throw","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">8</span> Lightning Damage with Hammer Throw</li></ul>"},{"name":"Lightning Damage with Shurikens","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4</span> to <span class=\"val\">8</span> Lightning Damage with Shurikens</li><li class=\"mod\">+<span class=\"val\">50%</span> to <span class=\"val\">80%</span> Shurikens Base Damage converted to Lightning</li></ul>"},{"name":"Mana","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">40</span> Mana</li></ul>"},{"name":"Mana Efficiency and Wither Chance with Soul Feast","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">19%</span> Mana Efficiency with Soul Feast</li><li class=\"mod\">+<span class=\"val\">21%</span> to <span class=\"val\">55%</span> Chance to Wither on Hit with Soul Feast</li></ul>"},{"name":"Mana Efficiency with Ghostflame","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">14%</span> Mana Efficiency with Ghostflame</li></ul>"},{"name":"Mana Efficiency with Synchronised Strike","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">16%</span> Mana efficiency for Synchronized Strike</li></ul>"},{"name":"Mana Efficiency With Void Spells","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">25%</span> Void Spell Mana Efficiency</li></ul>"},{"name":"Mana Gained When Transforming Back To Human Form","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">10</span> Mana gained when auto transforming back to human form</li></ul>"},{"name":"Melee Damage while Transformed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">40%</span> increased Melee Damage While Transformed</li></ul>"},{"name":"Melee Elemental Damage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">28%</span> to <span class=\"val\">70%</span> increased Melee Elemental Damage</li></ul>"},{"name":"Melee Physical Damage For Swarm Strike and Locusts","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">8</span> Melee Physical Damage with Swarm Strike</li><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Melee Physical Damage for Locusts</li></ul>"},{"name":"Minion Chance To Inflict Plague on Hit","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">7%</span> Chance to inflict Plague on Minion Hit</li></ul>"},{"name":"Minion Cold Damage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">26%</span> to <span class=\"val\">72%</span> increased Minion Cold Damage</li></ul>"},{"name":"Minion Fire Damage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">26%</span> to <span class=\"val\">72%</span> increased Minion Fire Damage</li></ul>"},{"name":"Minion Increased Healing Effectiveness","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">37%</span> to <span class=\"val\">100%</span> Minion Increased Healing Effectiveness</li></ul>"},{"name":"Minion Melee Critical Strike Chance","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Melee Critical Strike Chance</li></ul>"},{"name":"Minion Melee Damage Leeched as Health","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">3%</span> Minion Damage Leeched as Health on Melee Hit</li></ul>"},{"name":"Necrotic Spell Damage per Skeletal Mage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> to <span class=\"val\">2</span> Necrotic Spell Damage per Skeletal Mage</li></ul>"},{"name":"Physical Penetration while wielding a Dagger","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">9%</span> Physical Penetration while wielding a Dagger</li></ul>"},{"name":"Physical Penetration with Puncture","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">12%</span> Physical Penetration with Puncture</li></ul>"},{"name":"Physical Penetration with Shadow Daggers","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">24%</span> Physical Penetration with Shadow Daggers</li></ul>"},{"name":"Plague Chance On Hit And Penetration","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">17%</span> Chance to apply Plague on Hit</li><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">17%</span> Poison Penetration with Plague</li></ul>"},{"name":"Poison Chance per Equipped Dagger","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">33%</span> Chance to Poison on Hit per equipped Dagger</li></ul>"},{"name":"Potion Health Converted to Ward","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">55%</span> Potion Health Converted to Ward</li></ul>"},{"name":"Reduced Health Cost of Spells","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Reduced Health Cost of Spells</li></ul>"},{"name":"Rogue Falcon Poison and Bleed Chance","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14%</span> to <span class=\"val\">24%</span> Your Bleed Chance granted to your Falcon</li><li class=\"mod\">+<span class=\"val\">14%</span> to <span class=\"val\">24%</span> Your Poison Chance granted to your Falcon</li></ul>"},{"name":"Rogue Recurve Chance and Bow Damage","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">20%</span> Recurve Chance for Heartseeker</li><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">20%</span> Increased Damage while wielding a Bow</li></ul>"},{"name":"Seconds of Stun Immunity after using Teleport","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">3</span> Seconds of Stun Immunity after using Teleport</li></ul>"},{"name":"Shared Critical Strike Multiplier","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">25%</span> Critical Strike Multiplier</li><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">25%</span> Minion Critical Strike Multiplier</li></ul>"},{"name":"Spell Damage for Curses","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4</span> to <span class=\"val\">10</span> Curse Spell Damage</li></ul>"},{"name":"Spell Damage while Transformed","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">40%</span> increased Spell Damage While Transformed</li></ul>"},{"name":"Static Charges Generated per Second","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">5</span> Static Charges Generated per Second</li></ul>"},{"name":"Stun Avoidance","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">200</span> to <span class=\"val\">450</span> Stun Avoidance</li></ul>"},{"name":"Symbol Duration And Gain Rate","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">20%</span> Increased Symbols of Hope Active Duration</li><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">28%</span> Increased Symbol Gain Rate</li></ul>"},{"name":"Throwing Attack Critical Strike Multiplier","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">23%</span> Throwing Critical Strike Multiplier</li></ul>"},{"name":"Throwing Damage with Caltrops","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">7</span> Throwing Damage with Caltrops</li></ul>"},{"name":"Totem Armor","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">119</span> to <span class=\"val\">322</span> Armor for Totems</li></ul>"},{"name":"Totem Elemental Resistance","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">27%</span> Elemental Resistance for Totems</li></ul>"},{"name":"Vitality","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">7</span> Vitality</li></ul>"},{"name":"Volatile Zombie Damage and Explosion Area","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">35%</span> Increased Volatile Zombie Damage</li><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">35%</span> Increased Volatile Zombie Explosion Area</li></ul>"},{"name":"Ward Gained on use with Smoke Bomb","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">40</span> Ward gained when you use Smoke Bomb</li></ul>"},{"name":"Ward gained per Rune consumed with Runic Invocation","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13</span> to <span class=\"val\">38</span> Ward gained per Rune consumed with Runic Invocation</li></ul>"},{"name":"Ward Gained When Damage Leaves You At Low Health (5 Second Cooldown)","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33</span> to <span class=\"val\">95</span> Ward gained when damage leaves you at low health</li></ul>"},{"name":"Ward Granted When Casting Flame Ward","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28</span> to <span class=\"val\">64</span> Ward gained when you cast Flame Ward</li></ul>"},{"name":"Ward On Potion Use","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">80</span> Ward Gained on Potion Use</li></ul>"},{"name":"Ward Per Second and Increased Health","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">6</span> Ward per Second</li><li class=\"mod\"><span class=\"val\">3%</span> to <span class=\"val\">9%</span> increased Health</li></ul>"},{"name":"Ward per Second during Profane Veil","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> to <span class=\"val\">139</span> Ward per Second during Profane Veil</li></ul>"},{"name":"Ward per Second for you or your allies while standing on your Glyph of Dominion","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">50</span> Ward per Second for you or your allies while standing on your Glyph of Dominion</li></ul>"},{"name":"Ward per Second while channeling Ghostflame","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33</span> to <span class=\"val\">113</span> Ward per Second while channeling Ghostflame</li></ul>"},{"name":"Ward Retention","category":"Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">30%</span> Ward Retention</li></ul>"},{"name":"Armor","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">35%</span> increased Armor</li></ul>"},{"name":"Block Effectiveness","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">185</span> to <span class=\"val\">400</span> Block Effectiveness</li></ul>"},{"name":"Bow Critical Strike Chance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">24%</span> to <span class=\"val\">65%</span> increased Bow Critical Strike Chance</li></ul>"},{"name":"Bow Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Bow Damage</li></ul>"},{"name":"Chance to apply a Spark Charge on Melee Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">25%</span> Chance to apply a Spark Charge on Melee Hit</li></ul>"},{"name":"Chance to Cast Fire Aura when Hit (up to 3 times per second)","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">5%</span> Chance to cast Fire Aura when Hit (up to 3 times per second)</li></ul>"},{"name":"Chance to Fear on Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">20%</span> Chance to Fear on Hit</li></ul>"},{"name":"Chance to Gain 20 Ward on Melee Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">22%</span> Chance to Gain 20 Ward on Melee Hit</li></ul>"},{"name":"Chance to Gain Lightning Aegis when Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Chance to gain Lightning Aegis when hit</li></ul>"},{"name":"Chance To Ignite While At High Health","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Chance to Ignite on Hit while at High Health</li></ul>"},{"name":"Chance to Inflict Bleed On Bow Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">35%</span> Chance to inflict Bleed on Bow Hit</li></ul>"},{"name":"Chance to Inflict Bleed on Melee Hit for You and Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Chance to inflict Bleed on Melee Hit</li><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Chance to inflict Bleed on Minion Melee Hit</li></ul>"},{"name":"Chance To Inflict Bleed On Physical Spell Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">22%</span> to <span class=\"val\">60%</span> Chance to inflict Bleed on Physical Spell Hit</li></ul>"},{"name":"Chance to Inflict Bleed while at High Health","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Chance to inflict Bleed on Hit while at High Health</li></ul>"},{"name":"Chance to inflict Time Rot on Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">30%</span> Chance to inflict Time Rot on Hit</li></ul>"},{"name":"Chance To Shred Armor on Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">22%</span> to <span class=\"val\">60%</span> Chance to Shred Armor on Hit</li></ul>"},{"name":"Chance To Shred Armor on Hit With Fire Skills","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">80%</span> Chance to Shred Armor on Fire Hit</li></ul>"},{"name":"Chance To Shred Armor on Hit with Throwing Attacks","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">80%</span> Chance to Shred Armor on Throwing Hit</li></ul>"},{"name":"Chance To Shred Armor on Melee Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">80%</span> Chance to Shred Armor on Melee Hit</li></ul>"},{"name":"Chance to Slow on Bow Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">21%</span> Chance to Slow on Bow Hit</li></ul>"},{"name":"Chance To Slow With Void Skills","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> to <span class=\"val\">60%</span> Chance to Slow on Void Hit</li></ul>"},{"name":"Cold and Lightning Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Cold Damage</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Lightning Damage</li></ul>"},{"name":"Cold Damage Over Time","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30%</span> to <span class=\"val\">75%</span> increased Cold Damage Over Time</li></ul>"},{"name":"Cold Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">45%</span> Cold Resistance</li></ul>"},{"name":"Critical Strike Avoidance for You and Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Critical Strike Avoidance</li><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Minion Critical Strike Avoidance</li></ul>"},{"name":"Critical Strike Chance For You And Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">40%</span> increased Critical Strike Chance</li><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">40%</span> increased Minion Critical Strike Chance</li></ul>"},{"name":"Critical Strike Chance with Lightning Skills for You and Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">19%</span> to <span class=\"val\">50%</span> increased Lightning Critical Strike Chance</li><li class=\"mod\"><span class=\"val\">19%</span> to <span class=\"val\">50%</span> increased Minion Lightning Critical Strike Chance</li></ul>"},{"name":"Damage Over Time For You And Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Damage Over Time</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Minion Damage Over Time</li></ul>"},{"name":"Damage Over Time Taken","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-4%</span> to <span class=\"val\">-9%</span> more Damage Over Time Taken</li></ul>"},{"name":"Damage Over Time Taken While Channelling","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-6%</span> to <span class=\"val\">-16%</span> more Damage Over Time Taken While Channelling</li></ul>"},{"name":"Damage Reflected For You And Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">35%</span> Damage Reflected</li><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">35%</span> Minion Damage Reflected</li></ul>"},{"name":"Dodge Rating if Hit Recently","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> to <span class=\"val\">120</span> Dodge Rating if you have been hit recently</li></ul>"},{"name":"Elemental Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">20%</span> Elemental Resistance</li></ul>"},{"name":"Elemental Resistance While Transformed","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">30%</span> Elemental Resistance While Transformed</li></ul>"},{"name":"Fire Damage Over Time","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22%</span> to <span class=\"val\">60%</span> increased Fire Damage Over Time</li></ul>"},{"name":"Fire Damage Over Time","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22%</span> to <span class=\"val\">60%</span> increased Fire Damage Over Time</li></ul>"},{"name":"Fire Penetration With Melee Attacks","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">15%</span> Fire Melee Penetration</li></ul>"},{"name":"Fire Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">45%</span> Fire Resistance</li></ul>"},{"name":"Health","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">80</span> Health</li></ul>"},{"name":"Health Gained on Dodge","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">12</span> Health gained when you Dodge</li></ul>"},{"name":"Health Regen And Damage Taken Over Time","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-4%</span> to <span class=\"val\">-10%</span> more Health Regen</li><li class=\"mod\"><span class=\"val\">-4%</span> to <span class=\"val\">-10%</span> more Damage Over Time Taken</li></ul>"},{"name":"Health Regen While Transformed","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">35%</span> to <span class=\"val\">100%</span> increased Health Regen While Transformed</li></ul>"},{"name":"Increased Armor Shred Duration","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">100%</span> Increased Shred Armor Duration</li></ul>"},{"name":"Increased Armor Shred Effect","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> to <span class=\"val\">90%</span> Increased Shred Armor Effect</li></ul>"},{"name":"Increased Aspect of the Boar Effect","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">12%</span> Increased Aspect of the Boar Effect</li></ul>"},{"name":"Increased Aspect of the Lynx Duration","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Increased Aspect of the Lynx Duration</li></ul>"},{"name":"Increased Aspect of the Shark Effect","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> to <span class=\"val\">20%</span> Increased Aspect of the Shark Effect</li></ul>"},{"name":"Increased Aspect of the Viper Effect","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">25%</span> Increased Aspect of the Viper Effect</li></ul>"},{"name":"Increased Cold Damage (Doubled If You Have Over 300 Max Mana)","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">40%</span> Increased cold damage. This effect is doubled if you have 300 or more maximum mana.</li></ul>"},{"name":"Increased Cold Damage per active Totem","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">22%</span> Increased Cold Damage per active Totem</li></ul>"},{"name":"Increased Cooldown Recovery Speed With Transplant","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">7%</span> to <span class=\"val\">15%</span> Increased Cooldown Recovery Speed for Transplant</li></ul>"},{"name":"Increased Damage to Skills used by Shadows","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> to <span class=\"val\">60%</span> Increased Damage for skills used by Shadows</li></ul>"},{"name":"Increased Damage while wielding a Bow","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17%</span> to <span class=\"val\">45%</span> Increased Damage while wielding a Bow</li></ul>"},{"name":"Increased Damage while wielding a Dagger","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17%</span> to <span class=\"val\">45%</span> Increased Damage while wielding a Dagger</li></ul>"},{"name":"Increased Damage while wielding a Sword","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17%</span> to <span class=\"val\">45%</span> Increased Damage while wielding a Sword</li></ul>"},{"name":"Increased Fire Damage (Doubled If You Have Over 300 Max Mana)","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">40%</span> Increased fire damage. This effect is doubled if you have 300 or more maximum mana.</li></ul>"},{"name":"Increased Lightning Damage (Doubled If You Have Over 300 Max Mana)","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">40%</span> Increased lightning damage. This effect is doubled if you have 300 or more maximum mana.</li></ul>"},{"name":"Increased Minion Cooldown Recovery Speed","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">35%</span> Increased Minion Cooldown Recovery Speed</li></ul>"},{"name":"Increased Spell Damage if you have an active Totem","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> to <span class=\"val\">60%</span> Increased Spell Damage if you have an active Totem</li></ul>"},{"name":"Lightning Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">45%</span> Lightning Resistance</li></ul>"},{"name":"Mana And Armor","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">12%</span> increased Armor</li><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">12%</span> increased Mana</li></ul>"},{"name":"Mana Efficiency with Decoy","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">16%</span> Mana efficiency for Decoy</li></ul>"},{"name":"Mana Spent Gained as Ward","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">40%</span> Mana Spent Gained as Ward</li></ul>"},{"name":"Melee Cold Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Melee Cold Damage</li></ul>"},{"name":"Melee Damage For You And Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Melee Damage</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Minion Melee Damage</li></ul>"},{"name":"Melee Fire Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Melee Fire Damage</li></ul>"},{"name":"Melee Lightning Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Melee Lightning Damage</li></ul>"},{"name":"Melee Void Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">33%</span> to <span class=\"val\">90%</span> increased Melee Void Damage</li></ul>"},{"name":"Minion Chance To Apply Mark For Death On Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">10%</span> Chance to Marked For Death on Minion Hit</li></ul>"},{"name":"Minion Chance to Inflict Bleed On Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19%</span> to <span class=\"val\">52%</span> Chance to inflict Bleed on Minion Hit</li></ul>"},{"name":"Minion Chance To Poison On Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11%</span> to <span class=\"val\">30%</span> Chance to Poison on Minion Hit</li></ul>"},{"name":"Minion Critical Strike Chance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22%</span> to <span class=\"val\">60%</span> increased Minion Critical Strike Chance</li></ul>"},{"name":"Minion Dodge Rating","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">89</span> to <span class=\"val\">240</span> Minion Dodge Rating</li></ul>"},{"name":"Minion Melee Attack Speed","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">9%</span> to <span class=\"val\">24%</span> increased Minion Melee Attack Speed</li></ul>"},{"name":"Necrotic Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">45%</span> Necrotic Resistance</li></ul>"},{"name":"Percent Missing Health Restored On Lunge","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">12%</span> Missing Health Restored on Lunge</li></ul>"},{"name":"Physical And Poison Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Physical Damage</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Poison Damage</li></ul>"},{"name":"Physical Damage Over Time","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">33%</span> to <span class=\"val\">90%</span> increased Physical Damage Over Time</li></ul>"},{"name":"Physical Damage Over Time","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">33%</span> to <span class=\"val\">90%</span> increased Physical Damage Over Time</li></ul>"},{"name":"Physical Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">45%</span> Physical Resistance</li></ul>"},{"name":"Physical Spell Critical Strike Chance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">24%</span> to <span class=\"val\">65%</span> increased Physical Spell Critical Strike Chance</li></ul>"},{"name":"Poison Chance On Spell Hit","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">36%</span> Chance to Poison on Spell Hit</li></ul>"},{"name":"Poison Chance While At Low Health","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">40%</span> Chance to Poison on Hit while at Low Health</li></ul>"},{"name":"Poison Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">45%</span> Poison Resistance</li></ul>"},{"name":"Rogue Caltrops Area and Armor Shred","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">25%</span> Increased Area with Caltrops</li><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">28%</span> Chance to shred Armor on hit with Caltrops</li></ul>"},{"name":"Shared Cold Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Cold Damage</li><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Minion Cold Damage</li></ul>"},{"name":"Shared Fire Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Fire Damage</li><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Minion Fire Damage</li></ul>"},{"name":"Shared Lightning Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span><span class=\"multiVal\">Stout Idol [1×2]</span><span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Lightning Damage</li><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Minion Lightning Damage</li></ul>"},{"name":"Shared Necrotic Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Necrotic Damage</li><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Minion Necrotic Damage</li></ul>"},{"name":"Shared Physical Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Physical Damage</li><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Minion Physical Damage</li></ul>"},{"name":"Shared Poison Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Poison Damage</li><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Minion Poison Damage</li></ul>"},{"name":"Shared Void Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Void Damage</li><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Minion Void Damage</li></ul>"},{"name":"Spell Cold Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Spell Cold Damage</li></ul>"},{"name":"Spell Damage For You And Your Minions","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Spell Damage</li><li class=\"mod\"><span class=\"val\">18%</span> to <span class=\"val\">48%</span> increased Minion Spell Damage</li></ul>"},{"name":"Spell Damage Leeched While Channelling","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">3%</span> Spell Damage Leeched as Health While Channelling</li></ul>"},{"name":"Spell Damage while at Low Health","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20%</span> to <span class=\"val\">75%</span> increased Spell Damage while at Low Health</li></ul>"},{"name":"Spell Fire Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Spell Fire Damage</li></ul>"},{"name":"Spell Lightning Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Spell Lightning Damage</li></ul>"},{"name":"Throwing Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">45%</span> increased Throwing Damage</li></ul>"},{"name":"Throwing Physical Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22%</span> to <span class=\"val\">60%</span> increased Throwing Physical Damage</li></ul>"},{"name":"Totem Damage","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30%</span> to <span class=\"val\">80%</span> increased Damage for Totems</li></ul>"},{"name":"Totem Health","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">61%</span> to <span class=\"val\">165%</span> increased Health for Totems</li></ul>"},{"name":"Void Damage Over Time","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">33%</span> to <span class=\"val\">90%</span> increased Void Damage Over Time</li></ul>"},{"name":"Void Resistance","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span><span class=\"multiVal\">Humble Idol [2×1]</span><span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">45%</span> Void Resistance</li></ul>"},{"name":"Ward Gained On Kill","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">13</span> Ward Gain on Kill</li></ul>"},{"name":"Ward Gained on use with Shift","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17</span> to <span class=\"val\">45</span> Ward gained when you use Shift</li></ul>"},{"name":"Ward Gained when you create a Shadow","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">15</span> Ward Gained on Shadow Creation</li></ul>"},{"name":"Ward Per Second","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Grand Idol [3×1]</span><span class=\"multiVal\">Ornate Idol [4×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12</span> to <span class=\"val\">40</span> Ward per Second</li></ul>"},{"name":"Ward Retention","category":"Idol","type":"Suffix","slot":"<span class=\"multiVal\">Large Idol [1×3]</span><span class=\"multiVal\">Huge Idol [1×4]</span><span class=\"multiVal\">Adorned Idol [2×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">30%</span> Ward Retention</li></ul>"},{"name":"Aberrant Eye","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">7</span> to <span class=\"val\">13</span>) Ward per Second</li><li class=\"mod\">(<span class=\"val\">11%</span> to <span class=\"val\">13%</span>) of Maximum Health gained as Ward Decay Threshold</li><li class=\"mod\">(<span class=\"val\">9%</span> to <span class=\"val\">7%</span>) reduced Health</li></ul>"},{"name":"Adept Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> Armor</li></ul>"},{"name":"Adept Robes","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> Armor</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">18%</span>) increased Elemental Damage</li></ul>"},{"name":"Ancestral Crown","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">116</span> Armor</li><li class=\"mod\">+(<span class=\"val\">11%</span> to <span class=\"val\">16%</span>) Endurance</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) of Maximum Health gained as Endurance Threshold</li></ul>"},{"name":"Ancestral Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">172</span> Armor</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) increased Health</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Increased Cooldown Recovery Speed</li></ul>"},{"name":"Ancient Coins","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">100%</span>) increased Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">3</span> to <span class=\"val\">6</span>) Health Gain on Crit</li></ul>"},{"name":"Ancient Scroll","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Increased Chill Duration</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Increased Shock Duration</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Increased Ignite Duration</li></ul>"},{"name":"Antidote Vial","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">45%</span>) Poison Resistance</li><li class=\"mod\">(<span class=\"val\">30%</span> to <span class=\"val\">60%</span>) Increased Leech Rate</li></ul>"},{"name":"Aphelion Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">47</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">4%</span>) Bow Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">47%</span>) Bow Critical Strike Multiplier</li></ul>"},{"name":"Apocalypse Code","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">17%</span>) Physical Penetration</li><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">17%</span>) Void Penetration</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">5%</span>) reduced Health</li></ul>"},{"name":"Apocalypse Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">513</span> Armor</li><li class=\"mod\">+(<span class=\"val\">113</span> to <span class=\"val\">253</span>) Stun Avoidance</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">130%</span>) increased Echo Damage when a skill is Echoed</li></ul>"},{"name":"Arcane Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">18%</span>) increased Movement Speed</li><li class=\"mod\">+(<span class=\"val\">120</span> to <span class=\"val\">230</span>) Ward Decay Threshold</li></ul>"},{"name":"Arcane Bracers","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">36</span> Armor</li><li class=\"mod\">+(<span class=\"val\">20</span> to <span class=\"val\">36</span>) Mana</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">24%</span>) increased Mana Regen</li></ul>"},{"name":"Arcane Quill","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">3</span> to <span class=\"val\">5</span>) Ward Gain on Kill</li></ul>"},{"name":"Arcane Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">196</span> Armor</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">14%</span>) increased Mana</li><li class=\"mod\">(<span class=\"val\">21%</span> to <span class=\"val\">42%</span>) increased Mana Regen</li></ul>"},{"name":"Arcane Visage","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">117</span> Armor</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">15%</span>) Increased Cooldown Recovery Speed</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">15%</span>) increased Mana</li></ul>"},{"name":"Archive Robes","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">41</span> Armor</li><li class=\"mod\">+(<span class=\"val\">11%</span> to <span class=\"val\">24%</span>) Void Resistance</li></ul>"},{"name":"Archive Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">4</span> to <span class=\"val\">6</span>) Spell Damage</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Arena Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Armor</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">20%</span>) Fire Resistance</li></ul>"},{"name":"Argent Crest","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">45%</span>) Cold Resistance</li><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">45%</span>) Lightning Resistance</li></ul>"},{"name":"Argent Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">48</span> to <span class=\"val\">58</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">50%</span> to <span class=\"val\">80%</span>) increased Damage Over Time</li></ul>"},{"name":"Ascetic Gloves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">58</span> Armor</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Increased Cooldown Recovery Speed</li></ul>"},{"name":"Astrolabe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">8</span> to <span class=\"val\">15</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">25%</span>) of Mana Spent Gained as Ward</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">15%</span>) increased Mana Regen</li></ul>"},{"name":"Astrology Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) less Damage Over Time Taken</li></ul>"},{"name":"Astrology Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">52</span> to <span class=\"val\">58</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">40</span> to <span class=\"val\">52</span>) Mana</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-4</span>) Mana Cost for Spell Skills</li></ul>"},{"name":"Augury Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">260</span> Armor</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) Increased Cooldown Recovery Speed</li><li class=\"mod\">+(<span class=\"val\">16%</span> to <span class=\"val\">42%</span>) Void Resistance</li></ul>"},{"name":"Augury Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">475</span> Armor</li><li class=\"mod\">(<span class=\"val\">18%</span> to <span class=\"val\">35%</span>) increased Mana Regen</li></ul>"},{"name":"Auric Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">2%</span> more Damage to Bosses per Equipped Unique or Legendary Idol<br><span class=\"dim\">multiplicative with other modifiers</span></li></ul>"},{"name":"Auric Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">38</span> to <span class=\"val\">48</span>) Spell Damage</li></ul>"},{"name":"Avenged Blade Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Bow Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">20%</span>) increased Mana Regen</li><li class=\"mod\">+(<span class=\"val\">36%</span> to <span class=\"val\">64%</span>) Chance to apply Critical Vulnerability on Bow Hit</li></ul>"},{"name":"Avenged Cavalry Sword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">47</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">17%</span> to <span class=\"val\">27%</span>) increased Cooldown Recovery Speed for Evade</li><li class=\"mod\">+(<span class=\"val\">147</span> to <span class=\"val\">231</span>) Dodge Rating while using Evade<br><span class=\"dim\">Does not work if Evade is replaced by another ability</span></li></ul>"},{"name":"Avenged Chitin Club","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">68</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">57</span> to <span class=\"val\">90</span>) Endurance Threshold</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">7%</span>) of Maximum Health gained as Endurance Threshold</li></ul>"},{"name":"Avenged Crystal Core","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">15</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">24</span> to <span class=\"val\">30</span>) Mana Gained on Potion Use</li><li class=\"mod\">+(<span class=\"val\">30</span> to <span class=\"val\">48</span>) Mana</li></ul>"},{"name":"Avenged Culnivan Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> Block Chance</li><li class=\"mod\">(<span class=\"val\">40</span> to <span class=\"val\">48</span>) Ward Gain on Block</li><li class=\"mod\">+(<span class=\"val\">125</span> to <span class=\"val\">255</span>) Ward Decay Threshold</li></ul>"},{"name":"Avenged Great Macuahuitl","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">99</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">105%</span> to <span class=\"val\">145%</span>) Chance to apply Bleed on Melee Hit</li><li class=\"mod\">(<span class=\"val\">35%</span> to <span class=\"val\">45%</span>) Increased Bleed Duration</li></ul>"},{"name":"Avenged Kolheim Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">53</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">8%</span> to <span class=\"val\">13%</span>) Cold Penetration</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">18%</span>) more Damage to Frozen Enemies</li></ul>"},{"name":"Avenged Lodestone Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">60</span> to <span class=\"val\">63</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-5</span>) Mana Cost for Spell Skills</li><li class=\"mod\">(<span class=\"val\">36%</span> to <span class=\"val\">60%</span>) of Mana Spent Gained as Ward</li></ul>"},{"name":"Avenged Obsidian Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">132</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">23%</span>) more Melee Damage to Stunned Enemies</li><li class=\"mod\">(<span class=\"val\">85%</span> to <span class=\"val\">132%</span>) Increased Melee Stun Chance</li></ul>"},{"name":"Avenged Ram Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">92</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">92</span> to <span class=\"val\">102</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">55</span> to <span class=\"val\">72</span>) Health</li></ul>"},{"name":"Avenged Raptor Spear","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">1.2</span> to <span class=\"val\">1.8</span>) Seconds of Haste after you use Evade<br><span class=\"dim\">Haste is a buff that grants 30% increased movement speed by default. It cannot stack.</span></li><li class=\"mod\">(<span class=\"val\">30%</span> to <span class=\"val\">50%</span>) increased Effect of Haste on You</li></ul>"},{"name":"Avenged Scorn Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">61</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">8%</span> to <span class=\"val\">9%</span>) Spell Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">16</span> to <span class=\"val\">21</span>) Spell Damage</li></ul>"},{"name":"Avenged Shark Tooth","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">47</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) of Damage Leeched as Health on Hit</li><li class=\"mod\">(<span class=\"val\">47</span> to <span class=\"val\">72</span>) Health Gain on Kill</li></ul>"},{"name":"Avenged Silverwing Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Bow Damage</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">25%</span>) Chance to gain Haste for 1 second on Hit</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">50%</span>) increased Effect of Haste on You</li></ul>"},{"name":"Avenged Sun Beak","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">105</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">105%</span> to <span class=\"val\">135%</span>) Melee Critical Strike Multiplier</li><li class=\"mod\">(<span class=\"val\">10</span> to <span class=\"val\">15</span>) Health Gain on Crit</li></ul>"},{"name":"Avian Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> Armor</li><li class=\"mod\">+(<span class=\"val\">1</span> to <span class=\"val\">4</span>) Attunement</li></ul>"},{"name":"Avian Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">22</span> Armor</li><li class=\"mod\">(<span class=\"val\">11%</span> to <span class=\"val\">33%</span>) Increased Stun Chance</li></ul>"},{"name":"Bandit Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40</span> Armor</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">18%</span>) increased Physical Damage</li></ul>"},{"name":"Bandit Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32</span> Armor</li></ul>"},{"name":"Bandit Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">215</span> to <span class=\"val\">275</span>) Block Effectiveness</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">60%</span>) increased Physical Damage</li></ul>"},{"name":"Bardiche","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">130</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">130%</span> to <span class=\"val\">190%</span>) Chance to apply Bleed on Melee Hit</li></ul>"},{"name":"Bastard Sword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> Melee Damage</li></ul>"},{"name":"Battle Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">20%</span> to <span class=\"val\">28%</span>) Chance to apply Bleed on Hit</li></ul>"},{"name":"Bearded Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">24%</span> to <span class=\"val\">50%</span>) increased Minion Damage</li></ul>"},{"name":"Beastmail","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">156</span> Armor</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">10%</span>) increased Movement Speed</li><li class=\"mod\">+(<span class=\"val\">5</span> to <span class=\"val\">16</span>) Health Regen</li></ul>"},{"name":"Birch Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Critical Strike Chance</li></ul>"},{"name":"Birch Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">16</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">20</span> to <span class=\"val\">30</span>) Mana</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Blade Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Bow Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">20%</span>) increased Mana Regen</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Bladed Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">94</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">84</span> to <span class=\"val\">104</span>) Spell Damage</li><li class=\"mod\">+<span class=\"val\">1</span> to Level of Melee Skills</li></ul>"},{"name":"Blood Catcher","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">24%</span> to <span class=\"val\">40%</span>) Chance to apply Bleed on Hit</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">21%</span>) Increased Aspect of the Shark Effect</li></ul>"},{"name":"Blood Visage","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">115</span> Armor</li><li class=\"mod\">(<span class=\"val\">50%</span> to <span class=\"val\">95%</span>) increased Damage Over Time</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">25%</span>) Increased Bleed Duration</li></ul>"},{"name":"Bone Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">40%</span>) Physical Resistance</li><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">40%</span>) Necrotic Resistance</li></ul>"},{"name":"Bone Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">20%</span> to <span class=\"val\">35%</span>) Chance to apply Bleed on Hit</li><li class=\"mod\">+<span class=\"val\">2%</span> Critical Strike Chance</li></ul>"},{"name":"Bone Mask","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13</span> Armor</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">19%</span>) Poison Resistance</li></ul>"},{"name":"Bone Scythe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">113</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">29%</span>) Necrotic Penetration</li><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">29%</span>) Minion Necrotic Penetration</li></ul>"},{"name":"Bottled Time","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) increased Movement Speed</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) increased Increased Cooldown Recovery Speed</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">24%</span>) increased Damage Over Time Taken</li></ul>"},{"name":"Branded Skull","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">5</span> to <span class=\"val\">9</span>) Intelligence</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Spell Critical Strike Chance</li></ul>"},{"name":"Brass Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) increased Cast Speed</li></ul>"},{"name":"Brass Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">3</span> Spell Damage</li></ul>"},{"name":"Brigandine Armor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">105</span> Armor</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">35%</span>) Physical Resistance</li></ul>"},{"name":"Brigandine Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56</span> Armor</li><li class=\"mod\">(<span class=\"val\">11%</span> to <span class=\"val\">14%</span>) increased Movement Speed</li></ul>"},{"name":"Broadsword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">22</span> Melee Damage</li></ul>"},{"name":"Broken Sword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14</span> Melee Damage</li></ul>"},{"name":"Burial Mask","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">151</span> Armor</li><li class=\"mod\">+(<span class=\"val\">11%</span> to <span class=\"val\">15%</span>) Endurance</li></ul>"},{"name":"Burial Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">257</span> Armor</li><li class=\"mod\">+(<span class=\"val\">23%</span> to <span class=\"val\">39%</span>) Cold Resistance</li><li class=\"mod\">+(<span class=\"val\">57</span> to <span class=\"val\">139</span>) Stun Avoidance</li></ul>"},{"name":"Caged Souls","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">9</span> to <span class=\"val\">29</span>) Ward Gained on Potion Use</li><li class=\"mod\">+(<span class=\"val\">9%</span> to <span class=\"val\">29%</span>) Ward Retention</li></ul>"},{"name":"Captain's Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">40</span> to <span class=\"val\">95</span>) Stun Avoidance</li></ul>"},{"name":"Carapace Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">500</span> to <span class=\"val\">585</span>) Block Effectiveness</li><li class=\"mod\">+<span class=\"val\">75%</span> Poison Resistance</li></ul>"},{"name":"Carcinised Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">64</span> to <span class=\"val\">256</span>) Armor per Idol in a Refracted Slot<br><span class=\"dim\">There is no additional benefit to having an idol in multiple refracted slots</span></li></ul>"},{"name":"Cavalier Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">22%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">350</span> to <span class=\"val\">500</span>) Block Effectiveness</li></ul>"},{"name":"Cavalry Sword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">47</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">17%</span> to <span class=\"val\">27%</span>) increased Cooldown Recovery Speed for Evade</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Celestial Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">18%</span>) increased Movement Speed</li><li class=\"mod\">+(<span class=\"val\">115</span> to <span class=\"val\">180</span>) Ward Decay Threshold</li></ul>"},{"name":"Celestial Compass","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">15</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">40%</span>) of Mana Spent Gained as Ward</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">15%</span>) increased Mana Regen</li></ul>"},{"name":"Celestial Girdle","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Potion Slots</li></ul>"},{"name":"Celestial Gloves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">20%</span>) increased Mana Regen</li></ul>"},{"name":"Celestial Greatsword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">77</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">12%</span>) of Melee Damage Leeched as Health</li></ul>"},{"name":"Celestial Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96</span> Armor</li><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">72%</span>) increased Critical Strike Chance</li></ul>"},{"name":"Celestial Raiment","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">135</span> Armor</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">30%</span>) Critical Strike Multiplier</li><li class=\"mod\">+(<span class=\"val\">75%</span> to <span class=\"val\">215%</span>) Freeze Rate Multiplier</li></ul>"},{"name":"Celestial Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">42</span> to <span class=\"val\">110</span>) Ward Decay Threshold</li></ul>"},{"name":"Celestial Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">48</span> to <span class=\"val\">52</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">48%</span> to <span class=\"val\">72%</span>) increased Damage Over Time</li></ul>"},{"name":"Chain Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">40</span> to <span class=\"val\">74</span>) Ward Decay Threshold</li><li class=\"mod\">+<span class=\"val\">4</span> Potion Slots</li></ul>"},{"name":"Champion Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">700</span> Armor</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">17%</span>) of Armor Mitigation also applies to Damage over Time</li></ul>"},{"name":"Chitin Carapace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">194</span> Armor</li><li class=\"mod\">+(<span class=\"val\">4%</span> to <span class=\"val\">9%</span>) Endurance</li></ul>"},{"name":"Chitin Claw","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">47</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">47%</span> to <span class=\"val\">74%</span>) Chance to apply Poison on Melee Hit</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">17%</span>) Increased Poison Duration</li></ul>"},{"name":"Chitin Club","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">68</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">58</span> to <span class=\"val\">90</span>) Endurance Threshold</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Chitin Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">41</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">4%</span> Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">40%</span> to <span class=\"val\">80%</span>) Chance to apply Poison on Hit</li></ul>"},{"name":"Chitin Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">86</span> Armor</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">40%</span>) Poison Resistance</li></ul>"},{"name":"Chronolabe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">18</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">26%</span> to <span class=\"val\">42%</span>) of Mana Spent Gained as Ward</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">18%</span>) increased Mana Regen</li></ul>"},{"name":"Citadel Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">185</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">18%</span>) increased Movement Speed</li><li class=\"mod\">(<span class=\"val\">35%</span> to <span class=\"val\">50%</span>) reduced Bonus Damage Taken from Critical Strikes</li></ul>"},{"name":"Claymore","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">35%</span> to <span class=\"val\">45%</span>) Cold Resistance</li></ul>"},{"name":"Cloth Armor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> Armor</li></ul>"},{"name":"Cloth Hood","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14</span> Armor</li></ul>"},{"name":"Club","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13</span> Melee Damage</li></ul>"},{"name":"Coiled Bident","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">86</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">60%</span> to <span class=\"val\">86%</span>) Chance to apply Poison on Melee Hit</li><li class=\"mod\">(<span class=\"val\">60%</span> to <span class=\"val\">86%</span>) increased Poison Damage</li></ul>"},{"name":"Coinmail Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">120</span> to <span class=\"val\">180</span>) Armor</li><li class=\"mod\">+<span class=\"val\">4</span> Potion Slots</li></ul>"},{"name":"Coinmail Gauntlets","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">165</span> Armor</li></ul>"},{"name":"Constellation Cleaver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">25</span> to <span class=\"val\">42</span>) Void Melee Damage</li></ul>"},{"name":"Copper Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">20%</span>) Lightning Resistance</li><li class=\"mod\">+(<span class=\"val\">2</span> to <span class=\"val\">3</span>) Lightning Spell Damage</li></ul>"},{"name":"Copper Chalice","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">2</span> to <span class=\"val\">3</span>) Health Regen</li></ul>"},{"name":"Copper Circlet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> Armor</li></ul>"},{"name":"Copper Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">50%</span>) increased Critical Strike Chance</li></ul>"},{"name":"Coral Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">6</span>) Vitality</li><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">6</span>) Health Regen</li></ul>"},{"name":"Coral Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">41</span> to <span class=\"val\">51</span>) Lightning Spell Damage</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">51%</span>) Chance to apply Shock on Spell Hit</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Corrupted Insignia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">19%</span>) increased Cooldown Recovery Speed for Evade</li><li class=\"mod\">(<span class=\"val\">3</span> to <span class=\"val\">4</span>) Seconds of Frenzy after you use Evade<br><span class=\"dim\">Frenzy is a buff that grants 20% increased attack and cast speed by default. It cannot stack.</span></li><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">7%</span>) increased Damage Taken while you have Frenzy<br><span class=\"dim\">Magnified by Increased Effect of Frenzy</span></li></ul>"},{"name":"Corruption Binding","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> Potion Slots</li><li class=\"mod\">(<span class=\"val\">37%</span> to <span class=\"val\">31%</span>) reduced Health Gained on Potion Use</li></ul>"},{"name":"Coven Hat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">66</span> Armor</li><li class=\"mod\">+(<span class=\"val\">13</span> to <span class=\"val\">33</span>) Mana</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">33%</span>) increased Mana Regen</li></ul>"},{"name":"Coven Robes","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">83</span> Armor</li><li class=\"mod\">(<span class=\"val\">8%</span> to <span class=\"val\">15%</span>) increased Cast Speed</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">29%</span>) increased Mana Regen</li></ul>"},{"name":"Crescent Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">14</span> to <span class=\"val\">28</span>) Lightning Melee Damage</li><li class=\"mod\">+(<span class=\"val\">7%</span> to <span class=\"val\">14%</span>) Lightning Penetration</li></ul>"},{"name":"Crusader Gauntlets","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80</span> Armor</li><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">45%</span>) Void Resistance</li></ul>"},{"name":"Crystal Core","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">15</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">24</span> to <span class=\"val\">30</span>) Mana Gained on Potion Use</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Crystal Skull","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">16</span>) Intelligence</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">6%</span>) Spell Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">12%</span> to <span class=\"val\">18%</span>) Ward Retention</li></ul>"},{"name":"Crystal Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">72</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">72</span> to <span class=\"val\">80</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">60</span> to <span class=\"val\">80</span>) Mana</li></ul>"},{"name":"Crystal Sword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">100%</span>) increased Elemental Melee Damage</li><li class=\"mod\">(<span class=\"val\">8%</span> to <span class=\"val\">14%</span>) increased Elemental Melee Attack Speed</li></ul>"},{"name":"Crystal Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">50</span> to <span class=\"val\">60</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">50</span> to <span class=\"val\">60</span>) Mana</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-5</span>) Mana Cost for Spell Skills</li></ul>"},{"name":"Culnivan Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> Block Chance</li><li class=\"mod\">(<span class=\"val\">40</span> to <span class=\"val\">48</span>) Ward Gain on Block</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Cultist Blade","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">9</span>) Void Melee Damage</li></ul>"},{"name":"Cultist Chopper","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">31</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">43%</span> to <span class=\"val\">71%</span>) Chance to apply Bleed on Melee Hit</li></ul>"},{"name":"Cultist Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">6</span> to <span class=\"val\">10</span>) Spell Damage</li></ul>"},{"name":"Cursed Bones","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">45%</span>) Fire Resistance</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">63%</span>) increased Curse Damage</li></ul>"},{"name":"Cursed Coin Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">51%</span> to <span class=\"val\">83%</span>) Lightning Resistance</li><li class=\"mod\">+<span class=\"val\">1</span> to Level of All Skills</li><li class=\"mod\">(<span class=\"val\">4%</span> to <span class=\"val\">5%</span>) increased Damage Taken</li></ul>"},{"name":"Damned Souls","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">91%</span>) increased Fire Damage</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">91%</span>) increased Minion Fire Damage</li></ul>"},{"name":"Darkwolf Pelt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">84</span> Armor</li><li class=\"mod\">(<span class=\"val\">32%</span> to <span class=\"val\">64%</span>) increased Physical Damage</li><li class=\"mod\">(<span class=\"val\">32%</span> to <span class=\"val\">64%</span>) increased Minion Physical Damage</li></ul>"},{"name":"Dawn Blade","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">54</span> Melee Damage</li></ul>"},{"name":"Dawn Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">750</span> to <span class=\"val\">1000</span>) Block Effectiveness</li></ul>"},{"name":"Deadstar Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">24%</span>) less Damage Over Time Taken</li><li class=\"mod\">(<span class=\"val\">42%</span> to <span class=\"val\">60%</span>) increased Damage Over Time</li><li class=\"mod\">(<span class=\"val\">60%</span> to <span class=\"val\">42%</span>) reduced Armor</li></ul>"},{"name":"Death Mask","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">61</span> Armor</li></ul>"},{"name":"Decaying Homunculus","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">31%</span> to <span class=\"val\">61%</span>) increased Necrotic Damage</li><li class=\"mod\">(<span class=\"val\">31%</span> to <span class=\"val\">61%</span>) increased Minion Necrotic Damage</li></ul>"},{"name":"Defiled Bones","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">19%</span>) increased Spell Damage</li></ul>"},{"name":"Deicide Lance","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">115</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) Physical Penetration</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) Elemental Penetration</li></ul>"},{"name":"Divine Girdle","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">4%</span> to <span class=\"val\">8%</span>) increased Movement Speed</li><li class=\"mod\">+<span class=\"val\">4</span> Potion Slots</li></ul>"},{"name":"Doom Gourd","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">11</span> to <span class=\"val\">17</span>) Minion Void Melee Damage</li><li class=\"mod\">+(<span class=\"val\">11</span> to <span class=\"val\">17</span>) Minion Void Spell Damage</li><li class=\"mod\">(<span class=\"val\">-23%</span> to <span class=\"val\">-17%</span>) Minion Physical Resistance</li></ul>"},{"name":"Doom Star","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">59</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">50%</span> to <span class=\"val\">90%</span>) Melee Critical Strike Multiplier</li></ul>"},{"name":"Dragon Eye","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">18</span>) Intelligence</li><li class=\"mod\">+(<span class=\"val\">18%</span> to <span class=\"val\">40%</span>) Spell Critical Strike Multiplier</li></ul>"},{"name":"Dragon Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">95</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">85</span> to <span class=\"val\">95</span>) Spell Damage</li><li class=\"mod\">+<span class=\"val\">1</span> to Level of Elemental Skills</li></ul>"},{"name":"Dragon Visage","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">126</span> Armor</li><li class=\"mod\">+(<span class=\"val\">27%</span> to <span class=\"val\">45%</span>) Fire Resistance</li><li class=\"mod\">+(<span class=\"val\">18%</span> to <span class=\"val\">36%</span>) Critical Strike Multiplier</li></ul>"},{"name":"Dragonbone Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">51</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">14</span>) Minion Melee Damage</li><li class=\"mod\">+(<span class=\"val\">70%</span> to <span class=\"val\">100%</span>) Chance to apply Bleed on Hit</li></ul>"},{"name":"Dragonhide Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">180</span> Armor</li><li class=\"mod\">+(<span class=\"val\">25%</span> to <span class=\"val\">38%</span>) Critical Strike Avoidance</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Critical Strike Chance</li></ul>"},{"name":"Dragonhorn Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">54</span> to <span class=\"val\">60</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) increased Cast Speed</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-5</span>) Mana Cost for Spell Skills</li></ul>"},{"name":"Dragonslayer Glaive","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">107</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">4%</span> to <span class=\"val\">7%</span>) Melee Critical Strike Chance</li><li class=\"mod\">+<span class=\"val\">75%</span> Fire Resistance</li></ul>"},{"name":"Dread Banner","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">43%</span> to <span class=\"val\">73%</span>) increased Void Damage</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">30%</span>) Chance to apply Future Strike on Melee Hit</li></ul>"},{"name":"Dreadthorn Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">4%</span>) Bow Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">31%</span> to <span class=\"val\">61%</span>) Bow Critical Strike Multiplier</li></ul>"},{"name":"Dream Catcher","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">7</span> to <span class=\"val\">14</span>) Health</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">14%</span>) increased Minion Health</li></ul>"},{"name":"Dredge Hook","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">57</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">47%</span> to <span class=\"val\">67%</span>) Chance to apply Poison on Melee Hit</li></ul>"},{"name":"Eagle Wing","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">4%</span>) Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">3%</span> to <span class=\"val\">4%</span>) increased Movement Speed</li></ul>"},{"name":"Eber Head","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">140</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">140%</span>) Increased Melee Stun Chance</li></ul>"},{"name":"Ebertusk Club","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">53</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">53%</span> to <span class=\"val\">75%</span>) Increased Stun Chance</li></ul>"},{"name":"Elder Eye","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">24%</span> to <span class=\"val\">48%</span>) increased Cold Damage</li><li class=\"mod\">+(<span class=\"val\">12%</span> to <span class=\"val\">24%</span>) Chance to apply Chill on Hit</li><li class=\"mod\">+(<span class=\"val\">120%</span> to <span class=\"val\">240%</span>) Freeze Rate Multiplier</li></ul>"},{"name":"Elite Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">175</span> Armor</li><li class=\"mod\">+(<span class=\"val\">7%</span> to <span class=\"val\">15%</span>) Endurance</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">25%</span>) increased Mana Regen</li></ul>"},{"name":"Ephemeris Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">23%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">750</span> to <span class=\"val\">1000</span>) Block Effectiveness</li></ul>"},{"name":"Eternal Gauntlets","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">211</span> Armor</li><li class=\"mod\">(<span class=\"val\">11%</span> to <span class=\"val\">24%</span>) of Armor Mitigation also applies to Damage over Time</li></ul>"},{"name":"Exile Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">94</span> Armor</li><li class=\"mod\">(<span class=\"val\">14%</span> to <span class=\"val\">34%</span>) increased Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">14%</span> to <span class=\"val\">34%</span>) increased Dodge Rating</li></ul>"},{"name":"Exile Hat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56</span> Armor</li><li class=\"mod\">(<span class=\"val\">35%</span> to <span class=\"val\">65%</span>) increased Bow Damage</li><li class=\"mod\">(<span class=\"val\">35%</span> to <span class=\"val\">65%</span>) increased Throwing Damage</li></ul>"},{"name":"Falchion","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">27</span> Melee Damage</li></ul>"},{"name":"Falconry Armor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">202</span> Armor</li><li class=\"mod\">+(<span class=\"val\">4</span> to <span class=\"val\">8</span>) Dexterity</li><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">24</span>) Melee and Throwing Damage for your Falcon</li></ul>"},{"name":"Falconry Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">108</span> Armor</li><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">6</span>) Dexterity</li><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">24</span>) Melee and Throwing Damage for your Falcon</li></ul>"},{"name":"Farwood Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">8</span> to <span class=\"val\">13</span>) Cold Bow Damage</li></ul>"},{"name":"Fiend Cowl","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">49</span> Armor</li><li class=\"mod\">+(<span class=\"val\">7%</span> to <span class=\"val\">41%</span>) Necrotic Resistance</li></ul>"},{"name":"Fiend Robes","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96</span> Armor</li><li class=\"mod\">+(<span class=\"val\">19%</span> to <span class=\"val\">36%</span>) Fire Resistance</li></ul>"},{"name":"Flamberge","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">90</span> Melee Damage</li></ul>"},{"name":"Flanged Mace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">30%</span> to <span class=\"val\">48%</span>) Increased Stun Chance</li></ul>"},{"name":"Fleshbound Tome","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">13</span> to <span class=\"val\">16</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">36%</span> to <span class=\"val\">66%</span>) increased Minion Damage</li><li class=\"mod\">(<span class=\"val\">36%</span> to <span class=\"val\">66%</span>) increased Minion Health</li></ul>"},{"name":"Forest Cowl","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">36</span> Armor</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">16%</span>) increased Health Regen</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">16%</span>) increased Mana Regen</li></ul>"},{"name":"Forest Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> Armor</li><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">7</span>) Health Regen</li></ul>"},{"name":"Forestry Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">23</span> Melee Damage</li></ul>"},{"name":"Forge Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">210</span> Armor</li><li class=\"mod\">+(<span class=\"val\">21%</span> to <span class=\"val\">35%</span>) Physical Resistance</li></ul>"},{"name":"Frostborn Seed","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">4</span> to <span class=\"val\">8</span>) Cold Spell Damage</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">24%</span>) chance to cast Maelstrom every 3 seconds<br><span class=\"dim\">This will use your Maelstrom tree and does cost you Mana. This chance can exceed 100%, and can result in than one maelstrom per interval</span></li></ul>"},{"name":"Frostbound Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">400</span> to <span class=\"val\">460</span>) Block Effectiveness</li><li class=\"mod\">+(<span class=\"val\">75%</span> to <span class=\"val\">150%</span>) Freeze Rate Multiplier</li></ul>"},{"name":"Full Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">95</span> Armor</li></ul>"},{"name":"Full Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">165</span> Armor</li></ul>"},{"name":"Gate Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">92</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">102</span> to <span class=\"val\">122</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">52%</span>) increased Mana Cost for Spell Skills</li></ul>"},{"name":"Giant Club","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">24%</span> to <span class=\"val\">64%</span>) Increased Melee Stun Chance</li></ul>"},{"name":"Gilded Rapier","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">36</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">26%</span> to <span class=\"val\">46%</span>) Critical Strike Multiplier</li></ul>"},{"name":"Gladius","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> Melee Damage</li></ul>"},{"name":"Glaive","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">49</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">6%</span>) Melee Critical Strike Chance</li></ul>"},{"name":"Glass Catalyst","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">6</span>) Intelligence</li></ul>"},{"name":"Gold Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">18%</span> to <span class=\"val\">42%</span>) Fire Resistance</li><li class=\"mod\">+(<span class=\"val\">18%</span> to <span class=\"val\">42%</span>) Lightning Resistance</li></ul>"},{"name":"Gold Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">18%</span>) Elemental Resistance</li></ul>"},{"name":"Golden Chalice","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">4</span> to <span class=\"val\">6</span>) Health Regen</li></ul>"},{"name":"Gorgonscale Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">255</span> Armor</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">15%</span>) Chance to receive a Glancing Blow when hit</li><li class=\"mod\">+(<span class=\"val\">35%</span> to <span class=\"val\">45%</span>) Lightning Resistance</li></ul>"},{"name":"Gorgonscale Coif","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">152</span> Armor</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">12%</span>) Increased Cooldown Recovery Speed</li><li class=\"mod\">(<span class=\"val\">52%</span> to <span class=\"val\">86%</span>) Increased Stun Chance</li></ul>"},{"name":"Great Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">70%</span> to <span class=\"val\">100%</span>) Chance to apply Bleed on Melee Hit</li></ul>"},{"name":"Great Cutlass","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">67</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">100%</span> to <span class=\"val\">167%</span>) Melee Critical Strike Multiplier</li></ul>"},{"name":"Great Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">82</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">82%</span> to <span class=\"val\">160%</span>) Increased Stun Chance</li></ul>"},{"name":"Great Mace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> Melee Damage</li></ul>"},{"name":"Great Macuahuitl","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">99</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">105%</span> to <span class=\"val\">145%</span>) Chance to apply Bleed on Melee Hit</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Greatwood Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">185</span> Armor</li><li class=\"mod\">+(<span class=\"val\">8</span> to <span class=\"val\">15</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">8</span> to <span class=\"val\">15</span>) Minion Spell Damage</li></ul>"},{"name":"Greatwood Visage","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">142</span> Armor</li><li class=\"mod\">+(<span class=\"val\">24</span> to <span class=\"val\">64</span>) Mana</li><li class=\"mod\">(<span class=\"val\">14%</span> to <span class=\"val\">32%</span>) increased Mana Regen</li></ul>"},{"name":"Grolehide Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">52</span> Armor</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">20%</span>) increased Mana Regen</li></ul>"},{"name":"Grolehide Hood","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">44</span> Armor</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">20%</span>) increased Critical Strike Chance</li></ul>"},{"name":"Harpoon","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">90</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">90%</span> to <span class=\"val\">156%</span>) Chance to apply Shred Armor on Melee Hit</li></ul>"},{"name":"Hatchet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">11</span> Melee Damage</li></ul>"},{"name":"Heater Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">150</span> to <span class=\"val\">180</span>) Block Effectiveness</li><li class=\"mod\">+<span class=\"val\">80</span> Armor</li></ul>"},{"name":"Heavy Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">30%</span>) increased Bow Damage</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">30%</span>) Increased Bow Stun Chance</li></ul>"},{"name":"Heoborean Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">18%</span>) increased Movement Speed</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">40%</span>) Cold Resistance</li></ul>"},{"name":"Heretic Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">23</span> Armor</li></ul>"},{"name":"Heretical Script","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">12%</span>) increased Armor</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">12%</span>) Void Resistance</li></ul>"},{"name":"Hide Armor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> Armor</li></ul>"},{"name":"Hide Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Armor</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">7%</span>) increased Movement Speed</li></ul>"},{"name":"Hide Gloves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> Armor</li></ul>"},{"name":"Hollow Blade","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">66</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">22</span> to <span class=\"val\">42</span>) Void Melee Damage</li><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Void Penetration</li></ul>"},{"name":"Homunculus Bile","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">31%</span>) Chance to apply Poison on Hit</li></ul>"},{"name":"Homunculus Blood","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">41%</span>) Chance to apply Bleed on Hit</li><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">41%</span>) Chance to apply Bleed on Hit with Minion Skills</li></ul>"},{"name":"Horned Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">62</span> Armor</li><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">18%</span>) Physical Resistance</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">18%</span>) increased Physical Damage</li></ul>"},{"name":"Horned Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">79</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">79</span> to <span class=\"val\">91</span>) Spell Damage</li><li class=\"mod\">+<span class=\"val\">1</span> to Level of Minion Skills</li></ul>"},{"name":"Hunting Knife","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">3%</span> Critical Strike Chance</li></ul>"},{"name":"Ice Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">31</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">31</span> to <span class=\"val\">41</span>) Cold Melee Damage</li><li class=\"mod\">(<span class=\"val\">41%</span> to <span class=\"val\">131%</span>) increased Cold Damage</li></ul>"},{"name":"Ice Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">43</span> Cold Melee Damage</li><li class=\"mod\">+<span class=\"val\">43</span> Cold Spell Damage</li><li class=\"mod\">+(<span class=\"val\">43%</span> to <span class=\"val\">143%</span>) Freeze Rate Multiplier</li></ul>"},{"name":"Ice Spear","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">60</span> to <span class=\"val\">68</span>) Cold Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">6%</span>) Melee Critical Strike Chance</li></ul>"},{"name":"Icewolf Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">78</span> Armor</li><li class=\"mod\">+(<span class=\"val\">14%</span> to <span class=\"val\">28%</span>) Cold Resistance</li><li class=\"mod\">(<span class=\"val\">28%</span> to <span class=\"val\">56%</span>) increased Cold Damage</li></ul>"},{"name":"Icewolf Pelt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">84</span> Armor</li><li class=\"mod\">+(<span class=\"val\">32%</span> to <span class=\"val\">44%</span>) Cold Resistance</li><li class=\"mod\">+(<span class=\"val\">104%</span> to <span class=\"val\">208%</span>) Freeze Rate Multiplier</li></ul>"},{"name":"Immortal Crown","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">137</span> Armor</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">13%</span>) Increased Cooldown Recovery Speed</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">23%</span>) Minion Increased Cooldown Recovery Speed</li></ul>"},{"name":"Immortal Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">213</span> Armor</li><li class=\"mod\">+(<span class=\"val\">7%</span> to <span class=\"val\">13%</span>) to All Resistances</li><li class=\"mod\">+(<span class=\"val\">7%</span> to <span class=\"val\">13%</span>) to Minion All Resistances</li></ul>"},{"name":"Impaler","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">39%</span>) Melee Critical Strike Multiplier</li></ul>"},{"name":"Imperial Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> Bow Damage</li><li class=\"mod\">(<span class=\"val\">0.2%</span> to <span class=\"val\">0.3%</span>) of Bow Damage Leeched as Health</li></ul>"},{"name":"Imperial Halberd","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">60%</span> to <span class=\"val\">90%</span>) Chance to apply Bleed on Melee Hit</li></ul>"},{"name":"Imperial Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">23</span> to <span class=\"val\">35</span>) Spell Damage</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Imperial Warblade","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">25%</span>) Chance to apply Shred Armor on Melee Hit</li></ul>"},{"name":"Impervious Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">15</span> to <span class=\"val\">35</span>) Ward Decay Threshold per Equipped Corrupted Idol<br><span class=\"dim\">Ward does not decay below your Ward Decay Threshold and ward below the threshold does not contribute to decay rate. For example if you have a Ward Decay Threshold of 500 then ward will not decay below 500 and ward decay rate at 1000 ward will be halved.</span></li><li class=\"mod\"><span class=\"val\">2</span> Weaver Idols equipped at Maximum</li></ul>"},{"name":"Infantry Hauberk","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">65</span> Armor</li></ul>"},{"name":"Infantry Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40</span> Armor</li></ul>"},{"name":"Initiate Robes","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> Armor</li><li class=\"mod\">+(<span class=\"val\">13</span> to <span class=\"val\">26</span>) Mana</li></ul>"},{"name":"Inscribed Tablet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">30</span>) Mana</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Melee Skills</li></ul>"},{"name":"Iron Cuirass","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100</span> Armor</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) Cold Resistance</li></ul>"},{"name":"Iron Greaves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> Armor</li><li class=\"mod\">(<span class=\"val\">8%</span> to <span class=\"val\">10%</span>) increased Movement Speed</li></ul>"},{"name":"Iron Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">30%</span>) increased Physical Damage</li></ul>"},{"name":"Iron Visor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56</span> Armor</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">25%</span>) Increased Stun Chance</li></ul>"},{"name":"Ironglass Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">400</span> to <span class=\"val\">620</span>) Block Effectiveness</li></ul>"},{"name":"Ivory Dice","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">16%</span> to <span class=\"val\">28%</span>) increased Critical Strike Chance</li></ul>"},{"name":"Ivory Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">30%</span>) Physical Resistance</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">30%</span>) Necrotic Resistance</li></ul>"},{"name":"Ivory Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">33%</span> to <span class=\"val\">46%</span>) Necrotic Resistance</li><li class=\"mod\">+(<span class=\"val\">46</span> to <span class=\"val\">130</span>) Ward Decay Threshold</li></ul>"},{"name":"Ivory Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">20</span> to <span class=\"val\">26</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">20%</span> to <span class=\"val\">30%</span>) Ward Retention</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Jade Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) increased Melee Attack Speed</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) increased Throwing Attack Speed</li></ul>"},{"name":"Jade Cleaver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">110</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">75%</span> Poison Resistance</li></ul>"},{"name":"Jade Dice","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">24%</span>) increased Dodge Rating</li></ul>"},{"name":"Jade Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">25</span>) Dodge Rating</li></ul>"},{"name":"Jagged Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">2</span> Weaver Idols equipped at Maximum</li></ul>"},{"name":"Katana","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">50%</span>) Critical Strike Multiplier</li></ul>"},{"name":"Keeper Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28</span> Armor</li><li class=\"mod\">+(<span class=\"val\">6</span> to <span class=\"val\">28</span>) Mana</li></ul>"},{"name":"Keeper Raiment","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> Armor</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">15%</span>) increased Mana Regen</li></ul>"},{"name":"Khopesh","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Melee Damage</li></ul>"},{"name":"Kite Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">600</span> to <span class=\"val\">800</span>) Block Effectiveness</li></ul>"},{"name":"Kolheim Armor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">180</span> Armor</li><li class=\"mod\">+(<span class=\"val\">32%</span> to <span class=\"val\">46%</span>) Physical Resistance</li></ul>"},{"name":"Kolheim Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">53</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">8%</span> to <span class=\"val\">13%</span>) Cold Penetration</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Kolheim Cowl","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">72</span> Armor</li><li class=\"mod\">+(<span class=\"val\">21%</span> to <span class=\"val\">43%</span>) Fire Resistance</li></ul>"},{"name":"Kris","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">35%</span> to <span class=\"val\">65%</span>) Critical Strike Multiplier</li></ul>"},{"name":"Leather Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4</span> Potion Slots</li></ul>"},{"name":"Leather Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> Armor</li><li class=\"mod\">(<span class=\"val\">8%</span> to <span class=\"val\">10%</span>) increased Movement Speed</li></ul>"},{"name":"Leather Gloves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10</span> Armor</li><li class=\"mod\">+(<span class=\"val\">5</span> to <span class=\"val\">10</span>) Mana</li></ul>"},{"name":"Leather Hauberk","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33</span> Armor</li></ul>"},{"name":"Leather Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> Armor</li></ul>"},{"name":"Leather Mask","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9</span> Armor</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">26%</span>) Poison Resistance</li></ul>"},{"name":"Leatherbound Tome","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">2</span> to <span class=\"val\">5</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">8%</span>) increased Cast Speed</li></ul>"},{"name":"Leonine Greathelm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">550</span> Armor</li><li class=\"mod\">(<span class=\"val\">50%</span> to <span class=\"val\">85%</span>) reduced Bonus Damage Taken from Critical Strikes</li></ul>"},{"name":"Light Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">10%</span>) increased Bow Attack Speed</li></ul>"},{"name":"Living Seed","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">1%</span> to <span class=\"val\">2.4%</span>) of Damage Leeched as Health on Hit</li><li class=\"mod\">(<span class=\"val\">1%</span> to <span class=\"val\">2.4%</span>) of Minion Damage Leeched as Health on Hit</li></ul>"},{"name":"Lodestone Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">60</span> to <span class=\"val\">63</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-5</span>) Mana Cost for Spell Skills</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Longbow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> Bow Damage</li></ul>"},{"name":"Longsword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Melee Damage</li></ul>"},{"name":"Lucerne","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">110</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">60%</span>) increased Increased Melee Stun Chance</li><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) Melee Critical Strike Chance</li></ul>"},{"name":"Lunar Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">63</span> Armor</li><li class=\"mod\">(<span class=\"val\">9%</span> to <span class=\"val\">18%</span>) increased Mana Regen</li></ul>"},{"name":"Lunar Raiment","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70</span> Armor</li><li class=\"mod\">+(<span class=\"val\">7%</span> to <span class=\"val\">35%</span>) Cold Resistance</li><li class=\"mod\">+(<span class=\"val\">7%</span> to <span class=\"val\">35%</span>) Lightning Resistance</li></ul>"},{"name":"Mail Bracers","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32</span> Armor</li></ul>"},{"name":"Majasan Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">44</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">4%</span> Critical Strike Chance</li></ul>"},{"name":"Maul","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">60%</span>) Increased Melee Stun Chance</li></ul>"},{"name":"Mercantile Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">32%</span> to <span class=\"val\">42%</span>) Lightning Resistance</li></ul>"},{"name":"Mercantile Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">18%</span>) increased Movement Speed</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">30%</span>) increased Effect of Haste on You</li></ul>"},{"name":"Mercantile Insignia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) Increased Cooldown Recovery Speed</li></ul>"},{"name":"Mercantile Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">67</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">67</span> to <span class=\"val\">76</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">60</span> to <span class=\"val\">67</span>) Mana</li></ul>"},{"name":"Meruna Carapace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">372</span> Armor</li><li class=\"mod\">+(<span class=\"val\">72</span> to <span class=\"val\">372</span>) Stun Avoidance</li></ul>"},{"name":"Meruna Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">265</span> Armor</li><li class=\"mod\">+(<span class=\"val\">25%</span> to <span class=\"val\">45%</span>) Lightning Resistance</li></ul>"},{"name":"Meruna Shell","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">23%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">325</span> to <span class=\"val\">425</span>) Block Effectiveness</li><li class=\"mod\">(<span class=\"val\">45%</span> to <span class=\"val\">75%</span>) increased Physical Melee Damage</li></ul>"},{"name":"Mesembrian Spear","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">97</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">4%</span> to <span class=\"val\">7%</span>) Melee Critical Strike Chance</li></ul>"},{"name":"Moon Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">14</span> to <span class=\"val\">21</span>) Lightning Melee Damage</li></ul>"},{"name":"Moon Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">78</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">60</span> to <span class=\"val\">68</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-4</span>) Mana Cost for Spell Skills</li></ul>"},{"name":"Morning Star","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">22%</span> to <span class=\"val\">42%</span>) increased Physical Damage</li></ul>"},{"name":"Mountain Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">440</span> to <span class=\"val\">520</span>) Block Effectiveness</li><li class=\"mod\">+(<span class=\"val\">11%</span> to <span class=\"val\">15%</span>) Endurance</li></ul>"},{"name":"Mournful Pennant","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">15</span> to <span class=\"val\">25</span>) Health</li><li class=\"mod\">(<span class=\"val\">3</span> to <span class=\"val\">5</span>) Health Gain on Melee Hit</li></ul>"},{"name":"Myrmidon Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">125</span> Armor</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">25%</span>) Critical Strike Multiplier</li></ul>"},{"name":"Myrmidon Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">280</span> Armor</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">60%</span>) increased Critical Strike Chance</li></ul>"},{"name":"Mystic Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">184</span> Armor</li><li class=\"mod\">+(<span class=\"val\">20%</span> to <span class=\"val\">40%</span>) Critical Strike Avoidance</li></ul>"},{"name":"Mystic Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">324</span> Armor</li><li class=\"mod\">+(<span class=\"val\">20%</span> to <span class=\"val\">40%</span>) Critical Strike Avoidance</li></ul>"},{"name":"Nagasa Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">60%</span>) Chance to apply Poison on Bow Hit</li><li class=\"mod\">(<span class=\"val\">30%</span> to <span class=\"val\">60%</span>) increased Damage Over Time</li></ul>"},{"name":"Nagasa Scymitar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">36</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">35%</span> to <span class=\"val\">65%</span>) increased Damage Over Time</li></ul>"},{"name":"Necropolis Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">143</span> Armor</li><li class=\"mod\">+(<span class=\"val\">66</span> to <span class=\"val\">173</span>) Ward Decay Threshold</li><li class=\"mod\">(<span class=\"val\">6</span> to <span class=\"val\">17</span>) Ward Gain on Kill</li></ul>"},{"name":"Necropolis Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">179</span> Armor</li><li class=\"mod\">+(<span class=\"val\">83</span> to <span class=\"val\">179</span>) Ward Decay Threshold</li><li class=\"mod\">(<span class=\"val\">8</span> to <span class=\"val\">19</span>) Ward Gain on Kill</li></ul>"},{"name":"Negotiation Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">39</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">3%</span> Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">40%</span> to <span class=\"val\">75%</span>) Chance to apply Poison on Hit</li></ul>"},{"name":"Noble Gloves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28</span> Armor</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">14%</span>) increased Mana Regen</li></ul>"},{"name":"Noble Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">240</span> Armor</li><li class=\"mod\">+(<span class=\"val\">12%</span> to <span class=\"val\">36%</span>) Lightning Resistance</li></ul>"},{"name":"Noble Sash","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">16</span> to <span class=\"val\">32</span>) Mana</li><li class=\"mod\">+<span class=\"val\">3</span> Potion Slots</li></ul>"},{"name":"Nomad Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Potion Slots</li></ul>"},{"name":"Nomad Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">40%</span> to <span class=\"val\">75%</span>) Chance to apply Bleed on Bow Hit</li></ul>"},{"name":"Northern Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">25%</span> to <span class=\"val\">45%</span>) Chance to apply Bleed on Bow Hit</li></ul>"},{"name":"Oak Armor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32</span> Armor</li></ul>"},{"name":"Oak Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> Armor</li></ul>"},{"name":"Oak Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">21</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">17</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">35%</span>) increased Minion Damage</li></ul>"},{"name":"Obsidian Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">101</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">75%</span> to <span class=\"val\">110%</span>) increased Physical Damage</li><li class=\"mod\">(<span class=\"val\">75%</span> to <span class=\"val\">110%</span>) increased Minion Physical Damage</li></ul>"},{"name":"Obsidian Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">4%</span>) Bow Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">100%</span>) increased Physical Damage</li></ul>"},{"name":"Obsidian Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">43</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">4%</span> Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">80%</span>) increased Physical Damage</li></ul>"},{"name":"Obsidian Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">132</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">23%</span>) more Melee Damage to Stunned Enemies</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Obsidian Lance","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">94</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">94%</span> to <span class=\"val\">194%</span>) Chance to apply Shred Armor on Melee Hit</li></ul>"},{"name":"Obsidian Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">55</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">55</span> to <span class=\"val\">65</span>) Spell Damage</li></ul>"},{"name":"Ochre Antler","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">11%</span> to <span class=\"val\">15%</span>) Endurance</li></ul>"},{"name":"Ocular Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">2</span> Adorned Idols equipped at Maximum</li></ul>"},{"name":"Odachi","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">100%</span> to <span class=\"val\">170%</span>) Melee Critical Strike Multiplier</li></ul>"},{"name":"Oil Vial","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">26%</span> to <span class=\"val\">44%</span>) increased Fire Damage</li><li class=\"mod\">+(<span class=\"val\">14%</span> to <span class=\"val\">26%</span>) Chance to apply Ignite on Hit</li></ul>"},{"name":"Opal Eye Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) Increased Cooldown Recovery Speed</li><li class=\"mod\">+(<span class=\"val\">6</span> to <span class=\"val\">7</span>) to All Attributes</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">6%</span>) reduced Movement Speed</li></ul>"},{"name":"Opal Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) Increased Cooldown Recovery Speed</li><li class=\"mod\">+(<span class=\"val\">1</span> to <span class=\"val\">2</span>) to All Attributes</li></ul>"},{"name":"Opulent Focus","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">8</span> to <span class=\"val\">16</span>) Intelligence</li><li class=\"mod\">+(<span class=\"val\">32</span> to <span class=\"val\">54</span>) Ward per Second</li><li class=\"mod\">+(<span class=\"val\">42%</span> to <span class=\"val\">86%</span>) Ward Retention</li></ul>"},{"name":"Opulent Robes","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64</span> Armor</li><li class=\"mod\">+(<span class=\"val\">12</span> to <span class=\"val\">48</span>) Mana</li><li class=\"mod\">(<span class=\"val\">16%</span> to <span class=\"val\">24%</span>) increased Mana Regen</li></ul>"},{"name":"Oracle Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">20%</span>) less Damage Over Time Taken</li></ul>"},{"name":"Orbit Cleaver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">50%</span> to <span class=\"val\">100%</span>) increased Physical Damage</li><li class=\"mod\">(<span class=\"val\">50%</span> to <span class=\"val\">100%</span>) increased Minion Physical Damage</li></ul>"},{"name":"Ornate Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">25</span> to <span class=\"val\">30</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">60%</span>) increased Elemental Damage</li></ul>"},{"name":"Ornate Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">44</span> to <span class=\"val\">51</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">22%</span> to <span class=\"val\">61%</span>) Chance to apply Poison on Spell Hit</li><li class=\"mod\"><span class=\"val\">-4</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Osprean Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Potion Slots</li></ul>"},{"name":"Osprix Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">16</span> to <span class=\"val\">26</span>) Fire Bow Damage</li><li class=\"mod\">(<span class=\"val\">60%</span> to <span class=\"val\">90%</span>) increased Elemental Bow Damage</li></ul>"},{"name":"Osprix Skull","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">7</span> to <span class=\"val\">11</span>) Intelligence</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">5%</span>) Spell Critical Strike Chance</li></ul>"},{"name":"Outcast Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> Armor</li><li class=\"mod\">(<span class=\"val\">8%</span> to <span class=\"val\">10%</span>) increased Movement Speed</li><li class=\"mod\">+<span class=\"val\">1</span> Evade Charge</li></ul>"},{"name":"Outcast Cage","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Armor</li></ul>"},{"name":"Outcast Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64</span> Armor</li><li class=\"mod\">+(<span class=\"val\">12%</span> to <span class=\"val\">32%</span>) Necrotic Resistance</li></ul>"},{"name":"Outcast Gloves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">21</span> Armor</li><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">28%</span>) Necrotic Resistance</li></ul>"},{"name":"Outcast Hat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">27</span> Armor</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">7%</span>) increased Bow Attack Speed</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">7%</span>) increased Throwing Attack Speed</li></ul>"},{"name":"Outcast Rags","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">17</span> Armor</li></ul>"},{"name":"Pick Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">52</span> Melee Damage</li></ul>"},{"name":"Pickaxe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18</span> Melee Damage</li></ul>"},{"name":"Pike","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> Melee Damage</li></ul>"},{"name":"Pinnacle Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">142</span> Armor</li><li class=\"mod\">(<span class=\"val\">1%</span> to <span class=\"val\">2%</span>) of Damage Leeched as Health</li></ul>"},{"name":"Planetary Mace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">82%</span> to <span class=\"val\">120%</span>) Increased Stun Chance</li></ul>"},{"name":"Plated Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">35</span> to <span class=\"val\">65</span>) Armor</li><li class=\"mod\">+<span class=\"val\">3</span> Potion Slots</li></ul>"},{"name":"Plated Gauntlets","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">75</span> Armor</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) Endurance</li></ul>"},{"name":"Poignard","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">2%</span> Critical Strike Chance</li></ul>"},{"name":"Polesword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">43</span> Melee Damage</li></ul>"},{"name":"Praetorian Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">125</span> to <span class=\"val\">250</span>) Armor</li><li class=\"mod\">+<span class=\"val\">4</span> Potion Slots</li></ul>"},{"name":"Profane Crown","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">129</span> Armor</li><li class=\"mod\">(<span class=\"val\">9%</span> to <span class=\"val\">23%</span>) Increased Area for Area Skills</li><li class=\"mod\">(<span class=\"val\">9%</span> to <span class=\"val\">23%</span>) Increased Area for Minion Area Skills</li></ul>"},{"name":"Profane Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">191</span> Armor</li><li class=\"mod\">(<span class=\"val\">37%</span> to <span class=\"val\">61%</span>) increased Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">37%</span> to <span class=\"val\">61%</span>) increased Minion Critical Strike Chance</li></ul>"},{"name":"Profane Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">56</span> to <span class=\"val\">66</span>) Necrotic Spell Damage</li><li class=\"mod\">(<span class=\"val\">56%</span> to <span class=\"val\">66%</span>) increased Curse Damage</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-5</span>) Mana Cost for Spell Skills</li></ul>"},{"name":"Prophecy Blade","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">39</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">52%</span> to <span class=\"val\">72%</span>) increased Elemental Melee Damage</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">12%</span>) increased Elemental Melee Attack Speed</li></ul>"},{"name":"Prophecy Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">66</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">72</span> to <span class=\"val\">86</span>) Spell Damage</li><li class=\"mod\">+<span class=\"val\">1</span> to Level of Minion Skills</li></ul>"},{"name":"Prophesied Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">40%</span>) increased Effect of Suffixes for Idols in Refracted Slots<br><span class=\"dim\">An idol is considered to be in a Refracted Slot if any part of the idol is in the slot</span></li></ul>"},{"name":"Prophetic Homonculus","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">61%</span> to <span class=\"val\">77%</span>) Necrotic Resistance</li><li class=\"mod\">+(<span class=\"val\">61%</span> to <span class=\"val\">77%</span>) Void Resistance</li><li class=\"mod\">(<span class=\"val\">47%</span> to <span class=\"val\">37%</span>) reduced Armor</li></ul>"},{"name":"Putrid Souls","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">31%</span> to <span class=\"val\">45%</span>) Poison Resistance</li><li class=\"mod\">+(<span class=\"val\">13</span> to <span class=\"val\">45</span>) Ward per Second</li></ul>"},{"name":"Pyramidal Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10%</span> Increased Cooldown Recovery Speed if there are no larger idols above smaller ones in the grid<br><span class=\"dim\">An idol is considered larger than another if it takes up more squares of the grid. An idol is considered above another idol in the grid if its top left corner is closer to the top of the inventory.</span></li><li class=\"mod\"><span class=\"val\">2</span> Weaver Idols equipped at Maximum</li></ul>"},{"name":"Quarter Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">20</span> to <span class=\"val\">24</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">24%</span>) increased Melee Attack Speed</li></ul>"},{"name":"Radiant Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">60</span> Fire Melee Damage</li><li class=\"mod\">+(<span class=\"val\">8%</span> to <span class=\"val\">16%</span>) Fire Penetration</li></ul>"},{"name":"Ram Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">92</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">92</span> to <span class=\"val\">102</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Raptor Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">65</span> Armor</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) Minion Critical Strike Chance</li></ul>"},{"name":"Raptor Spear","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">1.2</span> to <span class=\"val\">1.8</span>) Seconds of Haste after you use Evade<br><span class=\"dim\">Haste is a buff that grants 30% increased movement speed by default. It cannot stack.</span></li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Raven Crown","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">115</span> Armor</li><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">15</span>) Spell Damage</li><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">15</span>) Minion Spell Damage</li></ul>"},{"name":"Recurve Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">4%</span>) Bow Critical Strike Chance</li></ul>"},{"name":"Refuge Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">25</span> Melee Damage</li></ul>"},{"name":"Resplendent Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">65%</span> to <span class=\"val\">100%</span>) Chance to apply Bleed on Hit</li></ul>"},{"name":"Revenant Mask","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">163</span> Armor</li><li class=\"mod\">+(<span class=\"val\">11%</span> to <span class=\"val\">16%</span>) Endurance</li><li class=\"mod\">(<span class=\"val\">11%</span> to <span class=\"val\">16%</span>) reduced Bonus Damage Taken from Critical Strikes</li></ul>"},{"name":"Revenant Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">279</span> Armor</li><li class=\"mod\">(<span class=\"val\">3%</span> to <span class=\"val\">6%</span>) of Maximum Health gained as Endurance Threshold</li></ul>"},{"name":"Ribbed Cuirass","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">79</span> Armor</li></ul>"},{"name":"Ringmail Hauberk","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Armor</li></ul>"},{"name":"Ritual Stake","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">8</span> to <span class=\"val\">13</span>) Void Spell Damage</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">19%</span>) increased Damage Over Time</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Ritual Stone","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">4</span> to <span class=\"val\">7</span>) Intelligence</li><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">17</span>) Ward per Second</li></ul>"},{"name":"Root Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">21%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">240</span> to <span class=\"val\">320</span>) Block Effectiveness</li><li class=\"mod\">+(<span class=\"val\">45</span> to <span class=\"val\">70</span>) Endurance Threshold</li></ul>"},{"name":"Root Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">7</span> to <span class=\"val\">9</span>) Spell Damage</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Rowan Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> Spell Damage</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Ruby Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">5</span> to <span class=\"val\">25</span>) Health</li></ul>"},{"name":"Ruby Dice","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">36%</span> to <span class=\"val\">42%</span>) Fire Resistance</li><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">36%</span>) Chance to apply Bleed on Hit</li></ul>"},{"name":"Ruby Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">28%</span> to <span class=\"val\">45%</span>) Fire Resistance</li><li class=\"mod\">(<span class=\"val\">28%</span> to <span class=\"val\">45%</span>) increased Fire Damage</li></ul>"},{"name":"Rune Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">36</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">4%</span>) Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">30</span> to <span class=\"val\">40</span>) Spell Damage</li></ul>"},{"name":"Rune Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">80%</span> to <span class=\"val\">128%</span>) Increased Stun Chance</li><li class=\"mod\">+<span class=\"val\">1</span> to Level of Lightning Skills</li></ul>"},{"name":"Rune Quill","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">84%</span>) increased Elemental Damage Over Time</li></ul>"},{"name":"Rune Stone","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">8</span> to <span class=\"val\">14</span>) Intelligence</li><li class=\"mod\">+(<span class=\"val\">20</span> to <span class=\"val\">30</span>) Ward per Second</li></ul>"},{"name":"Runed Bones","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">36%</span>) increased Minion Damage</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">16%</span>) increased Minion Movement Speed</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">66%</span>) increased Minion Health</li></ul>"},{"name":"Runed Visage","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">77</span> Armor</li><li class=\"mod\">(<span class=\"val\">30%</span> to <span class=\"val\">77%</span>) of Mana Spent Gained as Ward</li><li class=\"mod\">(<span class=\"val\">14%</span> to <span class=\"val\">30%</span>) increased Mana Regen</li></ul>"},{"name":"Runic Scroll","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">2</span> to <span class=\"val\">3</span>) Spell Damage</li></ul>"},{"name":"Rust Blade","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">31</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">35%</span>) Chance to apply Poison on Hit</li></ul>"},{"name":"Rusted Cleaver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">13%</span> to <span class=\"val\">19%</span>) Chance to apply Bleed on Hit</li></ul>"},{"name":"Sacrificial Knife","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13</span> Melee Damage</li><li class=\"mod\">+<span class=\"val\">2%</span> Critical Strike Chance</li></ul>"},{"name":"Sacrificial Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">21</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">11</span> to <span class=\"val\">14</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">40%</span>) Reduced Health Cost of Spells</li></ul>"},{"name":"Sage Antler","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">8%</span> to <span class=\"val\">19%</span>) increased Physical Damage</li><li class=\"mod\">(<span class=\"val\">8%</span> to <span class=\"val\">19%</span>) increased Minion Physical Damage</li></ul>"},{"name":"Sai","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">37</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">4%</span>) Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">50%</span>) increased Dodge Rating</li></ul>"},{"name":"Salvaged Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19</span> Bow Damage</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">30%</span>) increased Damage Over Time</li></ul>"},{"name":"Sanguine Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">261</span> Armor</li><li class=\"mod\">(<span class=\"val\">1%</span> to <span class=\"val\">2%</span>) of Damage Leeched as Health</li><li class=\"mod\">(<span class=\"val\">1%</span> to <span class=\"val\">2%</span>) of Minion Damage Leeched as Health</li></ul>"},{"name":"Sapphire Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">100%</span>) Freeze Rate Multiplier</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">20%</span>) Cold Resistance</li></ul>"},{"name":"Sapphire Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">20</span>) Mana</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) increased Mana Regen</li></ul>"},{"name":"Sapphire Tome","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">6</span> to <span class=\"val\">10</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) increased Cast Speed</li></ul>"},{"name":"Sash","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> Potion Slots</li></ul>"},{"name":"Scalebane Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">154</span> Armor</li><li class=\"mod\">+(<span class=\"val\">25%</span> to <span class=\"val\">44%</span>) Poison Resistance</li><li class=\"mod\">+(<span class=\"val\">25%</span> to <span class=\"val\">44%</span>) Cold Resistance</li></ul>"},{"name":"Scalebane Grimace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">95</span> Armor</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">35%</span>) Poison Resistance</li><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">35%</span>) Fire Resistance</li></ul>"},{"name":"Scorn Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">61</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">8%</span> to <span class=\"val\">9%</span>) Spell Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Scrivening Quill","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">11</span> to <span class=\"val\">33</span>) Ward per Second</li></ul>"},{"name":"Scrying Eye","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">12%</span> to <span class=\"val\">24%</span>) Elemental Critical Strike Multiplier</li></ul>"},{"name":"Serpent Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> Bow Damage</li><li class=\"mod\">+(<span class=\"val\">35%</span> to <span class=\"val\">70%</span>) Chance to apply Poison on Bow Hit</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">20%</span>) Increased Poison Duration</li></ul>"},{"name":"Serpent Mace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">53</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">53%</span> to <span class=\"val\">93%</span>) increased Poison Damage</li><li class=\"mod\">+(<span class=\"val\">53%</span> to <span class=\"val\">75%</span>) Poison Resistance</li></ul>"},{"name":"Shadow Cleaver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">30</span> to <span class=\"val\">44</span>) Void Melee Damage</li></ul>"},{"name":"Shamanic Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">136</span> Armor</li><li class=\"mod\">+(<span class=\"val\">2</span> to <span class=\"val\">6</span>) Attunement</li><li class=\"mod\">(<span class=\"val\">36%</span> to <span class=\"val\">60%</span>) increased Minion Damage</li></ul>"},{"name":"Shamanic Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">39</span> to <span class=\"val\">47</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">46%</span> to <span class=\"val\">86%</span>) increased Damage for Totems</li></ul>"},{"name":"Shark Tooth","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">47</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) of Damage Leeched as Health on Hit</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Sharktooth Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">39</span> Bow Damage</li><li class=\"mod\">+<span class=\"val\">3%</span> Bow Critical Strike Chance</li><li class=\"mod\">(<span class=\"val\">30%</span> to <span class=\"val\">90%</span>) increased Physical Damage</li></ul>"},{"name":"Ship Wheel","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">400</span> to <span class=\"val\">520</span>) Block Effectiveness</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">15%</span>) Endurance</li></ul>"},{"name":"Short Spear","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">4%</span>) Melee Critical Strike Chance</li></ul>"},{"name":"Shortbow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12</span> Bow Damage</li></ul>"},{"name":"Shrine Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> Armor</li><li class=\"mod\">(<span class=\"val\">11%</span> to <span class=\"val\">14%</span>) increased Movement Speed</li><li class=\"mod\">(<span class=\"val\">16%</span> to <span class=\"val\">32%</span>) increased Cooldown Recovery Speed for Evade</li></ul>"},{"name":"Sickle","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33</span> Necrotic Melee Damage</li><li class=\"mod\">(<span class=\"val\">23%</span> to <span class=\"val\">39%</span>) increased Necrotic Damage</li><li class=\"mod\">(<span class=\"val\">23%</span> to <span class=\"val\">39%</span>) increased Minion Damage</li></ul>"},{"name":"Silver Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">35%</span>) increased Critical Strike Chance</li></ul>"},{"name":"Silver Grail","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">25</span>) Mana</li></ul>"},{"name":"Silver Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">3%</span> to <span class=\"val\">8%</span>) increased Movement Speed</li></ul>"},{"name":"Silverwing Bow","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> Bow Damage</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">25%</span>) Chance to gain Haste for 1 second on Hit</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) increased Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Singularity Belt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> Potion Slots</li><li class=\"mod\"><span class=\"val\">1</span> Evade Charges gained on Potion Use</li></ul>"},{"name":"Siren Wand","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">52</span> to <span class=\"val\">56</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">10%</span>) increased Cast Speed</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-4</span>) Mana Cost for Spell Skills</li></ul>"},{"name":"Skalnir Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">15%</span> to <span class=\"val\">35%</span>) Bow Critical Strike Multiplier</li></ul>"},{"name":"Skeletal Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">47</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">53</span> to <span class=\"val\">59</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">35%</span> to <span class=\"val\">75%</span>) increased Minion Damage</li></ul>"},{"name":"Skull Cage","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9</span> Armor</li><li class=\"mod\">+(<span class=\"val\">2</span> to <span class=\"val\">3</span>) Spell Damage</li></ul>"},{"name":"Solar Commandment","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">60%</span>) increased Fire Damage</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">60%</span>) Increased Healing Effectiveness</li></ul>"},{"name":"Solarum Banner","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">2%</span> to <span class=\"val\">5%</span>) Block Chance</li><li class=\"mod\">(<span class=\"val\">2</span> to <span class=\"val\">5</span>) Health Gain on Block</li></ul>"},{"name":"Solarum Bracers","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">40%</span>) increased Critical Strike Chance</li></ul>"},{"name":"Solarum Greathelm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">365</span> Armor</li><li class=\"mod\">+(<span class=\"val\">15</span> to <span class=\"val\">75</span>) Endurance Threshold</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">75%</span>) increased Fire Damage</li></ul>"},{"name":"Solarum Greaves","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">90</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">18%</span>) increased Movement Speed</li><li class=\"mod\">+(<span class=\"val\">30%</span> to <span class=\"val\">45%</span>) Fire Resistance</li></ul>"},{"name":"Solarum Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">60%</span> to <span class=\"val\">90%</span>) Increased Stun Chance</li><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Fire Penetration</li></ul>"},{"name":"Solarum Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">420</span> Armor</li><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">15%</span>) Endurance</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">80%</span>) increased Fire Damage</li></ul>"},{"name":"Soul Harvester","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">46</span> Necrotic Melee Damage</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">166%</span>) increased Necrotic Melee Damage</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">166%</span>) increased Minion Necrotic Damage</li></ul>"},{"name":"Spidersilk Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">25%</span> to <span class=\"val\">60%</span>) Chance to apply Slow on Bow Hit</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">10%</span>) more Damage to Slowed Enemies</li></ul>"},{"name":"Spidersilk Sash","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">33%</span> to <span class=\"val\">47%</span>) Poison Resistance</li><li class=\"mod\">+(<span class=\"val\">33%</span> to <span class=\"val\">47%</span>) Cold Resistance</li><li class=\"mod\">+<span class=\"val\">4</span> Potion Slots</li></ul>"},{"name":"Spiked Great Club","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">29</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">19%</span> to <span class=\"val\">39%</span>) Chance to apply Bleed on Melee Hit</li></ul>"},{"name":"Spiked Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70</span> Armor</li><li class=\"mod\">+(<span class=\"val\">12%</span> to <span class=\"val\">27%</span>) Physical Resistance</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">27%</span>) increased Physical Damage</li></ul>"},{"name":"Spiked Maul","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">46</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">60%</span>) increased Physical Damage</li></ul>"},{"name":"Spine Rod","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">53</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">39</span> to <span class=\"val\">47</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">39%</span> to <span class=\"val\">93%</span>) increased Damage Over Time</li></ul>"},{"name":"Spire Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">7</span> to <span class=\"val\">24</span>) Mana per Idol in a Refracted Slot<br><span class=\"dim\">There is no additional benefit to having an idol in multiple refracted slots</span></li></ul>"},{"name":"Spirit Catcher","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">27%</span> to <span class=\"val\">44%</span>) Cold Resistance</li><li class=\"mod\">+(<span class=\"val\">27%</span> to <span class=\"val\">44%</span>) Necrotic Resistance</li></ul>"},{"name":"Split Greatsword","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> Melee Damage</li></ul>"},{"name":"Spriggan Branch","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">36</span> to <span class=\"val\">44</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">80%</span>) increased Health Regen</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Spriggan Seed","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">16%</span> to <span class=\"val\">32%</span>) increased Minion Damage</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">24%</span>) Increased Companion Revive Range</li><li class=\"mod\">(<span class=\"val\">12%</span> to <span class=\"val\">24%</span>) Increased Companion Revive Speed</li></ul>"},{"name":"Star Amber Dagger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">4%</span>) Critical Strike Chance</li><li class=\"mod\">+(<span class=\"val\">30</span> to <span class=\"val\">35</span>) Spell Damage</li></ul>"},{"name":"Star Hammer","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">78%</span> to <span class=\"val\">104%</span>) Increased Melee Stun Chance</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">25%</span>) Increased Melee Stun Duration</li></ul>"},{"name":"Steelweave Quiver","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">77</span> to <span class=\"val\">140</span>) Armor</li><li class=\"mod\">+(<span class=\"val\">42%</span> to <span class=\"val\">77%</span>) Chance to apply Shred Armor on Hit</li><li class=\"mod\">(<span class=\"val\">21%</span> to <span class=\"val\">42%</span>) Increased Shred Armor Effect</li></ul>"},{"name":"Stolen Tithe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">1%</span> to <span class=\"val\">2%</span>) of Damage Leeched as Health on Hit</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">20%</span>) increased Damage Leeched as Health</li></ul>"},{"name":"Sun Beak","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">105</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">105%</span> to <span class=\"val\">135%</span>) Melee Critical Strike Multiplier</li><li class=\"mod\">(<span class=\"val\">100%</span> to <span class=\"val\">355%</span>) Chance to Upgrade when you slay a Harbinger<br><span class=\"dim\">This item must be equipped when the Harbinger is slain</span></li></ul>"},{"name":"Sun Spear","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">30</span> to <span class=\"val\">50</span>) Fire Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">6%</span>) Melee Critical Strike Chance</li></ul>"},{"name":"Sunrise Emblem","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">8%</span> to <span class=\"val\">16%</span>) Chance to apply Ignite on Hit</li></ul>"},{"name":"Tainted Effigy","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">5</span> to <span class=\"val\">10</span>) Void Melee Damage</li><li class=\"mod\">+(<span class=\"val\">5</span> to <span class=\"val\">10</span>) Void Spell Damage</li></ul>"},{"name":"Targe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">80</span> to <span class=\"val\">140</span>) Block Effectiveness</li><li class=\"mod\">+(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) Elemental Resistance</li></ul>"},{"name":"Temple Garb","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48</span> Armor</li><li class=\"mod\">+(<span class=\"val\">30</span> to <span class=\"val\">60</span>) Ward Decay Threshold</li></ul>"},{"name":"Temple Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">90</span> to <span class=\"val\">100</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">20%</span> to <span class=\"val\">30%</span>) increased Mana Regen</li><li class=\"mod\">(<span class=\"val\">-3</span> to <span class=\"val\">-5</span>) Mana Cost for Spell Skills</li></ul>"},{"name":"Temple Veil","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> Armor</li><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">15</span>) Ward per Second</li></ul>"},{"name":"Terror Crown","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">313</span> Armor</li><li class=\"mod\">+(<span class=\"val\">1</span> to <span class=\"val\">7</span>) Vitality</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">130%</span>) increased Echo Damage when a skill is Echoed</li></ul>"},{"name":"Terror Mace","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">106</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">106%</span> to <span class=\"val\">166%</span>) Increased Melee Stun Chance</li><li class=\"mod\">(<span class=\"val\">16%</span> to <span class=\"val\">36%</span>) Increased Melee Stun Duration</li></ul>"},{"name":"Third Eye","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">9%</span>) Physical Resistance</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">9%</span>) Fire Resistance</li><li class=\"mod\">+(<span class=\"val\">3%</span> to <span class=\"val\">9%</span>) Poison Resistance</li></ul>"},{"name":"Timeglass Chalice","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">23</span> to <span class=\"val\">31</span>) Mana</li><li class=\"mod\">(<span class=\"val\">23%</span> to <span class=\"val\">31%</span>) increased Mana Regen</li><li class=\"mod\">(<span class=\"val\">47%</span> to <span class=\"val\">31%</span>) reduced Health Regen</li></ul>"},{"name":"Titan Femur","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">16</span> to <span class=\"val\">32</span>) Strength</li></ul>"},{"name":"Tower Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">200</span> to <span class=\"val\">300</span>) Block Effectiveness</li></ul>"},{"name":"Trade Ledger","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10</span> to <span class=\"val\">12</span>) Intelligence</li><li class=\"mod\">(<span class=\"val\">36%</span> to <span class=\"val\">60%</span>) increased Minion Damage</li><li class=\"mod\">(<span class=\"val\">36%</span> to <span class=\"val\">60%</span>) increased Minion Health</li></ul>"},{"name":"Trade Star","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">55</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">50%</span> to <span class=\"val\">75%</span>) Melee Critical Strike Multiplier</li></ul>"},{"name":"Traveling Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18</span> Armor</li></ul>"},{"name":"Travelling Staff","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">3</span> to <span class=\"val\">5</span>) Spell Damage</li><li class=\"mod\"><span class=\"val\">-3</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Trident","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">100%</span> to <span class=\"val\">180%</span>) Melee Critical Strike Multiplier</li></ul>"},{"name":"Turquoise Amulet","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">35%</span>) increased Minion Damage</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">35%</span>) increased Minion Critical Strike Chance</li></ul>"},{"name":"Turquoise Ring","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">35%</span>) increased Minion Damage</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">35%</span>) increased Minion Health</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">35%</span>) Minion Critical Strike Multiplier</li></ul>"},{"name":"Tusked Greathelm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">124</span> Armor</li><li class=\"mod\">(<span class=\"val\">6%</span> to <span class=\"val\">12%</span>) increased Health</li><li class=\"mod\">(<span class=\"val\">2%</span> to <span class=\"val\">3%</span>) of Damage Leeched as Health on Hit</li></ul>"},{"name":"Tyrant Crown","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">130</span> Armor</li><li class=\"mod\">(<span class=\"val\">1%</span> to <span class=\"val\">3%</span>) of Elemental Damage Leeched as Health</li></ul>"},{"name":"Tyrant Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">147</span> Armor</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">14%</span>) increased Cast Speed</li><li class=\"mod\">+(<span class=\"val\">5</span> to <span class=\"val\">14</span>) Spell Damage</li></ul>"},{"name":"Umbral Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">118</span> Armor</li><li class=\"mod\">(<span class=\"val\">39%</span> to <span class=\"val\">90%</span>) Increased Damage for skills used by Shadows</li></ul>"},{"name":"Umbral Hood","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">81</span> Armor</li><li class=\"mod\">+(<span class=\"val\">54</span> to <span class=\"val\">81</span>) Stun Avoidance</li></ul>"},{"name":"Urchin Star","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">55</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">9%</span>) Physical Penetration</li></ul>"},{"name":"Vanguard Boots","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">72</span> Armor</li><li class=\"mod\">(<span class=\"val\">15%</span> to <span class=\"val\">18%</span>) increased Movement Speed</li><li class=\"mod\">(<span class=\"val\">24%</span> to <span class=\"val\">50%</span>) increased Effect of Haste on You</li></ul>"},{"name":"Vault Crusher","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">126</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">60%</span> to <span class=\"val\">126%</span>) Increased Melee Stun Chance</li></ul>"},{"name":"Vault Sceptre","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">46</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">50</span> to <span class=\"val\">56</span>) Spell Damage</li><li class=\"mod\">(<span class=\"val\">40%</span> to <span class=\"val\">70%</span>) increased Minion Damage</li></ul>"},{"name":"Venom Phial","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">10%</span> to <span class=\"val\">22%</span>) Chance to apply Poison on Hit</li></ul>"},{"name":"Visage Altar","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">6</span> to <span class=\"val\">10</span>) Health per Equipped Omen Idol</li></ul>"},{"name":"Vul'kaur Regalia","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">170</span> Armor</li><li class=\"mod\">(<span class=\"val\">27%</span> to <span class=\"val\">70%</span>) of Mana Spent Gained as Ward</li><li class=\"mod\">+(<span class=\"val\">70</span> to <span class=\"val\">127</span>) Ward Decay Threshold</li></ul>"},{"name":"War Anchor","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">125</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">125%</span> to <span class=\"val\">175%</span>) Chance to apply Bleed on Melee Hit</li></ul>"},{"name":"Warding Scroll","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">14</span> to <span class=\"val\">40</span>) Mana</li><li class=\"mod\">(<span class=\"val\">14%</span> to <span class=\"val\">40%</span>) of Mana Spent Gained as Ward</li></ul>"},{"name":"Weathered Coins","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">16%</span> to <span class=\"val\">40%</span>) Chance to apply Shred Armor on Hit</li></ul>"},{"name":"Weathered Crown","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14</span> Armor</li><li class=\"mod\">(<span class=\"val\">14%</span> to <span class=\"val\">34%</span>) increased Spell Damage</li></ul>"},{"name":"Wengari Axe","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">36</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">36%</span> to <span class=\"val\">66%</span>) Chance to apply Bleed on Melee Hit</li><li class=\"mod\">(<span class=\"val\">10%</span> to <span class=\"val\">16%</span>) Increased Bleed Duration</li></ul>"},{"name":"Winged Blade","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80</span> Melee Damage</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) of Melee Damage Leeched as Health</li></ul>"},{"name":"Winged Helm","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">110</span> Armor</li><li class=\"mod\">(<span class=\"val\">5%</span> to <span class=\"val\">8%</span>) increased Movement Speed</li></ul>"},{"name":"Witch Hat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> Armor</li><li class=\"mod\">(<span class=\"val\">13%</span> to <span class=\"val\">19%</span>) increased Mana Regen</li></ul>"},{"name":"Witch Robes","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">53</span> Armor</li><li class=\"mod\">(<span class=\"val\">7%</span> to <span class=\"val\">13%</span>) increased Cast Speed</li></ul>"},{"name":"Woad Antler","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+(<span class=\"val\">4</span> to <span class=\"val\">10</span>) Cold Melee Damage</li><li class=\"mod\">+(<span class=\"val\">4</span> to <span class=\"val\">10</span>) Minion Cold Melee Damage</li></ul>"},{"name":"Wolf Pelt","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18</span> Armor</li><li class=\"mod\">+(<span class=\"val\">1</span> to <span class=\"val\">4</span>) Strength</li></ul>"},{"name":"Wooden Shield","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">18%</span> Block Chance</li><li class=\"mod\">+(<span class=\"val\">80</span> to <span class=\"val\">120</span>) Block Effectiveness</li></ul>"},{"name":"Worn Plate","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">75</span> Armor</li></ul>"},{"name":"Wyrmhide Coat","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">168</span> Armor</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">50%</span>) increased Dodge Rating</li><li class=\"mod\">(<span class=\"val\">25%</span> to <span class=\"val\">50%</span>) increased Damage Over Time</li></ul>"},{"name":"Zweihander","type":"Implicit","category":"Normal","slot":"<span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100</span> Melee Damage</li><li class=\"mod\">+(<span class=\"val\">5%</span> to <span class=\"val\">15%</span>) Physical Penetration</li></ul>"},{"name":"+1 Skeleton and Increased Skeleton Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> Maximum Skeletons</li><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Increased Skeleton Damage</li></ul>"},{"name":"Added Javelin Lightning Throwing Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70</span> to <span class=\"val\">88</span> Lightning Throwing Damage with Javelin</li></ul>"},{"name":"Added Melee And Spell Necrotic Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">57</span> to <span class=\"val\">69</span> Necrotic Melee Damage</li><li class=\"mod\">+<span class=\"val\">38</span> to <span class=\"val\">46</span> Necrotic Spell Damage</li></ul>"},{"name":"Added Minion Melee Crit Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Minion Melee Critical Strike Chance</li></ul>"},{"name":"Added Physical Throwing Damage while Dual Wielding","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">54</span> to <span class=\"val\">68</span> Physical Throwing Damage while Dual Wielding</li></ul>"},{"name":"Armor And Minion Armor","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">480</span> to <span class=\"val\">600</span> Armor</li><li class=\"mod\">+<span class=\"val\">480</span> to <span class=\"val\">600</span> Minion Armor</li></ul>"},{"name":"Armor Shred Chance for Locusts","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Armor Shred Chance for Locusts</li></ul>"},{"name":"Attunement","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">28</span> Attunement</li></ul>"},{"name":"Black Arrows dropped by Dark Quiver and Increased Bow Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> Black Arrows Dropped by Dark Quiver</li><li class=\"mod\"><span class=\"val\">144%</span> to <span class=\"val\">180%</span> increased Bow Damage</li></ul>"},{"name":"Bleed Chance per Equipped Sword","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Chance to Inflict Bleed on Hit per equipped Sword</li></ul>"},{"name":"Block Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33%</span> to <span class=\"val\">39%</span> Block Chance</li></ul>"},{"name":"Block Effectiveness","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2240</span> to <span class=\"val\">2800</span> Block Effectiveness</li></ul>"},{"name":"Bow Attack Speed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">46%</span> to <span class=\"val\">53%</span> increased Bow Attack Speed</li></ul>"},{"name":"Bow Cold Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> to <span class=\"val\">44</span> Bow Cold Damage</li></ul>"},{"name":"Bow Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Bow Damage</li></ul>"},{"name":"Bow Elemental Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Bow Elemental Damage</li></ul>"},{"name":"Bow Fire Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> to <span class=\"val\">44</span> Bow Fire Damage</li></ul>"},{"name":"Bow Lightning Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> to <span class=\"val\">44</span> Bow Lightning Damage</li></ul>"},{"name":"Bow Physical Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> to <span class=\"val\">44</span> Bow Physical Damage</li></ul>"},{"name":"Cast Speed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">46%</span> to <span class=\"val\">53%</span> increased Cast Speed</li></ul>"},{"name":"Cast Speed for Totems","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">55%</span> to <span class=\"val\">63%</span> increased Cast Speed for Totems</li></ul>"},{"name":"Chance for 3 additional projectiles when you directly cast Chaos Bolts","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance for 3 additional projectiles when you directly cast Chaos Bolts</li></ul>"},{"name":"Chance to apply a Spark Charge on Melee Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70%</span> to <span class=\"val\">85%</span> Chance to apply a Spark Charge on Melee Hit</li></ul>"},{"name":"Chance to apply Damned on Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">224%</span> to <span class=\"val\">280%</span> Chance to apply Damned on Hit</li></ul>"},{"name":"Chance To Apply Frostbite On Hit With Cold Skills","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">224%</span> to <span class=\"val\">280%</span> Chance to apply Frostbite on Cold Hit</li></ul>"},{"name":"Chance to Cast Fire Aura on Critical Strike (up to 3 times per second)","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42%</span> to <span class=\"val\">50%</span> Chance to cast Fire Aura on Crit (up to 3 times per second)</li></ul>"},{"name":"Chance To Cast Fire Aura On Kill Fire Skills (up to 3 times per second)","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45%</span> to <span class=\"val\">53%</span> Chance to cast Fire Aura on Kill with Fire Skills (up to 3 times per second)</li></ul>"},{"name":"Chance to cast Fire Aura when Hit (up to 3 times per second)","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42%</span> to <span class=\"val\">50%</span> Chance to cast Fire Aura when Hit (up to 3 times per second)</li></ul>"},{"name":"Chance to cast Marrow Shards when you cast Transplant","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to cast Marrow Shards when you cast Transplant</li></ul>"},{"name":"Chance to create a Shockwave on Hit with Upheaval","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to create a Shockwave on hit with Upheaval</li></ul>"},{"name":"Chance To Electrify with Lightning Skills","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Chance to Electrify on Lightning Hit</li></ul>"},{"name":"Chance to Gain 20 Mana when you directly Cast Runebolt or Fireball","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">61%</span> to <span class=\"val\">76%</span> Chance to gain 20 mana when you directly cast Runebolt or Fireball</li></ul>"},{"name":"Chance to Gain 20 Ward on Kill with Hungering Souls","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to gain 20 Ward on Kill with Hungering Souls</li></ul>"},{"name":"Chance to Gain a Storm Stack when you use Gathering Storm and Hit an enemy","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to gain a Storm Stack when you use Gathering Storm and hit an enemy</li></ul>"},{"name":"Chance to Gain Crimson Shroud when you use a Melee Attack that Hits","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to gain Crimson Shroud when you use a Melee Attack that hits</li></ul>"},{"name":"Chance to Gain Dusk Shroud when Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to gain Dusk Shroud when Hit</li></ul>"},{"name":"Chance to Gain Dusk Shroud when you use a Melee Attack that Hits","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to gain Dusk Shroud when you use a Melee Attack that hits</li></ul>"},{"name":"Chance to Gain Lightning Aegis when Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42%</span> to <span class=\"val\">52%</span> Chance to gain Lightning Aegis when hit</li></ul>"},{"name":"Chance to Ignite on Bow Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Chance to Ignite on Bow Hit</li></ul>"},{"name":"Chance to Ignite on Fire Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">224%</span> to <span class=\"val\">280%</span> Chance to Ignite on Fire Hit</li></ul>"},{"name":"Chance to Inflict Bleed if Wielding an Axe","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">128%</span> to <span class=\"val\">160%</span> Chance to Inflict Bleed on Hit if wielding an Axe</li></ul>"},{"name":"Chance to Inflict Bleed On Bow Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Chance to inflict Bleed on Bow Hit</li></ul>"},{"name":"Chance to Inflict Bleed on Hit with Shurikens","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">128%</span> to <span class=\"val\">160%</span> Chance to Inflict Bleed on Hit with Shurikens</li></ul>"},{"name":"Chance To Inflict Time Rot on hit with Void Skills","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Chance to inflict Time Rot on Void Hit</li></ul>"},{"name":"Chance to Shock on Hit with Lightning Skills","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">224%</span> to <span class=\"val\">280%</span> Chance to Shock on Lightning Hit</li></ul>"},{"name":"Chance to Shred Armor on Bow Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">384%</span> to <span class=\"val\">480%</span> Chance to Shred Armor on Bow Hit</li></ul>"},{"name":"Chance to Shred Armor on Melee Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">576%</span> to <span class=\"val\">720%</span> Chance to Shred Armor on Melee Hit</li></ul>"},{"name":"Chance to Shred Armor on Throwing Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">576%</span> to <span class=\"val\">720%</span> Chance to Shred Armor on Throwing Hit</li></ul>"},{"name":"Chance to Slow on Bow Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Chance to Slow on Bow Hit</li></ul>"},{"name":"Channel Cost","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-60%</span> to <span class=\"val\">-68%</span> increased Channel Cost</li></ul>"},{"name":"Cold Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Cold Damage</li></ul>"},{"name":"Cold Damage Over Time","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">224%</span> to <span class=\"val\">280%</span> increased Cold Damage Over Time</li></ul>"},{"name":"Cold Penetration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Cold Penetration</li></ul>"},{"name":"Cold Penetration with Frostbite","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">128%</span> to <span class=\"val\">160%</span> Cold Penetration with Frostbite</li></ul>"},{"name":"Crit Chance and Bow Attack Speed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14%</span> to <span class=\"val\">16%</span> Critical Strike Chance</li><li class=\"mod\"><span class=\"val\">38%</span> to <span class=\"val\">44%</span> increased Bow Attack Speed</li></ul>"},{"name":"Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Critical Strike Chance</li></ul>"},{"name":"Critical Strike Chance For Skeletons And Skeletal Mages","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">18%</span> Critical Strike Chance for Skeletons</li><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">18%</span> Critical Strike Chance for Skeletal Mages</li></ul>"},{"name":"Critical Strike Chance with Rampage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Critical Strike Chance with Rampage</li></ul>"},{"name":"Critical Strike Multiplier","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Critical Strike Multiplier</li></ul>"},{"name":"Critical Strike Multiplier While Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">88%</span> to <span class=\"val\">110%</span> Critical Strike Multiplier While Transformed</li></ul>"},{"name":"Damage and Area with Dive Bomb","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Increased Damage with Dive Bomb</li><li class=\"mod\">+<span class=\"val\">83%</span> to <span class=\"val\">104%</span> Increased Area with Dive Bomb</li></ul>"},{"name":"Damage Dealt to Mana Before Health","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32%</span> to <span class=\"val\">40%</span> Damage Dealt to Mana Before Health</li></ul>"},{"name":"Damage Leeched as Health While Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">15%</span> Damage Leeched as Health While Transformed</li></ul>"},{"name":"Damage Over Time","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Damage Over Time</li></ul>"},{"name":"Damage Over Time to Bleeding Enemies for Marrow Shards","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20%</span> to <span class=\"val\">22%</span> more Damage Over Time to Bleeding Enemies for Marrow Shards</li></ul>"},{"name":"Damage Over Time While Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">168%</span> to <span class=\"val\">210%</span> increased Damage Over Time While Transformed</li></ul>"},{"name":"Damage Reflected","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Damage Reflected</li></ul>"},{"name":"Damage Reflected to Attackers","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">640</span> to <span class=\"val\">800</span> Damage Reflected to Attackers</li></ul>"},{"name":"Damage to Minions Reflected to Attackers","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35%</span> to <span class=\"val\">44%</span> Minion Damage Reflected</li></ul>"},{"name":"Damage while Channelling","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Damage While Channelling</li></ul>"},{"name":"Dexterity","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">28</span> Dexterity</li></ul>"},{"name":"Dodge Rating if Hit Recently","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">576</span> to <span class=\"val\">720</span> Dodge Rating if you have been hit recently</li></ul>"},{"name":"Effect of Prefixes and Suffixes for Idols in Refracted Slots","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50%</span> to <span class=\"val\">60%</span> increased Effect of Prefixes and Suffixes for Idols in Refracted Slots</li></ul>"},{"name":"Effect of Prefixes for Idols in Refracted Slots","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">80%</span> to <span class=\"val\">90%</span> increased Effect of Prefixes for Idols in Refracted Slots</li></ul>"},{"name":"Effect of Suffixes for Idols in Refracted Slots","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">80%</span> to <span class=\"val\">90%</span> increased Effect of Suffixes for Idols in Refracted Slots</li></ul>"},{"name":"Effect of Weaver Enchantment Affixes for Idols in Refracted Slots","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">80%</span> to <span class=\"val\">90%</span> increased Effect of Weaver Enchantment Affixes for Idols in Refracted Slots</li></ul>"},{"name":"Elemental Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">144%</span> to <span class=\"val\">180%</span> increased Elemental Damage</li></ul>"},{"name":"Elemental Damage Over Time","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">352%</span> to <span class=\"val\">440%</span> increased Elemental Damage Over Time</li></ul>"},{"name":"Endurance while Channelling Warpath","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">65%</span> to <span class=\"val\">80%</span> Endurance while channelling Warpath</li></ul>"},{"name":"Extra Potion Slot And Potion Health","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Potion Slots</li><li class=\"mod\">+<span class=\"val\">480</span> to <span class=\"val\">600</span> Health Gained on Potion Use</li></ul>"},{"name":"Fire Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Fire Damage</li></ul>"},{"name":"Fire Damage Over Time","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">224%</span> to <span class=\"val\">280%</span> increased Fire Damage Over Time</li></ul>"},{"name":"Fire Damage Over Time","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">224%</span> to <span class=\"val\">280%</span> increased Fire Damage Over Time</li></ul>"},{"name":"Fire Penetration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Fire Penetration</li></ul>"},{"name":"Fire Penetration with Ignite","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48%</span> to <span class=\"val\">60%</span> Fire Penetration with Ignite</li></ul>"},{"name":"Fireball Pierce Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Pierce Chance with Fireball</li><li class=\"mod\"><span class=\"val\">200%</span> to <span class=\"val\">225%</span> increased Spell Damage</li></ul>"},{"name":"Flame Ward Charge and Added Ward","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">250</span> to <span class=\"val\">300</span> Ward gained when you cast Flame Ward</li><li class=\"mod\">+<span class=\"val\">1</span> Charge for Flame Ward</li></ul>"},{"name":"Freeze Rate and Freezing Concoction on Potion Use","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">640%</span> to <span class=\"val\">800%</span> Freeze Rate Multiplier</li><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Chance to cast Freezing Concoction on Potion Use</li></ul>"},{"name":"Freeze Rate Multiplier and Cold Resistance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">560%</span> to <span class=\"val\">700%</span> Freeze Rate Multiplier</li><li class=\"mod\">+<span class=\"val\">29%</span> to <span class=\"val\">36%</span> Cold Resistance</li></ul>"},{"name":"Freeze Rate per stack of Chill","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Freeze Rate per stack of Chill</li></ul>"},{"name":"Frost Wall Duration and Frostbite Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Increased Frost Wall Duration</li><li class=\"mod\">+<span class=\"val\">480%</span> to <span class=\"val\">600%</span> Frostbite Chance per Second with Frost Wall</li></ul>"},{"name":"Harvest Damage Leeched as Health","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">15%</span> Damage dealt by Harvest Leeched as Health</li></ul>"},{"name":"Health Gained on Block","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120</span> to <span class=\"val\">150</span> Health Gain on Block</li></ul>"},{"name":"Health Gained on Glancing Blow","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">39</span> to <span class=\"val\">48</span> Health Gained when you receive a Glancing Blow</li></ul>"},{"name":"Increased Abyssal Decay Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">136%</span> to <span class=\"val\">170%</span> Increased Abyssal Decay Duration</li></ul>"},{"name":"Increased Area for Area Skills","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">54%</span> to <span class=\"val\">60%</span> Increased Area for Area Skills</li></ul>"},{"name":"Increased Area with Acid Flask","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Increased area of effect with Acid Flask</li></ul>"},{"name":"Increased Area with Cinder Strike's First Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">128%</span> to <span class=\"val\">160%</span> Increased area with the first attack of Cinder Strike</li></ul>"},{"name":"Increased Area with Dancing Strikes","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Increased Area with Dancing Strikes</li></ul>"},{"name":"Increased Area with Detonating Arrow","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">128%</span> to <span class=\"val\">160%</span> Increased Area with Detonating Arrow</li></ul>"},{"name":"Increased Armor Shred Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">384%</span> to <span class=\"val\">480%</span> Increased Shred Armor Duration</li></ul>"},{"name":"Increased Armor Shred Effect","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">304%</span> to <span class=\"val\">380%</span> Increased Shred Armor Effect</li></ul>"},{"name":"Increased Armor Shred Effect","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">456%</span> to <span class=\"val\">570%</span> Increased Shred Armor Effect</li></ul>"},{"name":"Increased Aspect of the Boar Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">136%</span> to <span class=\"val\">170%</span> Increased Aspect of the Boar Duration</li></ul>"},{"name":"Increased Aspect of the Lynx Effect","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">74%</span> to <span class=\"val\">92%</span> Increased Aspect of the Lynx Effect</li></ul>"},{"name":"Increased Aspect of the Shark Effect","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">74%</span> to <span class=\"val\">92%</span> Increased Aspect of the Shark Effect</li></ul>"},{"name":"Increased Aspect of the Viper Effect","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Increased Aspect of the Viper Effect</li></ul>"},{"name":"Increased Attack and Cast Speed for Summoned Vines","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">77%</span> to <span class=\"val\">90%</span> Increased Attack and Cast Speed for Summoned Vines</li></ul>"},{"name":"Increased Chance to Find Potions","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Increased Chance To Find Potions</li></ul>"},{"name":"Increased Cooldown Recovery Speed while Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">36%</span> to <span class=\"val\">40%</span> Increased Cooldown Recovery Speed While Transformed</li></ul>"},{"name":"Increased crit chance with Flurry","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">256%</span> to <span class=\"val\">320%</span> Increased Critical Strike chance with Flurry</li></ul>"},{"name":"Increased Critical Strike Chance For You And Your Minions","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Critical Strike Chance</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Minion Critical Strike Chance</li></ul>"},{"name":"Increased Critical Strike Chance per Equipped Dagger","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Increased Crit Chance per Equipped Dagger</li></ul>"},{"name":"Increased Critical Strike Chance per Equipped Sword","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">288%</span> to <span class=\"val\">360%</span> Increased Crit Chance per Equipped Sword</li></ul>"},{"name":"Increased Damage of Skills use by Shadows","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">384%</span> to <span class=\"val\">480%</span> Increased Damage for skills used by Shadows</li></ul>"},{"name":"Increased damage per active Shadow with Shadow Cascade","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Increased Damage with Shadow Cascade per Active Shadow</li></ul>"},{"name":"Increased Damage per arrow with Multishot","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32%</span> to <span class=\"val\">40%</span> Increased Damage per arrow with Multishot</li></ul>"},{"name":"Increased Damage while wielding a Bow","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Increased Damage while wielding a Bow</li></ul>"},{"name":"Increased Damage while wielding a Dagger","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Increased Damage while wielding a Dagger</li></ul>"},{"name":"Increased Damage while wielding a Sword","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">192%</span> to <span class=\"val\">240%</span> Increased Damage while wielding a Sword</li></ul>"},{"name":"Increased Damage With Rip Blood And Blood Splatter","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">224%</span> to <span class=\"val\">280%</span> Increased damage with Rip Blood</li><li class=\"mod\">+<span class=\"val\">224%</span> to <span class=\"val\">280%</span> Increased damage with Blood Splatter</li></ul>"},{"name":"Increased Echo Damage When A Skill Echoes","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">352%</span> to <span class=\"val\">440%</span> Increased Echo Damage when a skill is Echoed</li></ul>"},{"name":"Increased Fire Aura Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">352%</span> to <span class=\"val\">440%</span> Increased Fire Aura Damage</li></ul>"},{"name":"Increased Fire Damage And Ignite Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">144%</span> to <span class=\"val\">180%</span> increased Fire Damage</li><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Increased Ignite Duration</li></ul>"},{"name":"Increased Hail of Arrows Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Increased Hail of Arrows Duration</li></ul>"},{"name":"Increased Hammer Throw Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">168%</span> to <span class=\"val\">210%</span> Increased Damage with Hammer Throw</li></ul>"},{"name":"Increased Healing Effectiveness","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">200%</span> to <span class=\"val\">240%</span> Increased Healing Effectiveness</li></ul>"},{"name":"Increased Physical Damage And Bleed Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">144%</span> to <span class=\"val\">180%</span> increased Physical Damage</li><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Increased Bleed Duration</li></ul>"},{"name":"Increased Poison Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48%</span> to <span class=\"val\">60%</span> Increased Poison Duration</li></ul>"},{"name":"Increased Shield Throw Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">288%</span> to <span class=\"val\">360%</span> Increased critical strike chance with Shield Throw</li></ul>"},{"name":"Increased Skeletal Mage Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">288%</span> to <span class=\"val\">360%</span> Increased Skeletal Mage Damage</li></ul>"},{"name":"Increased Smelters Wrath Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">168%</span> to <span class=\"val\">210%</span> Increased damage with Smelter's Wrath</li></ul>"},{"name":"Increased Speed and Distance with Flame Rush","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">61%</span> to <span class=\"val\">76%</span> Increased Speed and Distance with Flame Rush</li></ul>"},{"name":"Increased Spell Crit (Doubled if you have over 300 Max Mana)","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">168%</span> to <span class=\"val\">210%</span> Increased spell critical strike chance. This effect is doubled if you have 300 or more maximum mana.</li></ul>"},{"name":"Increased Spell Damage per Skeletal Mage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Increased Spell Damage per Skeletal Mage</li></ul>"},{"name":"Increased Spirit Frequency with Chthonic Fissure","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Increased Spirit Frequency with Chthonic Fissure</li></ul>"},{"name":"Increased Void Damage And Added Spell Void Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">176%</span> to <span class=\"val\">220%</span> increased Void Damage</li><li class=\"mod\">+<span class=\"val\">22</span> to <span class=\"val\">28</span> Void Spell Damage</li></ul>"},{"name":"Intelligence","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">28</span> Intelligence</li></ul>"},{"name":"Level of Abyssal Echoes","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Abyssal Echoes</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Void Damage</li></ul>"},{"name":"Level of Acid Flask","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Acid Flask</li><li class=\"mod\"><span class=\"val\">46%</span> to <span class=\"val\">53%</span> increased Throwing Attack Speed</li></ul>"},{"name":"Level of Aerial Assault","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Aerial Assault</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Anomaly","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Anomaly</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Void Damage</li></ul>"},{"name":"Level of Arcane Ascendance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Arcane Ascendance</li><li class=\"mod\">+<span class=\"val\">96</span> to <span class=\"val\">120</span> Mana</li></ul>"},{"name":"Level of Assemble Abomination","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Assemble Abomination</li><li class=\"mod\"><span class=\"val\">350%</span> to <span class=\"val\">400%</span> increased Minion Health</li></ul>"},{"name":"Level of Aura Of Decay","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Aura Of Decay</li><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Poison Resistance</li></ul>"},{"name":"Level of Avalanche","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Avalanche</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Ballista","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Ballista</li><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">48%</span> Increased Ballista Attack Speed</li></ul>"},{"name":"Level of Black Hole","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Black Hole</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Bladestorm","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Bladestorm</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Bone Curse","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Bone Curse</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Chaos Bolts","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Chaos Bolts</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Chthonic Fissure","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Chthonic Fissure</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Damage Over Time</li></ul>"},{"name":"Level of Cinder Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Cinder Strike</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Fire Damage</li></ul>"},{"name":"Level of Dancing Strikes","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Dancing Strikes</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Dark Quiver","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Dark Quiver</li><li class=\"mod\">+<span class=\"val\">64</span> to <span class=\"val\">80</span> Mana</li></ul>"},{"name":"Level of Death Seal","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Death Seal</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Decoy","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Decoy</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Detonating Arrow","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Detonating Arrow</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Bow Damage</li></ul>"},{"name":"Level of Devouring Orb","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Devouring Orb</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Void Damage</li></ul>"},{"name":"Level of Disintegrate","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Disintegrate</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Dive Bomb","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Dive Bomb</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Minion Damage</li></ul>"},{"name":"Level of Drain Life","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Drain Life</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Dread Shade","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Dread Shade</li><li class=\"mod\">+<span class=\"val\">96</span> to <span class=\"val\">120</span> Mana</li></ul>"},{"name":"Level of Earthquake","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Earthquake</li><li class=\"mod\">+<span class=\"val\">64%</span> to <span class=\"val\">80%</span> Increased Stun Duration</li></ul>"},{"name":"Level of Elemental Nova","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Elemental Nova</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Elemental Damage</li></ul>"},{"name":"Level of Enchant Weapon","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Enchant Weapon</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Elemental Melee Damage</li></ul>"},{"name":"Level of Entangling Roots","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Entangling Roots</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Erasing Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Erasing Strike</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Void Damage</li></ul>"},{"name":"Level of Eterra's Blessing","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Eterra's Blessing</li><li class=\"mod\">+<span class=\"val\">96</span> to <span class=\"val\">120</span> Mana</li></ul>"},{"name":"Level of Explosive Trap","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Explosive Trap</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Falconry","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Falconry</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Fireball","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Fireball</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Firebrand","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Firebrand</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Flame Reave","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Flame Reave</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Fire Damage</li></ul>"},{"name":"Level of Flame Rush","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Flame Rush</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Flame Ward","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Flame Ward</li><li class=\"mod\">+<span class=\"val\">110%</span> to <span class=\"val\">130%</span> Ward Retention</li></ul>"},{"name":"Level of Flay","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Flay</li><li class=\"mod\">+<span class=\"val\">54%</span> to <span class=\"val\">68%</span> Increased Area for Area Skills</li></ul>"},{"name":"Level of Flurry","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Flurry</li><li class=\"mod\">+<span class=\"val\">136</span> to <span class=\"val\">170</span> Dodge Rating</li></ul>"},{"name":"Level of Focus","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Focus</li><li class=\"mod\">+<span class=\"val\">64</span> to <span class=\"val\">80</span> Mana</li></ul>"},{"name":"Level of Forge Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Forge Strike</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Frost Claw","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Frost Claw</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Frostwall","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Frost Wall</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Damage Over Time</li></ul>"},{"name":"Level of Fury Leap","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Fury Leap</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Gathering Storm","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Gathering Storm</li><li class=\"mod\">+<span class=\"val\">54%</span> to <span class=\"val\">68%</span> Increased Area for Area Skills</li></ul>"},{"name":"Level of Ghostflame","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Ghostflame</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Damage Over Time</li></ul>"},{"name":"Level of Glacier","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Glacier</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Glyph of Dominion","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Glyph of Dominion</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Hail of Arrows","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Hail of Arrows</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Bow Damage</li></ul>"},{"name":"Level of Hammer Throw","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Hammer Throw</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Harvest","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Harvest</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Healing Hands","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Healing Hands</li><li class=\"mod\">+<span class=\"val\">170%</span> to <span class=\"val\">200%</span> Increased Healing Effectiveness</li></ul>"},{"name":"Level of Heartseeker","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Heartseeker</li><li class=\"mod\"><span class=\"val\">38%</span> to <span class=\"val\">44%</span> increased Bow Attack Speed</li></ul>"},{"name":"Level of Holy Aura","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Holy Aura</li><li class=\"mod\">+<span class=\"val\">64</span> to <span class=\"val\">80</span> Mana</li></ul>"},{"name":"Level of Hungering Souls","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Hungering Souls</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Ice Barrage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Ice Barrage</li><li class=\"mod\">+<span class=\"val\">416%</span> to <span class=\"val\">520%</span> Freeze Rate Multiplier</li></ul>"},{"name":"Level of Infernal Shade","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Infernal Shade</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Javelin","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Javelin</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Judgement","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Judgement</li><li class=\"mod\">+<span class=\"val\">110%</span> to <span class=\"val\">140%</span> Increased Healing Effectiveness</li></ul>"},{"name":"Level of Lethal Mirage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Lethal Mirage</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Lightning Blast","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Lightning Blast</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Lunge","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Lunge</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Maelstrom","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Maelstrom</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Mana Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Mana Strike</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Lightning Damage</li></ul>"},{"name":"Level of Manifest Armor","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Manifest Armor</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Marrow Shards","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Marrow Shards</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Meteor","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Meteor</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Multishot","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Multishot</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Bow Damage</li></ul>"},{"name":"Level of Multistrike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Multistrike</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Net","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Net</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Profane Veil","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Profane Veil</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Damage Over Time</li></ul>"},{"name":"Level of Puncture","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Puncture</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Physical Damage</li></ul>"},{"name":"Level of Reaper Form","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Reaper Form</li><li class=\"mod\">+<span class=\"val\">129</span> to <span class=\"val\">153</span> Health</li></ul>"},{"name":"Level of Rebuke","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Rebuke</li><li class=\"mod\"><span class=\"val\">64%</span> to <span class=\"val\">80%</span> increased Armor</li></ul>"},{"name":"Level of Ring Of Shields","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Ring Of Shields</li><li class=\"mod\"><span class=\"val\">350%</span> to <span class=\"val\">400%</span> increased Minion Health</li></ul>"},{"name":"Level of Rip Blood","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Rip Blood</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Rive","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Rive</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Runebolt","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Runebolt</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Elemental Damage</li></ul>"},{"name":"Level of Runic Invocation","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Runic Invocation</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Elemental Damage</li></ul>"},{"name":"Level of Sacrifice","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Sacrifice</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Serpent Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Serpent Strike</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Shadow Cascade","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shadow Cascade</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Shadow Rend","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shadow Rend</li><li class=\"mod\">+<span class=\"val\">136</span> to <span class=\"val\">170</span> Dodge Rating</li></ul>"},{"name":"Level of Shatter Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shatter Strike</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Cold Damage</li></ul>"},{"name":"Level of Shield Bash","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shield Bash</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Shield Rush","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shield Rush</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Shield Throw","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shield Throw</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Shift","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shift</li><li class=\"mod\">+<span class=\"val\">96</span> to <span class=\"val\">120</span> Mana</li></ul>"},{"name":"Level of Shurikens","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Shurikens</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Smelter's Wrath","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Smelter's Wrath</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Smite","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Smite</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Smoke Bomb","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Smoke Bomb</li><li class=\"mod\">+<span class=\"val\">96</span> to <span class=\"val\">120</span> Mana</li></ul>"},{"name":"Level of Snap Freeze","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Snap Freeze</li><li class=\"mod\">+<span class=\"val\">64</span> to <span class=\"val\">80</span> Mana</li></ul>"},{"name":"Level of Soul Feast","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Soul Feast</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Spirit Plague","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Spirit Plague</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Spriggan Form","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Spriggan Form</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Damage while Transformed</li></ul>"},{"name":"Level of Static","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Static</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Lightning Damage</li></ul>"},{"name":"Level of Static Orb","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Static Orb</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Summon Bear","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Bear</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Bone Golem","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Bone Golem</li><li class=\"mod\">+<span class=\"val\">3200</span> to <span class=\"val\">4000</span> Minion Armor</li></ul>"},{"name":"Level of Summon Frenzy Totem","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Frenzy Totem</li><li class=\"mod\"><span class=\"val\">350%</span> to <span class=\"val\">400%</span> increased Minion Health</li></ul>"},{"name":"Level of Summon Raptor","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Raptor</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Sabertooth","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Sabertooth</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Scorpion","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Scorpion</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Skeletal Mage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Skeletal Mage</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Skeleton","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Skeleton</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Spriggan","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Spriggan</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Storm Crow","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Storm Crows</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Storm Totem","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Storm Totem</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Damage for Totems</li></ul>"},{"name":"Level of Summon Thorn Totem","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Thorn Totem</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Damage for Totems</li></ul>"},{"name":"Level of Summon Volatile Zombie","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Volatile Zombie</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Wolf","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Wolf</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Damage</li></ul>"},{"name":"Level of Summon Wraith","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Summon Wraith</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Minion Damage</li></ul>"},{"name":"Level of Surge","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Surge</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Elemental Melee Damage</li></ul>"},{"name":"Level of Swarmblade Form","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Swarmblade Form</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Damage while Transformed</li></ul>"},{"name":"Level of Swipe","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Swipe</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Symbols Of Hope","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Symbols of Hope</li><li class=\"mod\">+<span class=\"val\">64</span> to <span class=\"val\">80</span> Mana</li></ul>"},{"name":"Level of Synchronized Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Synchronized Strike</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Teleport","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Teleport</li><li class=\"mod\">+<span class=\"val\">64</span> to <span class=\"val\">80</span> Mana</li></ul>"},{"name":"Level of Tempest Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Tempest Strike</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Tornado","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Tornado</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Transplant","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Transplant</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Umbral Blades","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Umbral Blades</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Throwing Damage</li></ul>"},{"name":"Level of Upheaval","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Upheaval</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Vengeance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Vengeance</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li></ul>"},{"name":"Level of Void Cleave","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Void Cleave</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Volatile Reversal","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Volatile Reversal</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Void Damage</li></ul>"},{"name":"Level of Volcanic Orb","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Volcanic Orb</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li></ul>"},{"name":"Level of Wandering Spirits","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Wandering Spirits</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Damage</li></ul>"},{"name":"Level of Warcry","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Warcry</li><li class=\"mod\">+<span class=\"val\">240</span> to <span class=\"val\">300</span> Endurance Threshold</li></ul>"},{"name":"Level of Warpath","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Warpath</li><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Melee Damage</li></ul>"},{"name":"Level of Werebear Form","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6</span> Level of Werebear Form</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Damage while Transformed</li></ul>"},{"name":"Lightning Critical Strike Multiplier","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Lightning Critical Strike Multiplier</li></ul>"},{"name":"Lightning Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Lightning Damage</li></ul>"},{"name":"Lightning Damage And Leech","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">41</span> to <span class=\"val\">45</span> Lightning Spell Damage</li><li class=\"mod\">+<span class=\"val\">4.8%</span> to <span class=\"val\">6%</span> Lightning Damage Leeched as Health</li></ul>"},{"name":"Lightning Damage with Shurikens","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> to <span class=\"val\">75</span> Lightning Damage with Shurikens</li><li class=\"mod\">+<span class=\"val\">90%</span> to <span class=\"val\">100%</span> Shurikens Base Damage converted to Lightning</li></ul>"},{"name":"Lightning Penetration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Lightning Penetration</li></ul>"},{"name":"Mana","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">190</span> to <span class=\"val\">240</span> Mana</li></ul>"},{"name":"Mana","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">32%</span> to <span class=\"val\">40%</span> increased Mana</li></ul>"},{"name":"Mana and Mana Regen","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">110</span> to <span class=\"val\">137</span> Mana</li><li class=\"mod\"><span class=\"val\">38%</span> to <span class=\"val\">48%</span> increased Mana Regen</li></ul>"},{"name":"Mana and Mana Spent Gained as Ward","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">110</span> to <span class=\"val\">137</span> Mana</li><li class=\"mod\">+<span class=\"val\">91%</span> to <span class=\"val\">114%</span> Mana Spent Gained as Ward</li></ul>"},{"name":"Mana efficiency with Decoy","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64%</span> to <span class=\"val\">80%</span> Mana efficiency for Decoy</li></ul>"},{"name":"Mana efficiency with Synchronised Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64%</span> to <span class=\"val\">80%</span> Mana efficiency for Synchronized Strike</li></ul>"},{"name":"Mana Gained on Harvest Use","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> to <span class=\"val\">42</span> Mana Gained when you use Harvest</li></ul>"},{"name":"Mana Gained when you directly Cast Smite","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">23</span> to <span class=\"val\">27</span> Mana Gained When you directly cast Smite</li></ul>"},{"name":"Mana Gained when you use Rive and Hit at least one enemy","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19</span> to <span class=\"val\">23</span> Mana Gained when you use Rive and hit at least one enemy</li></ul>"},{"name":"Mana Gained when you use Vengeance and Hit at least one enemy","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19</span> to <span class=\"val\">23</span> Mana Gained when you use Vengeance and hit at least one enemy</li></ul>"},{"name":"Mana Regeneration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">94%</span> to <span class=\"val\">110%</span> increased Mana Regen</li></ul>"},{"name":"Mana Spent Gained as Ward","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Mana Spent Gained as Ward</li></ul>"},{"name":"Max Ballista and Increased Ballista Attack Speed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> Maximum Ballistae</li><li class=\"mod\">+<span class=\"val\">75%</span> to <span class=\"val\">84%</span> Increased Ballista Attack Speed</li></ul>"},{"name":"Maximum Omen Idols Equipped","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5</span> Maximum Omen Idols</li><li class=\"mod\">+<span class=\"val\">18</span> to <span class=\"val\">20</span> Health per Equipped Omen Idol</li></ul>"},{"name":"Melee Attack Speed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">46%</span> to <span class=\"val\">53%</span> increased Melee Attack Speed</li></ul>"},{"name":"Melee Cold Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">49</span> to <span class=\"val\">57</span> Melee Cold Damage</li></ul>"},{"name":"Melee Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">10%</span> Melee Critical Strike Chance</li></ul>"},{"name":"Melee Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">165%</span> to <span class=\"val\">206%</span> increased Melee Damage</li></ul>"},{"name":"Melee Damage Leeched as Health","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Melee Damage Leeched as Health</li></ul>"},{"name":"Melee Damage While Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">168%</span> to <span class=\"val\">210%</span> increased Melee Damage While Transformed</li></ul>"},{"name":"Melee Elemental Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">176%</span> to <span class=\"val\">220%</span> increased Melee Elemental Damage</li></ul>"},{"name":"Melee Fire Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">49</span> to <span class=\"val\">57</span> Melee Fire Damage</li></ul>"},{"name":"Melee Lightning Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">49</span> to <span class=\"val\">57</span> Melee Lightning Damage</li></ul>"},{"name":"Melee Physical Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">49</span> to <span class=\"val\">57</span> Melee Physical Damage</li></ul>"},{"name":"Melee Physical Damage if wielding a Mace","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">51</span> to <span class=\"val\">64</span> Melee Physical Damage if wielding a Mace</li></ul>"},{"name":"Melee Physical Damage if wielding a Sword","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> to <span class=\"val\">52</span> Melee Physical Damage if wielding a Sword</li></ul>"},{"name":"Melee Void Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">49</span> to <span class=\"val\">57</span> Melee Void Damage</li></ul>"},{"name":"Minion Area and Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">55%</span> to <span class=\"val\">65%</span> Increased Area for Minion Area Skills</li><li class=\"mod\"><span class=\"val\">175%</span> to <span class=\"val\">210%</span> increased Minion Damage</li></ul>"},{"name":"Minion Chance to Inflict Bleed on Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">176%</span> to <span class=\"val\">220%</span> Chance to inflict Bleed on Minion Hit</li></ul>"},{"name":"Minion Critical Strike Multiplier","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">88%</span> to <span class=\"val\">110%</span> Minion Critical Strike Multiplier</li></ul>"},{"name":"Minion Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Minion Damage</li></ul>"},{"name":"Minion Dodge Rating","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1600</span> to <span class=\"val\">2000</span> Minion Dodge Rating</li></ul>"},{"name":"Minion Freeze Rate Multiplier","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">608%</span> to <span class=\"val\">760%</span> Minion Freeze Rate Multiplier</li></ul>"},{"name":"Minion Health","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">500%</span> to <span class=\"val\">600%</span> increased Minion Health</li></ul>"},{"name":"Minion Health Regen","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">320</span> to <span class=\"val\">400</span> Minion Health Regen</li></ul>"},{"name":"Minion Melee Damage Leeched As Health","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">33.6%</span> to <span class=\"val\">42%</span> Minion Damage Leeched as Health on Melee Hit</li></ul>"},{"name":"Minion Spell Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">168%</span> to <span class=\"val\">210%</span> increased Minion Spell Critical Strike Chance</li></ul>"},{"name":"Mirages and Mana Efficiency with Lethal Mirage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> Mirages created by Lethal Mirage</li><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Mana Efficiency with Lethal Mirage</li></ul>"},{"name":"Movement Speed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">43%</span> to <span class=\"val\">48%</span> increased Movement Speed</li></ul>"},{"name":"Necrotic Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Necrotic Damage</li></ul>"},{"name":"Necrotic Damage Taken as Physical","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">88%</span> to <span class=\"val\">100%</span> Necrotic Damage Taken as Physical</li></ul>"},{"name":"Necrotic Damage while Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">256%</span> to <span class=\"val\">320%</span> increased Necrotic Damage While Transformed</li></ul>"},{"name":"Necrotic Penetration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Necrotic Penetration</li></ul>"},{"name":"Parry Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">11%</span> Parry Chance</li></ul>"},{"name":"Penetration with Cold Invocations","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Cold Penetration with Cold Invocations</li><li class=\"mod\">+<span class=\"val\">294</span> to <span class=\"val\">368</span> Dodge Rating per Heo Rune</li></ul>"},{"name":"Penetration with Fire Invocations","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Fire Penetration with Fire Invocations</li><li class=\"mod\">+<span class=\"val\">240</span> to <span class=\"val\">300</span> Armor per Rah Rune</li></ul>"},{"name":"Penetration with Lightning Invocations","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Lightning Penetration with Lightning Invocations</li><li class=\"mod\">+<span class=\"val\">101</span> to <span class=\"val\">126</span> Ward per Second per Gon Rune</li></ul>"},{"name":"Physical Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Physical Damage</li></ul>"},{"name":"Physical Damage while Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">256%</span> to <span class=\"val\">320%</span> increased Physical Damage While Transformed</li></ul>"},{"name":"Physical Penetration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Physical Penetration</li></ul>"},{"name":"Physical Penetration with Bleed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">136%</span> to <span class=\"val\">170%</span> Physical Penetration with Bleed</li></ul>"},{"name":"Physical Penetration with Puncture","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60%</span> to <span class=\"val\">75%</span> Physical Penetration with Puncture</li></ul>"},{"name":"Physical Penetration with Shadow Daggers","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Physical Penetration with Shadow Daggers</li></ul>"},{"name":"Physical Spell Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">288%</span> to <span class=\"val\">360%</span> increased Physical Spell Critical Strike Chance</li></ul>"},{"name":"Poison Chance per Equipped Dagger","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">136%</span> to <span class=\"val\">170%</span> Chance to Poison on Hit per equipped Dagger</li></ul>"},{"name":"Poison Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Poison Damage</li></ul>"},{"name":"Poison Damage And Poison Resistance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Poison Damage</li><li class=\"mod\">+<span class=\"val\">64%</span> to <span class=\"val\">80%</span> Poison Resistance</li></ul>"},{"name":"Poison Damage Taken as Physical","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">88%</span> to <span class=\"val\">100%</span> Poison Damage Taken as Physical</li></ul>"},{"name":"Poison Penetration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Poison Penetration</li></ul>"},{"name":"Potion Health Converted to Ward","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Potion Health Converted to Ward</li></ul>"},{"name":"Recurve Chance for Heartseeker","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64%</span> to <span class=\"val\">80%</span> Recurve Chance for Heartseeker</li></ul>"},{"name":"Reduced Health Cost of Spells","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">95%</span> Reduced Health Cost of Spells</li></ul>"},{"name":"Shared Bleed Chance On Hit","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">136%</span> to <span class=\"val\">170%</span> Chance to inflict Bleed on Hit</li><li class=\"mod\">+<span class=\"val\">136%</span> to <span class=\"val\">170%</span> Chance to inflict Bleed on Minion Hit</li></ul>"},{"name":"Shared Bleed Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Increased Bleed Duration</li><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Increased Minion Bleed Duration</li></ul>"},{"name":"Shared Cold Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Cold Damage</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Cold Damage</li></ul>"},{"name":"Shared Increased Bleed Duration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Increased Bleed Duration</li><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Increased Minion Bleed Duration</li></ul>"},{"name":"Shared Increased Fire Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">176%</span> to <span class=\"val\">220%</span> increased Fire Damage</li><li class=\"mod\"><span class=\"val\">176%</span> to <span class=\"val\">220%</span> increased Minion Fire Damage</li></ul>"},{"name":"Shared Increased Melee Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Melee Damage</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Melee Damage</li></ul>"},{"name":"Shared Increased Necrotic Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Necrotic Damage</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Necrotic Damage</li></ul>"},{"name":"Shared Increased Spell Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Spell Damage</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Spell Damage</li></ul>"},{"name":"Shared Lightning Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Lightning Damage</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Minion Lightning Damage</li></ul>"},{"name":"Shared Physical Damage Leeched As Health","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5.8%</span> to <span class=\"val\">7.2%</span> Physical Damage Leeched as Health</li><li class=\"mod\">+<span class=\"val\">5.8%</span> to <span class=\"val\">7.2%</span> Minion Physical Damage Leeched as Health</li></ul>"},{"name":"Shared Physical Penetration With Bleed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Physical Penetration with Bleed</li><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Physical Penetration with Bleed inflicted by Minions</li></ul>"},{"name":"Shield Throw converted to Void","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Shield Throw Base Damage Converted to Void</li><li class=\"mod\">+<span class=\"val\">105</span> to <span class=\"val\">120</span> Void Throwing Damage for Shield Throw</li></ul>"},{"name":"Spell Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Spell Critical Strike Chance</li></ul>"},{"name":"Spell Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">70</span> to <span class=\"val\">80</span> Spell Damage</li></ul>"},{"name":"Spell Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Spell Damage</li></ul>"},{"name":"Spell Damage and Reduced Mana Cost","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">200%</span> to <span class=\"val\">225%</span> increased Spell Damage</li><li class=\"mod\">+<span class=\"val\">-7</span> Mana Cost for Spell Skills</li></ul>"},{"name":"Spell Damage for Curses","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">77</span> to <span class=\"val\">96</span> Curse Spell Damage</li></ul>"},{"name":"Spell Damage for Storm Crows","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40</span> to <span class=\"val\">50</span> Spell Damage for Storm Crows</li></ul>"},{"name":"Spell Damage for Totems","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> to <span class=\"val\">56</span> Spell Damage for Totems</li></ul>"},{"name":"Spell Damage Leeched as Health while Channelling","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16.8%</span> to <span class=\"val\">21%</span> Spell Damage Leeched as Health While Channelling</li></ul>"},{"name":"Spell Damage while Channelling","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">42</span> to <span class=\"val\">52</span> Spell Damage While Channelling</li></ul>"},{"name":"Spell Damage While Transformed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">168%</span> to <span class=\"val\">210%</span> increased Spell Damage While Transformed</li></ul>"},{"name":"Spell Damage with Tempest Strike","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160</span> to <span class=\"val\">200</span> Spell Damage with Tempest Strike</li></ul>"},{"name":"Strength","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">28</span> Strength</li></ul>"},{"name":"Throwing Attack Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">288%</span> to <span class=\"val\">360%</span> increased Throwing Critical Strike Chance</li></ul>"},{"name":"Throwing Attack Speed","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">55%</span> to <span class=\"val\">63%</span> increased Throwing Attack Speed</li></ul>"},{"name":"Throwing Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50</span> to <span class=\"val\">65</span> Throwing Damage</li></ul>"},{"name":"Throwing Damage and Reduced Mana Cost","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">35</span> to <span class=\"val\">40</span> Throwing Damage</li><li class=\"mod\">+<span class=\"val\">-7</span> Mana Cost for Throwing Skills</li></ul>"},{"name":"Throwing Physical Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Throwing Physical Damage</li></ul>"},{"name":"Totem Critical Strike Chance","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">288%</span> to <span class=\"val\">360%</span> increased Critical Strike Chance for Totems</li></ul>"},{"name":"Totem Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">168%</span> to <span class=\"val\">210%</span> increased Damage for Totems</li></ul>"},{"name":"Vitality","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">28</span> Vitality</li></ul>"},{"name":"Void Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">192%</span> to <span class=\"val\">240%</span> increased Void Damage</li></ul>"},{"name":"Void Damage Over Time","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">224%</span> to <span class=\"val\">280%</span> increased Void Damage Over Time</li></ul>"},{"name":"Void Damage Taken as Physical","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">88%</span> to <span class=\"val\">100%</span> Void Damage Taken as Physical</li></ul>"},{"name":"Void Penetration","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24%</span> to <span class=\"val\">30%</span> Void Penetration</li></ul>"},{"name":"Volatile Zombie Speed and Damage","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Increased Volatile Zombie Movement Speed</li><li class=\"mod\">+<span class=\"val\">320%</span> to <span class=\"val\">400%</span> Increased Volatile Zombie Damage</li></ul>"},{"name":"Ward and Ailment Cleansing on Potion Use","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">440</span> to <span class=\"val\">500</span> Ward Gained on Potion Use</li><li class=\"mod\">+<span class=\"val\">100%</span> Chance to Cleanse All Ailments on Potion Use</li></ul>"},{"name":"Ward Gained on Kill","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">61</span> to <span class=\"val\">76</span> Ward Gain on Kill</li></ul>"},{"name":"Ward Gained on Potion Use","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">400</span> to <span class=\"val\">500</span> Ward Gained on Potion Use</li></ul>"},{"name":"Ward gained on use with Shift","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160</span> to <span class=\"val\">200</span> Ward gained when you use Shift</li></ul>"},{"name":"Ward gained on use with Smoke Bomb","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">232</span> to <span class=\"val\">290</span> Ward gained when you use Smoke Bomb</li></ul>"},{"name":"Ward Gained per Rune consumed with Runic Invocation","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">184</span> to <span class=\"val\">230</span> Ward gained per Rune consumed with Runic Invocation</li></ul>"},{"name":"Ward Gained When You Create a Shadow","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">150</span> to <span class=\"val\">180</span> Ward Gained on Shadow Creation</li></ul>"},{"name":"Ward per Second for you or your allies while standing on your Glyph of Dominion","category":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">272</span> to <span class=\"val\">340</span> Ward per Second for you or your allies while standing on your Glyph of Dominion</li></ul>"},{"name":"Added Health and Added Health Regeneration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">205</span> to <span class=\"val\">243</span> Health</li><li class=\"mod\">+<span class=\"val\">40</span> to <span class=\"val\">50</span> Health Regen</li></ul>"},{"name":"All Attributes","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> to <span class=\"val\">20</span> All Attributes</li></ul>"},{"name":"All Resistances","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48%</span> to <span class=\"val\">60%</span> All Resistances</li></ul>"},{"name":"All Resistances while Channelling","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">75%</span> to <span class=\"val\">95%</span> All Resistances While Channelling</li></ul>"},{"name":"Armor","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">112%</span> to <span class=\"val\">140%</span> increased Armor</li></ul>"},{"name":"Armor","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">416</span> to <span class=\"val\">520</span> Armor</li></ul>"},{"name":"Armor and Reduced Bonus Damage from Crits","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">352</span> to <span class=\"val\">440</span> Armor</li><li class=\"mod\">+<span class=\"val\">60%</span> to <span class=\"val\">90%</span> Reduced Bonus Damage Taken from Critical Strikes</li></ul>"},{"name":"Armor per Idol in a Refracted Slot","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">35</span> Armor per Idol in a Refracted Slot</li></ul>"},{"name":"Block Chance and Effectiveness","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">6%</span> Block Chance</li><li class=\"mod\">+<span class=\"val\">1000</span> to <span class=\"val\">1300</span> Block Effectiveness</li></ul>"},{"name":"Chance to apply Frailty on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Relic</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">112%</span> to <span class=\"val\">140%</span> Chance to apply Frailty on Hit</li></ul>"},{"name":"Chance to apply Frailty on Melee Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">154%</span> to <span class=\"val\">171%</span> Chance to apply Frailty on Melee Hit</li></ul>"},{"name":"Chance to Blind on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to Blind on Hit</li></ul>"},{"name":"Chance to Chill Attackers","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">300%</span> Chance to Chill Attackers</li></ul>"},{"name":"Chance to Chill on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Chance to Chill on Hit</li></ul>"},{"name":"Chance to Ignite on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Chance to Ignite on Hit</li></ul>"},{"name":"Chance to Inflict Bleed On Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Chance to inflict Bleed on Hit</li></ul>"},{"name":"Chance to Poison on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Chance to Poison on Hit</li></ul>"},{"name":"Chance to Shock Attackers","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">352%</span> to <span class=\"val\">440%</span> Chance to Shock Attackers</li></ul>"},{"name":"Chance to Shock on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Chance to Shock on Hit</li></ul>"},{"name":"Chance to Shred Armor on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">320%</span> to <span class=\"val\">400%</span> Chance to Shred Armor on Hit</li></ul>"},{"name":"Chance to Slow Attackers","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">300%</span> Chance to Slow Attackers</li></ul>"},{"name":"Chance to Slow on Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">104%</span> to <span class=\"val\">130%</span> Chance to Slow on Hit</li></ul>"},{"name":"Cold Penetration and Minion Cold Penetration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Cold Penetration</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Minion Cold Penetration</li></ul>"},{"name":"Cold Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Cold Resistance</li></ul>"},{"name":"Critical Strike Avoidance and Added Dodge Rating","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Critical Strike Avoidance</li><li class=\"mod\">+<span class=\"val\">300</span> to <span class=\"val\">360</span> Dodge Rating</li></ul>"},{"name":"Damage Over Time for Minions","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">224%</span> to <span class=\"val\">280%</span> increased Minion Damage Over Time</li></ul>"},{"name":"Damage Taken on Block","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-25%</span> to <span class=\"val\">-30%</span> increased Damage Taken on Block</li></ul>"},{"name":"Dodge Rating","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">130%</span> to <span class=\"val\">160%</span> increased Dodge Rating</li></ul>"},{"name":"Dodge Rating","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">320</span> to <span class=\"val\">400</span> Dodge Rating</li></ul>"},{"name":"Dodge while Evading and Increased Dodge Rating","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1440</span> to <span class=\"val\">1800</span> Dodge Rating while using Evade</li><li class=\"mod\"><span class=\"val\">115%</span> to <span class=\"val\">144%</span> increased Dodge Rating</li></ul>"},{"name":"Elemental Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64%</span> to <span class=\"val\">75%</span> Elemental Resistance</li></ul>"},{"name":"Endurance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56%</span> to <span class=\"val\">70%</span> Endurance</li></ul>"},{"name":"Endurance Threshold","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">320</span> to <span class=\"val\">400</span> Endurance Threshold</li></ul>"},{"name":"Fire Penetration and Minion Fire Penetration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Fire Penetration</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Minion Fire Penetration</li></ul>"},{"name":"Fire Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Fire Resistance</li></ul>"},{"name":"Freeze Rate Multiplier","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Wand</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">640%</span> to <span class=\"val\">800%</span> Freeze Rate Multiplier</li></ul>"},{"name":"Health","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">275</span> to <span class=\"val\">325</span> Health</li></ul>"},{"name":"Health","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40%</span> to <span class=\"val\">47%</span> increased Health</li></ul>"},{"name":"Health and Stun Avoidance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Belt</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">198</span> to <span class=\"val\">234</span> Health</li><li class=\"mod\">+<span class=\"val\">1200</span> to <span class=\"val\">1500</span> Stun Avoidance</li></ul>"},{"name":"Health On Kill","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">60</span> to <span class=\"val\">75</span> Health Gain on Kill</li></ul>"},{"name":"Health On Melee Hit","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">37</span> to <span class=\"val\">46</span> Health Gain on Melee Hit</li></ul>"},{"name":"Health per Equipped Heretical Idol","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">16</span> Health per Equipped Heretical Idol</li></ul>"},{"name":"Health per Idol in a Refracted Slot","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">16</span> Health per Idol in a Refracted Slot</li></ul>"},{"name":"Health Regen per Second","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Amulet</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56</span> to <span class=\"val\">70</span> Health Regen</li></ul>"},{"name":"Health Regeneration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Belt</span><span class=\"multiVal\">Ring</span><span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">260%</span> to <span class=\"val\">325%</span> increased Health Regen</li></ul>"},{"name":"Hybrid Health","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">205</span> to <span class=\"val\">243</span> Health</li><li class=\"mod\"><span class=\"val\">15%</span> to <span class=\"val\">18%</span> increased Health</li></ul>"},{"name":"Increased Area for Melee Area Skills","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">88%</span> to <span class=\"val\">110%</span> Increased area for Melee Area Skills</li></ul>"},{"name":"Increased Cooldown Recovery Speed","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45%</span> to <span class=\"val\">50%</span> Increased Cooldown Recovery Speed</li></ul>"},{"name":"Increased Health per Equipped Huge Idol","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12%</span> Increased Health per Equipped Huge Idol</li></ul>"},{"name":"Increased Leech Rate","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Increased Leech Rate</li></ul>"},{"name":"Increased Mana Regen per Equipped Ornate Idol","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">17%</span> Increased Mana Regen per Equipped Ornate Idol</li></ul>"},{"name":"Increased Stun Chance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Quiver</span><span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">272%</span> to <span class=\"val\">340%</span> Increased Stun Chance</li></ul>"},{"name":"Increased Stun Chance with Melee Attacks","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">256%</span> to <span class=\"val\">320%</span> Increased Melee Stun Chance</li></ul>"},{"name":"Lightning Penetration and Minion Lightning Penetration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span><span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Lightning Penetration</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Minion Lightning Penetration</li></ul>"},{"name":"Lightning Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Lightning Resistance</li></ul>"},{"name":"Mana per Idol in a Refracted Slot","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">16</span> Mana per Idol in a Refracted Slot</li></ul>"},{"name":"Minion Melee and Bow Damage","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">32</span> Minion Melee Damage</li><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">32</span> Minion Bow Damage</li></ul>"},{"name":"Minion Melee and Spell Damage","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">32</span> Minion Melee Damage</li><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">32</span> Minion Spell Damage</li></ul>"},{"name":"Minion Spell and Bow Damage","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">32</span> Minion Spell Damage</li><li class=\"mod\">+<span class=\"val\">26</span> to <span class=\"val\">32</span> Minion Bow Damage</li></ul>"},{"name":"Necrotic Penetration and Minion Necrotic Penetration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Necrotic Penetration</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Minion Necrotic Penetration</li></ul>"},{"name":"Necrotic Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Necrotic Resistance</li></ul>"},{"name":"Physical Penetration and Minion Physical Penetration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Physical Penetration</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Minion Physical Penetration</li></ul>"},{"name":"Physical Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Physical Resistance</li></ul>"},{"name":"Poison Penetration and Minion Poison Penetration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Poison Penetration</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Minion Poison Penetration</li></ul>"},{"name":"Poison Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Poison Resistance</li></ul>"},{"name":"Reduced Bonus Damage Taken from Critical Strikes","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Reduced Bonus Damage Taken from Critical Strikes</li></ul>"},{"name":"Reduced Bonus Damage Taken from Critical Strikes per Equipped Heretical Idol","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">17%</span> Reduced Bonus Damage Taken from Critical Strikes per Equipped Heretical Idol</li></ul>"},{"name":"Stun Avoidance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1440</span> to <span class=\"val\">1800</span> Stun Avoidance</li></ul>"},{"name":"Void Penetration and Minion Void Penetration","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span><span class=\"multiVal\">One-Handed Mace</span><span class=\"multiVal\">Sceptre</span><span class=\"multiVal\">One-Handed Sword</span><span class=\"multiVal\">Two-Handed Axe</span><span class=\"multiVal\">Two-Handed Mace</span><span class=\"multiVal\">Two-Handed Spear</span><span class=\"multiVal\">Two-Handed Staff</span><span class=\"multiVal\">Two-Handed Sword</span><span class=\"multiVal\">Wand</span><span class=\"multiVal\">Dagger</span><span class=\"multiVal\">Bow</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Void Penetration</li><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">25%</span> Minion Void Penetration</li></ul>"},{"name":"Void Resistance","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Any armor</span><span class=\"multiVal\">Any accessory</span><span class=\"multiVal\">Shield</span><span class=\"multiVal\">Off-Hand Catalyst</span><span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Void Resistance</li></ul>"},{"name":"Ward Decay Threshold per Idol in a Refracted Slot","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45</span> to <span class=\"val\">50</span> Ward Decay Threshold per Idol in a Refracted Slot</li></ul>"},{"name":"Ward per Second","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Helmet</span><span class=\"multiVal\">Body Armor</span><span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">90</span> to <span class=\"val\">112</span> Ward per Second</li></ul>"},{"name":"Ward Per Second and Ward Decay Threshold","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Ring</span><span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">64</span> to <span class=\"val\">80</span> Ward per Second</li><li class=\"mod\">+<span class=\"val\">368</span> to <span class=\"val\">460</span> Ward Decay Threshold</li></ul>"},{"name":"Ward per Second per Equipped Heretical Idol","category":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Idol Altar</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12</span> Ward per Second per Equipped Heretical Idol</li></ul>"},{"name":"Andinai's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">400</span> to <span class=\"val\">500</span> Dodge Rating</li><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Chance to gain Dusk Shroud when you use a Melee Attack that hits</li></ul>"},{"name":"Bloom Tender's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">21%</span> to <span class=\"val\">24%</span> increased Movement Speed</li><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Poison Resistance</li></ul>"},{"name":"Cave Druid's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> Level of Physical Skills</li><li class=\"mod\">+<span class=\"val\">51</span> to <span class=\"val\">64</span> Physical Spell Damage</li></ul>"},{"name":"Cursed","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> To 75% less Damage depending on Area Level for You and your Minions</li><li class=\"mod\">+<span class=\"val\">256%</span> to <span class=\"val\">320%</span> To 200% more Damage Taken depending on Area Level for You and your Minions</li></ul>"},{"name":"Hirish's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">51%</span> to <span class=\"val\">64%</span> increased Mana Regen</li><li class=\"mod\">+<span class=\"val\">51%</span> to <span class=\"val\">64%</span> Damage Dealt to Mana Before Health</li></ul>"},{"name":"Julra's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> to <span class=\"val\">20</span> Void Spell Damage</li><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">50%</span> Chance to cast Void Rift on Kill</li></ul>"},{"name":"Orian's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Spear</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">72</span> to <span class=\"val\">90</span> Fire Spell Damage</li><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Chance to cast Fire Aura on Kill with Fire Skills (up to 3 times per second)</li></ul>"},{"name":"Solar Deserter's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">17%</span> to <span class=\"val\">19%</span> increased Movement Speed</li><li class=\"mod\"><span class=\"val\">-56%</span> to <span class=\"val\">-70%</span> more Fire Damage Taken on Block</li></ul>"},{"name":"Ucenui's","category":"Personal","type":"Prefix","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32%</span> to <span class=\"val\">40%</span> Cold Penetration</li><li class=\"mod\">+<span class=\"val\">32%</span> to <span class=\"val\">40%</span> Lightning Penetration</li></ul>"},{"name":"Of the Last Hermit","category":"Personal","type":"Suffix","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">560</span> to <span class=\"val\">700</span> Health Gained on Potion Use</li><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Potion Health Converted to Ward</li></ul>"},{"name":"Of the Timelost Outcast","category":"Personal","type":"Suffix","slot":"<span class=\"multiVal\">Quiver</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-29%</span> to <span class=\"val\">-36%</span> more Necrotic Damage Taken</li><li class=\"mod\"><span class=\"val\">32%</span> to <span class=\"val\">40%</span> more Cold Damage Taken</li></ul>"},{"name":"Ward gained when damage leaves you at low health","category":"Personal","type":"Suffix","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">144</span> to <span class=\"val\">180</span> Ward gained when damage leaves you at low health</li></ul>"},{"name":"Abandoned Chitin of the Weaver Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Armor Mitigation also applies to damage over time per 10 Total Attributes</li><li class=\"mod\">+<span class=\"val\">250</span> to <span class=\"val\">320</span> Armor</li></ul>"},{"name":"Abandoned Eyes of the Weaver Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Critical Strike Chance per 40 Total Attributes</li><li class=\"mod\">+<span class=\"val\">400</span> to <span class=\"val\">450</span> Ward Decay Threshold</li></ul>"},{"name":"Apiarist's Comb Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13</span> to <span class=\"val\">16</span> Bees Per 10 Seconds</li><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">36</span> Melee Damage for Summon Bee</li></ul>"},{"name":"Apiarist's Smoker Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-100%</span> more Damage Over Time Taken for Summon Bee</li><li class=\"mod\"><span class=\"val\">50%</span> to <span class=\"val\">60%</span> increased Movement Speed for Summon Bee</li></ul>"},{"name":"Apiarist's Suit Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9</span> Health Regeneration per Summoned Bee</li><li class=\"mod\">+<span class=\"val\">20</span> to <span class=\"val\">25</span> Attunement</li></ul>"},{"name":"Blade of the Forgotten Knight Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">240%</span> to <span class=\"val\">300%</span> increased Void Damage</li><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">50%</span> Chance to gain Haste for 1 second on Hit</li></ul>"},{"name":"Boardman's Fallacy Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">34%</span> to <span class=\"val\">42%</span> Minion Lightning Penetration</li><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">10</span> Seconds of Frenzy gained when hit by your Storm Totem</li></ul>"},{"name":"Boardman's Legacy Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-34%</span> to <span class=\"val\">-42%</span> more Damage Taken for Totems</li><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">10</span> Seconds of Haste gained when hit by your Storm Totem</li></ul>"},{"name":"Boardman's Plank Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">36</span> Seconds of Enrage granted to companions hit by your Storm Totem</li><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Chance to summon a Storm Totem on hit with Tempest Strike</li></ul>"},{"name":"Corsair's Blood Cowl Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56%</span> to <span class=\"val\">70%</span> Increased Bleed Duration</li><li class=\"mod\"><span class=\"val\">45%</span> to <span class=\"val\">52%</span> increased Block Effectiveness</li></ul>"},{"name":"Corsair's Boarding Shield Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">960</span> to <span class=\"val\">1200</span> Block Effectiveness</li><li class=\"mod\">+<span class=\"val\">13</span> to <span class=\"val\">15</span> Dexterity</li></ul>"},{"name":"Defiance of the Forgotten Knight Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">256%</span> to <span class=\"val\">320%</span> increased Void Damage</li><li class=\"mod\"><span class=\"val\">-60%</span> to <span class=\"val\">-75%</span> more Void Damage Taken on Block</li></ul>"},{"name":"Doppelganger's Deception Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">240%</span> to <span class=\"val\">300%</span> Increased Damage for skills used by Shadows</li><li class=\"mod\">+<span class=\"val\">2</span> Maximum Shadows</li></ul>"},{"name":"Doppelganger's Facade Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">125%</span> to <span class=\"val\">150%</span> Chance to gain a stack of Dusk Shroud when you consume a Shadow</li><li class=\"mod\">+<span class=\"val\">150</span> to <span class=\"val\">200</span> Health Gained on Shadow Creation</li></ul>"},{"name":"Doppelganger's Mimicry Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">45%</span> Chance for consumed Shadows to create a new Shadow</li><li class=\"mod\">+<span class=\"val\">13%</span> to <span class=\"val\">15%</span> Critical Strike Chance for skills used by Shadows</li></ul>"},{"name":"Ferebor's Chisel Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Dagger</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56%</span> to <span class=\"val\">70%</span> Critical Strike Multiplier for Totems</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Critical Strike Chance for Totems per Intelligence</li></ul>"},{"name":"Ferebor's Persistence Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12</span> to <span class=\"val\">14</span> Intelligence</li><li class=\"mod\">+<span class=\"val\">290</span> to <span class=\"val\">362</span> Armor for Totems</li></ul>"},{"name":"Gaspar's Acuity Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">24%</span> to <span class=\"val\">28%</span> increased Lightning Cast Speed</li><li class=\"mod\">+<span class=\"val\">100%</span> Chance to cast Decimate when you directly use a Lightning Spell (3 second cooldown)</li></ul>"},{"name":"Gaspar's Insight Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">24%</span> to <span class=\"val\">28%</span> increased Cold Cast Speed</li><li class=\"mod\">+<span class=\"val\">100%</span> Chance to cast Decimate when you directly use a Cold Spell (3 second cooldown)</li></ul>"},{"name":"Gaspar's Will Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Sceptre</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">43%</span> to <span class=\"val\">49%</span> increased Fire Cast Speed</li><li class=\"mod\">+<span class=\"val\">100%</span> Chance to cast Decimate when you directly use a Fire Spell (3 second cooldown)</li></ul>"},{"name":"Halvar's Pledge Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">66</span> to <span class=\"val\">83</span> Physical Spell Damage</li><li class=\"mod\">+<span class=\"val\">21</span> to <span class=\"val\">27</span> Attunement</li></ul>"},{"name":"Halvar's Stand Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Increased physical spell damage if you have directly cast a cold spell recently</li><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Chance to gain Haste when you kill an enemy with a spell</li></ul>"},{"name":"Jormun's Feast Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">11%</span> Critical Strike Multiplier per 10 Bleeds on the target, up to 200 Bleeds</li><li class=\"mod\">+<span class=\"val\">12%</span> to <span class=\"val\">14%</span> Melee Critical Strike Chance</li></ul>"},{"name":"Jormun's Hunger Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50%</span> to <span class=\"val\">65%</span> Chance to apply Critical Vulnerability on Melee Hit</li><li class=\"mod\"><span class=\"val\">25%</span> to <span class=\"val\">30%</span> increased Melee Attack Speed</li></ul>"},{"name":"Jormun's Thirst Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">50%</span> to <span class=\"val\">60%</span> Chance to not consume a Potion when you use a Potion and restore at least 20% of Maximum Health</li><li class=\"mod\">+<span class=\"val\">440</span> to <span class=\"val\">500</span> Health Gained on Potion Use</li></ul>"},{"name":"Keplahan's Cryolith Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to cast cold Volcanic Orb when you directly use a cold melee attack or cold traversal skill (3 second cooldown)</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Cold Damage</li></ul>"},{"name":"Keplahan's Pyrolith Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to cast fire Volcanic Orb when you directly use a fire melee attack or fire traversal skill (3 second cooldown)</li><li class=\"mod\"><span class=\"val\">160%</span> to <span class=\"val\">200%</span> increased Fire Damage</li></ul>"},{"name":"Kuzon's Fury Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> to <span class=\"val\">120%</span> Chance to throw a Burning Dagger when you use a melee fire attack and hit at least one enemy, doubled for Dancing Strikes (up to 4 times per second)</li><li class=\"mod\"><span class=\"val\">150%</span> to <span class=\"val\">170%</span> increased Fire Damage</li></ul>"},{"name":"Kuzon's Guise Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Chance to apply Blind on Hit with Fire Skills</li><li class=\"mod\">+<span class=\"val\">25</span> to <span class=\"val\">30</span> Fire Throwing Damage</li></ul>"},{"name":"Last Gift of the Mountain Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">160%</span> to <span class=\"val\">200%</span> Increased cold spell damage if you have directly cast a physical spell recently</li><li class=\"mod\">+<span class=\"val\">240%</span> to <span class=\"val\">300%</span> Chance to apply Shred Armor on Spell Hit</li></ul>"},{"name":"Lich's Envy Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">38</span> to <span class=\"val\">48</span> Spell Fire Damage for Infernal Shade per Active Dread Shade</li><li class=\"mod\">+<span class=\"val\">77%</span> to <span class=\"val\">96%</span> Increased Area for Infernal Shade per Active Dread Shade</li></ul>"},{"name":"Lich's Scorn Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Off-Hand Catalyst</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Dread Shade Damage and Effects Converted to Cold</li><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">30</span> Cold Damage with Spells and Attacks per Attached Infernal Shade for Minions affected by Dread Shade</li></ul>"},{"name":"Locket of the Forgotten Knight Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">45%</span> to <span class=\"val\">56%</span> Chance to apply Time Rot on Hit</li><li class=\"mod\">+<span class=\"val\">48%</span> to <span class=\"val\">60%</span> Chance to create a Void Rift when you hit an enemy (2 second cooldown)</li></ul>"},{"name":"Pebbles' Bitemarked Sash Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> to <span class=\"val\">20</span> Minion Cold Melee Damage</li><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Cold Resistance</li></ul>"},{"name":"Pebbles' Collar Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> to <span class=\"val\">20</span> Minion Fire Melee Damage</li><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Fire Resistance</li></ul>"},{"name":"Pebbles' Femur Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Wand</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16</span> to <span class=\"val\">20</span> Minion Lightning Melee Damage</li><li class=\"mod\">+<span class=\"val\">67%</span> to <span class=\"val\">84%</span> Lightning Resistance</li></ul>"},{"name":"Ruby Fang Aegis Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">240%</span> to <span class=\"val\">300%</span> Chance to apply Poison on Hit with Fire Skills</li><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Fire Resistance</li></ul>"},{"name":"Shard of the Shattered Lance Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Sword</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">30</span> Health Regen</li><li class=\"mod\">+<span class=\"val\">63</span> to <span class=\"val\">75</span> Cold Melee Damage</li></ul>"},{"name":"Sinathia's Dying Breath Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">One-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">171</span> to <span class=\"val\">240</span> Curse Damage</li><li class=\"mod\"><span class=\"val\">490%</span> to <span class=\"val\">600%</span> increased Curse Damage</li></ul>"},{"name":"Sinathia's Resurrection Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Shield</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">400%</span> to <span class=\"val\">480%</span> increased Minion Health</li><li class=\"mod\">+<span class=\"val\">75%</span> to <span class=\"val\">94%</span> Chance when one of your Skeletons dies to resummon a new one after 3 seconds</li></ul>"},{"name":"Sunforged Cuirass Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">32%</span> to <span class=\"val\">40%</span> Chance to forge a weapon when hit</li><li class=\"mod\">+<span class=\"val\">51%</span> to <span class=\"val\">64%</span> Increased Fire Damage per Forged Weapon</li></ul>"},{"name":"Sunforged Greathelm Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19%</span> to <span class=\"val\">24%</span> Increased Armor per Forged Weapon</li><li class=\"mod\">+<span class=\"val\">11</span> Health Regen per Forged Weapon</li></ul>"},{"name":"Sunforged Hammer Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Mace</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">72%</span> to <span class=\"val\">90%</span> Ignite Chance per Forged Weapon</li><li class=\"mod\">+<span class=\"val\">24</span> to <span class=\"val\">30</span> Melee Fire Damage per Forged Weapon</li></ul>"},{"name":"The Invoker's Frozen Heart Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Amulet</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">34%</span> to <span class=\"val\">42%</span> increased Cold Cast Speed</li><li class=\"mod\">+<span class=\"val\">96%</span> to <span class=\"val\">120%</span> Critical Strike Multiplier against Frozen Enemies</li></ul>"},{"name":"The Invoker's Scorching Grasp Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">120%</span> to <span class=\"val\">150%</span> increased Fire Damage Over Time</li><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Chance to apply Ignite on Hit</li></ul>"},{"name":"The Invoker's Static Touch Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Ring</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20</span> to <span class=\"val\">25</span> Lightning Spell Damage</li><li class=\"mod\">+<span class=\"val\">120%</span> to <span class=\"val\">150%</span> Chance to apply Shock on Spell Hit</li></ul>"},{"name":"The Last Bear's Scorn Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Body Armor</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">80%</span> to <span class=\"val\">100%</span> Endurance</li><li class=\"mod\">+<span class=\"val\">0.5%</span> to <span class=\"val\">0.6%</span> Physical Damage Leeched as Health on Hit</li></ul>"},{"name":"Vilatria's Downfall Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Two-Handed Staff</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">100%</span> Meteor Base Damage Converted to Lightning</li><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">2%</span> Increased Shock Duration per Intelligence</li></ul>"},{"name":"Vilatria's Storm Crown Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Shock Chance per Intelligence</li><li class=\"mod\">+<span class=\"val\">32%</span> to <span class=\"val\">40%</span> Lightning Penetration</li></ul>"},{"name":"Zerrick's Ambition Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">56%</span> to <span class=\"val\">70%</span> Increased Leech Rate</li><li class=\"mod\"><span class=\"val\">23%</span> to <span class=\"val\">26%</span> increased Movement Speed</li></ul>"},{"name":"Zerrick's Greed Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">208%</span> to <span class=\"val\">260%</span> increased Damage Over Time</li><li class=\"mod\">+<span class=\"val\">0.6%</span> to <span class=\"val\">0.8%</span> Damage Leeched as Health on Crit</li></ul>"},{"name":"Zerrick's Guile Reforged","category":"Set","type":"Prefix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">46%</span> to <span class=\"val\">53%</span> increased Melee Attack Speed for 4 seconds when you use a Potion</li><li class=\"mod\"><span class=\"val\">46%</span> to <span class=\"val\">53%</span> increased Throwing Attack Speed for 4 seconds when you use a Potion</li></ul>"},{"name":"Fragments of the Shattered Lance Reforged","category":"Set","type":"Suffix","slot":"<span class=\"multiVal\">Relic</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">260%</span> to <span class=\"val\">300%</span> increased Health Regen</li><li class=\"mod\"><span class=\"val\">112%</span> to <span class=\"val\">220%</span> increased Cold Melee Damage</li></ul>"},{"name":"Isadora's Gravechill Reforged","category":"Set","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">125</span> to <span class=\"val\">148</span> Health</li><li class=\"mod\">+<span class=\"val\">12</span> to <span class=\"val\">15</span> Cold Spell Damage</li></ul>"},{"name":"Isadora's Revenge Reforged","category":"Set","type":"Suffix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">19%</span> to <span class=\"val\">24%</span> Necrotic Penetration</li><li class=\"mod\">+<span class=\"val\">480</span> to <span class=\"val\">600</span> Stun Avoidance</li></ul>"},{"name":"Isadora's Tomb Binding Reforged","category":"Set","type":"Suffix","slot":"<span class=\"multiVal\">Belt</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">56%</span> to <span class=\"val\">70%</span> increased Armor</li><li class=\"mod\">+<span class=\"val\">128%</span> to <span class=\"val\">160%</span> Increased Necrotic Damage if you have been Hit Recently</li></ul>"},{"name":"Ruby Fang Cleaver Reforged","category":"Set","type":"Suffix","slot":"<span class=\"multiVal\">One-Handed Axe</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">28%</span> to <span class=\"val\">36%</span> increased Melee Attack Speed</li><li class=\"mod\">+<span class=\"val\">240%</span> to <span class=\"val\">300%</span> Chance to apply Poison on Melee Hit</li></ul>"},{"name":"The Last Bear's Fury Reforged","category":"Set","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> Increased Health Regen per point of Strength</li><li class=\"mod\"><span class=\"val\">120%</span> to <span class=\"val\">150%</span> increased Physical Melee Damage</li></ul>"},{"name":"The Last Bear's Lament Reforged","category":"Set","type":"Suffix","slot":"<span class=\"multiVal\">Helmet</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">48</span> to <span class=\"val\">60</span> Health Regen</li><li class=\"mod\">+<span class=\"val\">480</span> to <span class=\"val\">600</span> Endurance Threshold</li></ul>"},{"name":"Added Stun Avoidance and Increased Stun Immunity Duration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">78</span> to <span class=\"val\">100</span> Stun Avoidance</li><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">10%</span> Increased Stun Immunity Duration</li></ul>"},{"name":"Armor and Increased Armor","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">28</span> to <span class=\"val\">40</span> Armor</li><li class=\"mod\"><span class=\"val\">2%</span> to <span class=\"val\">5%</span> increased Armor</li></ul>"},{"name":"Chance to Gain 30 Ward When Hit and Ward Decay Threshold","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">30%</span> Chance to Gain 30 Ward when Hit</li><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">17</span> Ward Decay Threshold</li></ul>"},{"name":"Chance to Ignite on Hit and Fire Penetration with Ignite","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">20%</span> Chance to apply Ignite on Hit</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Fire Penetration with Ignite</li></ul>"},{"name":"Chance to Inflict Bleed on Hit and Physical Penetration with Bleed","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">20%</span> Chance to inflict Bleed on Hit</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Physical Penetration with Bleed</li></ul>"},{"name":"Chance to Poison on Hit and Poison Penetration with Poison","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15%</span> to <span class=\"val\">20%</span> Chance to apply Poison on Hit</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Poison Penetration with Poison</li></ul>"},{"name":"Chance to Shock on Hit and Increased Shock Duration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">20%</span> to <span class=\"val\">30%</span> Chance to apply Shock on Hit</li><li class=\"mod\">+<span class=\"val\">10%</span> to <span class=\"val\">20%</span> Increased Shock Duration</li></ul>"},{"name":"Cold Penetration and Minion Cold Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Cold Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Cold Penetration</li></ul>"},{"name":"Cold Penetration and Minion Cold Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Cold Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Cold Penetration</li></ul>"},{"name":"Dodge Rating and Increased Dodge Rating","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">13</span> to <span class=\"val\">25</span> Dodge Rating</li><li class=\"mod\"><span class=\"val\">2%</span> to <span class=\"val\">5%</span> increased Dodge Rating</li></ul>"},{"name":"Fire Penetration and Minion Fire Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Fire Penetration</li><li class=\"mod\">+<span class=\"val\">2%</span> Minion Fire Penetration</li></ul>"},{"name":"Fire Penetration and Minion Fire Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Fire Penetration</li><li class=\"mod\">+<span class=\"val\">2%</span> Minion Fire Penetration</li></ul>"},{"name":"Freeze Rate Multiplier and Ward when you Freeze an Enemy","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">25%</span> Freeze Rate Multiplier</li><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Ward Gain on Freeze</li></ul>"},{"name":"Health on Kill and Added Health","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9</span> to <span class=\"val\">20</span> Health Gain on Kill</li><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">20</span> Health</li></ul>"},{"name":"Health on Kill and Increased Health","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9</span> to <span class=\"val\">20</span> Health Gain on Kill</li><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">6%</span> increased Health</li></ul>"},{"name":"Increased Critical Strike Chance and Critical Strike Multiplier","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22%</span> to <span class=\"val\">30%</span> increased Critical Strike Chance</li><li class=\"mod\">+<span class=\"val\">3%</span> to <span class=\"val\">6%</span> Critical Strike Multiplier</li></ul>"},{"name":"Increased Damage Over Time and Less Damage Over Time Taken","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">11%</span> to <span class=\"val\">15%</span> increased Damage Over Time</li><li class=\"mod\"><span class=\"val\">-1%</span> more Damage Over Time Taken</li></ul>"},{"name":"Increased Healing Effectiveness and Added Health","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">10%</span> Increased Healing Effectiveness</li><li class=\"mod\">+<span class=\"val\">14</span> to <span class=\"val\">18</span> Health</li></ul>"},{"name":"Increased Health Regeneration and Added Health","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">8%</span> increased Health Regen</li><li class=\"mod\">+<span class=\"val\">14</span> to <span class=\"val\">18</span> Health</li></ul>"},{"name":"Increased Stun Chance and Added Stun Avoidance","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">21%</span> to <span class=\"val\">30%</span> Increased Stun Chance</li><li class=\"mod\">+<span class=\"val\">78</span> to <span class=\"val\">100</span> Stun Avoidance</li></ul>"},{"name":"Increased Stun Duration and Increased Stun Chance","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">16%</span> to <span class=\"val\">20%</span> Increased Stun Duration</li><li class=\"mod\">+<span class=\"val\">40%</span> to <span class=\"val\">60%</span> Increased Stun Chance</li></ul>"},{"name":"Lightning Penetration and Minion Lightning Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Lightning Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Lightning Penetration</li></ul>"},{"name":"Lightning Penetration and Minion Lightning Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Lightning Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Lightning Penetration</li></ul>"},{"name":"Mana and Increased Mana Regen","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">8</span> to <span class=\"val\">12</span> Mana</li><li class=\"mod\"><span class=\"val\">2%</span> to <span class=\"val\">5%</span> increased Mana Regen</li></ul>"},{"name":"Necrotic Penetration and Minion Necrotic Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Necrotic Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Necrotic Penetration</li></ul>"},{"name":"Necrotic Penetration and Minion Necrotic Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Necrotic Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Necrotic Penetration</li></ul>"},{"name":"Physical Penetration and Minion Physical Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Physical Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Physical Penetration</li></ul>"},{"name":"Physical Penetration and Minion Physical Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Physical Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Physical Penetration</li></ul>"},{"name":"Poison Penetration and Minion Poison Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Poison Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Poison Penetration</li></ul>"},{"name":"Poison Penetration and Minion Poison Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Poison Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Poison Penetration</li></ul>"},{"name":"Potion Health Converted to Ward and Ward Gained on Potion use","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">22%</span> to <span class=\"val\">25%</span> Potion Health Converted to Ward</li><li class=\"mod\">+<span class=\"val\">30</span> to <span class=\"val\">40</span> Ward Gained on Potion Use</li></ul>"},{"name":"Vitality and Added Health Regen","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4</span> to <span class=\"val\">5</span> Vitality</li><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Health Regen</li></ul>"},{"name":"Void Penetration and Minion Void Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Void Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Void Penetration</li></ul>"},{"name":"Void Penetration and Minion Void Penetration","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Void Penetration</li><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Minion Void Penetration</li></ul>"},{"name":"Ward and Ward Decay Threshold on Potion Use","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">15</span> to <span class=\"val\">25</span> Ward Gained on Potion Use</li><li class=\"mod\">+<span class=\"val\">35</span> to <span class=\"val\">60</span> Ward Decay Threshold for 4 seconds when you use a Potion</li></ul>"},{"name":"Ward Retention and Ward Per Second","category":"Weaver Idol","type":"Prefix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">7%</span> Ward Retention</li><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">8</span> Ward per Second</li></ul>"},{"name":"Added Block Effectiveness and Health Gained on Block","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">40</span> to <span class=\"val\">80</span> Block Effectiveness</li><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">12</span> Health Gain on Block</li></ul>"},{"name":"Added Bow Damage and Increased Bow Damage","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">5</span> Bow Damage</li><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">20%</span> increased Bow Damage</li></ul>"},{"name":"Added Melee Damage and Increased Melee Damage","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">3</span> to <span class=\"val\">6</span> Melee Damage</li><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">20%</span> increased Melee Damage</li></ul>"},{"name":"Added Spell Damage and Increased Spell Damage","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2</span> to <span class=\"val\">4</span> Spell Damage</li><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">20%</span> increased Spell Damage</li></ul>"},{"name":"Added Throwing Damage and Increased Throwing Damage","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1</span> to <span class=\"val\">3</span> Throwing Damage</li><li class=\"mod\"><span class=\"val\">10%</span> to <span class=\"val\">20%</span> increased Throwing Damage</li></ul>"},{"name":"Cold Resistance and Minion Cold Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Cold Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Cold Resistance</li></ul>"},{"name":"Cold Resistance and Minion Cold Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Cold Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Cold Resistance</li></ul>"},{"name":"Critical Stike Avoidance and Increased Critical Strike Chance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">4%</span> Critical Strike Avoidance</li><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">15%</span> increased Critical Strike Chance</li></ul>"},{"name":"Damage Reflected and Damage Dealt to Attackers","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">15%</span> Damage Reflected</li><li class=\"mod\">+<span class=\"val\">50</span> to <span class=\"val\">100</span> Damage Reflected to Attackers</li></ul>"},{"name":"Elemental Resistance and Minion Elemental Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">6%</span> Elemental Resistance</li><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">6%</span> Minion Elemental Resistance</li></ul>"},{"name":"Elemental Resistance and Minion Elemental Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">6%</span> Elemental Resistance</li><li class=\"mod\">+<span class=\"val\">4%</span> to <span class=\"val\">6%</span> Minion Elemental Resistance</li></ul>"},{"name":"Endurance and Endurance Threshold","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">1%</span> to <span class=\"val\">2%</span> Endurance</li><li class=\"mod\">+<span class=\"val\">10</span> to <span class=\"val\">25</span> Endurance Threshold</li></ul>"},{"name":"Fire Resistance and Minion Fire Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Fire Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Fire Resistance</li></ul>"},{"name":"Fire Resistance and Minion Fire Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Fire Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Fire Resistance</li></ul>"},{"name":"Health and Added Health Regeneration","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14</span> to <span class=\"val\">18</span> Health</li><li class=\"mod\">+<span class=\"val\">1</span> to <span class=\"val\">2</span> Health Regen</li></ul>"},{"name":"Health and Mana","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">14</span> to <span class=\"val\">18</span> Health</li><li class=\"mod\">+<span class=\"val\">5</span> to <span class=\"val\">8</span> Mana</li></ul>"},{"name":"Increased Chance to Find Potions and Health Gained on Potion Use","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">10%</span> Increased Chance To Find Potions</li><li class=\"mod\">+<span class=\"val\">20</span> to <span class=\"val\">40</span> Health Gained on Potion Use</li></ul>"},{"name":"Increased Damage Over Time and Chance to Apply Frailty on Hit","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">14%</span> to <span class=\"val\">25%</span> increased Damage Over Time</li><li class=\"mod\">+<span class=\"val\">5%</span> to <span class=\"val\">10%</span> Chance to apply Frailty on Hit</li></ul>"},{"name":"Lightning Resistance and Minion Lightning Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Minor Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Lightning Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Lightning Resistance</li></ul>"},{"name":"Lightning Resistance and Minion Lightning Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Lightning Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Lightning Resistance</li></ul>"},{"name":"Necrotic Resistance and Minion Necrotic Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Necrotic Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Necrotic Resistance</li></ul>"},{"name":"Necrotic Resistance and Minion Necrotic Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Necrotic Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Necrotic Resistance</li></ul>"},{"name":"Physical Resistance and Minion Physical Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Physical Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Physical Resistance</li></ul>"},{"name":"Physical Resistance and Minion Physical Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Physical Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Physical Resistance</li></ul>"},{"name":"Poison Resistance and Minion Poison Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Poison Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Poison Resistance</li></ul>"},{"name":"Poison Resistance and Minion Poison Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Poison Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Poison Resistance</li></ul>"},{"name":"Reduced Bonus Damage Taken from Crits and Increased Critical Strike Chance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">2%</span> to <span class=\"val\">4%</span> Reduced Bonus Damage Taken from Critical Strikes</li><li class=\"mod\"><span class=\"val\">5%</span> to <span class=\"val\">15%</span> increased Critical Strike Chance</li></ul>"},{"name":"Void Resistance and Minion Void Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Small Idol [1×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Void Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Void Resistance</li></ul>"},{"name":"Void Resistance and Minion Void Resistance","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Humble Idol [2×1]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Void Resistance</li><li class=\"mod\">+<span class=\"val\">9%</span> to <span class=\"val\">12%</span> Minion Void Resistance</li></ul>"},{"name":"Ward Per Second and Ward Retention","category":"Weaver Idol","type":"Suffix","slot":"<span class=\"multiVal\">Stout Idol [1×2]</span>","effect":"<ul><li class=\"mod\">+<span class=\"val\">12</span> to <span class=\"val\">16</span> Ward per Second</li><li class=\"mod\">+<span class=\"val\">8%</span> to <span class=\"val\">14%</span> Ward Retention</li></ul>"}]